War games = 5kDebating SpOps or Wargames for DXP. Wargames is fun, but haven't tried SpOps yet and don't want to play it with randoms.
Proving why I don't like that map at all.
Ouch!!!
Why didn't he get any ordinances during the game?
Ouch!!!
Why didn't he get any ordinances during the game?
No personal Ordnance outside of Infinity Slayer
That was Oddball
Whoa.
Tashi*
Haha getting in a strafing battle and unleashing Hologram worked.
jetpack does not belong in halo.
team snipers back yayz.
and death x's and showing when teammates are shootingCool, when are they adding a predictable weapon spawn, no insta spawn mode?
Proving why I don't like that map at all.
For me it's why Jetpack doesn't work as an AA.
I think having limited ammo would go a long way to reducing the campfest that latter-day Snipers turned into (and Reach eventually became very much a Pistols game on smaller maps which makes me hesitate about giving magnum secondaries), but given the way the new (horrendous) fast despawns on fallen weapons, I'm not sure it would even work. Imagine Ragnarok, you use your last shot to kill a guy, whose weapon despawns before you can get there.I don't like these settings. I like having a grenade and a pistol for Team Snipers, otherwise the engagements feel bland and elongated. The inclusion of a secondary and a grenade hastens the gameplay and varies the interaction. Unlimited ammo also is something that can be included, but if it isn't, it actually promotes some movement because if you're running low on ammo, you NEED to move to get some. Now, with no grenades, no pistol, and unlimited ammo, you can set up camp for long, long time.
high kd in objective game? that's unheard of, congrats.
halo needed double jump, not jetpackI still think the thrust pack and the jetpack should have been fused into one AA, called the Jump Pack, and worked like the one the Brutes and Elites had in past games.
halo needed double jump, not jetpack
Infinity Slayer needs some better global weapon drops too, I'm noticing quite a bit of camping for personal ordnance going on, and I don't like it.CTF and Oddball need them to break set ups, promote movement, and changed the dynamic of the gametypes. If you're up one in CTF, guess what? Hold your base. You'll win. No all the time, you nerds, I know that, but that IS the best strategy until the enemy breaks your set up. I thought the new CTF mechanics would make the game faster, but I've RARELY had games go to 5 caps.
The proof is in the pudding.
The pudding tastes great, but it could still use some work.
Maybe some vanilla.
Infinity Slayer needs some better global weapon drops too, I'm noticing quite a bit of camping for personal ordnance going on, and I don't like it.
In an ideal world, there would be really powerful global ordnance dropped in contested areas, while the personal ordnance are the medium strength power weapons.
But DEFINITELY in the objective gametypes, please!
Adrift would be such a great map if everyone couldn't freely camp.
what is wrong with some people? just played with some teammates who would look the other way as I tried to fight three enemies, and then ran away after I died. Would it fucking kill you to maybe shoot the same people I'm shooting? For fucks sake.
I guess I am going to stick to the BR until I get the Stability tactical package.
That's not even the worst part to be honest.Fuelrod cannons, fuelrod cannons everywhere.
Yeah I saw a Spartan Laser on Haven today.Haven Global Ordnance has straight up changed on me in the last couple days. Tell me why!
It's especially easy to be confused with assassinations without those clear indicators (I'm getting assassinated, my tag should be flashing bright red). Some of those animations are such a mess of flailing arms and legs (which isn't a criticism, Reach was the same way for me) that it's hard to tell who is the assassin and who is the victim at a glance.You could blame the removal of an easy to see "teammate shooting dudes" indicator. Countless times I would assassinate a guy and his teammate would just run by like nothing was happening. It must be really hard to tell apart the feint blue tag of "neutral" versus the feint bluish purple tag of "I'm being shot/shooting at people" on some television sets.
I thought about making a joke about how Waypoint was the only site on the Internet that required a 4,000 word (no joke) instruction manual.Jessica's Waypoint stats write-up is amazingly lengthy and deep, but it essentially reaffirmed to me how awful it is. I can't believe I'm about to say this, but the Waypoint stats for Reach have a superior layout. There is no way to view a page of all the medals for War Games, and even more unbelievably there is no way to view all my War Games weapon breakdown.
I've definitely gotten used to finding the stats Waypoint has available now, and I'm glad it at least performs pretty well for me which previous incarnations definitely didn't, but the layout is obviously not ideal.
You could blame the removal of an easy to see "teammate shooting dudes" indicator. Countless times I would assassinate a guy and his teammate would just run by like nothing was happening. It must be really hard to tell apart the feint blue tag of "neutral" versus the feint bluish purple tag of "I'm being shot/shooting at people" on some television sets.
what is wrong with some people? just played with some teammates who would look the other way as I tried to fight three enemies, and then ran away after I died. Would it fucking kill you to maybe shoot the same people I'm shooting? For fucks sake.
That's actually pretty interesting considering Surface's flagship status. It runs...okay on my phone, a Lumia 900. Scrolling doesn't quite work properly as it doesn't have normal inertia, which is annoying, but it loads and I can see all the information I could on the desktop version, which is more than I could say for the last incarnation.The performance on the Surface is abysmal, and I'd imagine other RT devices, too. Curious to see how it runs on iPad and Android. It's a shame, too, as Smart Glass is supposed to be part of the whole Windows 8 thing.
It's a pretty damn heavy site, that's for sure.