FFA Slayer
BR/AR starts, 25 score limit, radar on, 5 second respawn
Team Slayer Pro
BR/AR starts, 50 score limit, radar off, 5 second respawn
Team Slayer
BR/AR starts, 50 score limit, radar on, 5 second respawn
Team Slayer BTB
BR/AR starts, 100 score limit, radar on, 5 second respawn
Team Slayer Doubles
BR/AR starts, 25 score limit, radar off, 5 second respawn
Infection
Humans: Shotgun/Pistol starts, radar off
Infected: Sword starts, radar on (enemies always show up), 3 second respawn
One-Bomb
BR/AR starts, 4 rounds, 1 score limit, radar on, 10 second respawn, 1 minute sudden death, 30 second reset, 5 second arm, 10 second timer, 3 second disarm
Only on High Ground, Last Resort, Ghost Town, Longshore, Orbital
One-Bomb BTB
BR/AR starts, 4 rounds, 1 score limit, radar on, 10 second respawn, 1 minute sudden death, 30 second reset, 5 second arm, 10 second timer, 3 second disarm
Only on Last Resort, Avalanche, Valhalla, Longshore
Neutral Bomb
BR/AR starts, 3 score limit, radar on, 10 second respawn, 2 minute sudden death, 30 second reset, 5 second arm, 10 second timer, 3 second disarm
Only on The Pit, Sandbox
Neutral Bomb BTB
BR/AR starts, 3 score limit, radar on, 10 second respawn, 2 minute sudden death, 30 second reset, 5 second arm, 10 second timer, 3 second disarm
Only on Valhalla, Standoff, Rats Nest, Avalanche
One-Flag
BR/AR starts, 4 rounds, 1 score limit, radar on, 10 second respawn, 1 minute sudden death, 30 second reset, 10 second recovery, flag cooldown off
Only on High Ground, Last Resort, Ghost Town, Longshore, Orbital
One-Flag BTB
BR/AR starts, 4 rounds, 1 score limit, 10 second respawn, 1 minute sudden death, 30 second reset, 10 second recovery, flag cooldown off
Only on Last Resort, Avalanche, Valhalla, Longshore
Multi-Flag
BR/AR starts, 3 score limit, radar on, 10 second respawn, 2 minute sudden death, 15 second reset, 5 second recovery, flag cooldown off
Only on Narrows, Heretic, The Pit, Sandbox, Assembly, Citadel
Multi-Flag BTB
BR/AR starts, 3 score limit, radar on, 10 second respawn, 2 minute sudden death, 30 second reset, 10 second recovery, flag cooldown off
Only on Valhalla, Avalanche, Rats Nest, Standoff
King of the Hill
BR/AR starts, 1 grenade at spawn, 250 score limit, radar on, 10 second respawn, 3 hills, sequenced hill movement, 2 minute hills
Only on Guardian, Blackout, Construct
Oddball
BR/AR starts, 200 second score limit, radar on, 10 second respawn, 1 ball spawn, 30 second reset
Only on Guardian, Blackout