Fixed.
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Fixed.
Serious answer.
Boneyard (sections of that map are well done)
Swordbase (spiritual successor not direct remake)
Solace (has potential but needs some tweaks)
I liked Snowbound.
If you're wanting to remake an asymmetric map for 1-flag, why pick High Ground when there's many better alternatives?High Ground destroys Powerhouse at 1-flag, which is the gamemode both maps do best.
I'd say that Powerhouse is a better team slayer map in a heartbeat, but there are much better slayer maps out there when you are talking about taking 1-2 maps from a past halo and remaking them into the new game.
Isolation > Vortex > Boneyard > Spire > Complex > Powerhouse.Nope.
Vortex, Complex, Boneyard, Isolation & Spire are all worse
If you're wanting to remake an asymmetric map for 1-flag, why pick High Ground when there's many better alternatives?
Powerhouse is awesome. Nice aesthetic, titled environments, circular layout (beneficial for FFA), grenades kicking up water, sweet jumps and sprint jumps, well-layed sight lines, interesting cover. It may be the best map in Reach.
If you're wanting to remake an asymmetric map for 1-flag, why pick High Ground when there's many better alternatives?
Powerhouse is awesome. Nice aesthetic, titled environments, circular layout (beneficial for FFA), grenades kicking up water, sweet jumps and sprint jumps, well-layed sight lines, interesting cover. It may be the best map in Reach.
Isolation > Vortex > Boneyard > Spire > Complex > Powerhouse.
Savor this moment in HaloGAF history when I agree with Fracas at the expense of disagreeing with you.Disagree. I think that mayyyyybe we just think it was good because it was the most polished turd among the group in Reach.
Nah, Powerhouse is better at King and 3Plots than it is at Flag.High Ground destroys Powerhouse at 1-flag, which is the gamemode both maps do best.
I'd say that Powerhouse is a better team slayer map in a heartbeat, but there are much better slayer maps out there when you are talking about taking 1-2 maps from a past halo and remaking them into the new game.
Countdown is nade heaven. Maybe with Halo 4 sandbox it could work better.
Seems like 343 doesnt understand what a small map is.
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the people that made the maps seem to be dumb or something and dont know what a Small map is.
Yeah let's calm right on down with this Destiny hype. This is the company that gave us Shishka and Spire and now they're partnered with Activision.
the people that made the maps seem to have downs or something and dont know what a Small map is.
dumb comment.
the people that made the maps seem to have downs or something and dont know what a Small map is.
the people that made the maps seem to have downs or something and dont know what a Small map is.
Powerhouse is a high quality map, regardless of which Halo game.
Were the buck is Eric Nylund? He should make a new franchise.As long as Joe Staten is still in charge of writing...![]()
Yep, I think so.Whoa, hang on a sec. In Episode 9 Chapter 5, was thatthe classic Reclaimer/Marathon symbol?
Quoting for posterity. Editing might save you, but I don't know that I care.the people that made the maps seem to have downs or something and dont know what a Small map is.
Did not notice that. Where?
Whoa, hang on a sec. In Episode 9 Chapter 5, was thatthe classic Reclaimer/Marathon symbol?
Don't know if posted yet but...
Ninja breaks his Black Ops 2 disc.
"I was getting water and I missed it."Don't know if posted yet but...
Ninja breaks his Black Ops 2 disc.
I don't think either game did asymmetric gametypes very well. High Ground is just setting the bar pretty low.High Ground doesnt even count, its a Halo3 map and not even in the question I asked.
I asked about Reach and Halo 4 maps. The point is completely irrelevant.
SpOps Ep 9 Spoilers/Halo 5 speculation
I think this gives away the plot of the Halo 5. We get a key with all the forerunner artifacts. One in particular is supposed to propel humanity or whatever. Mission to recover it. Didact comes back trying to stop it. Or something idk.
I don't think either game did asymmetric gametypes very well. High Ground is just setting the bar pretty low.
It'll be recovered in Episode 10 most likely. Halo 5 will probably involve finding the next Halo ring and shit goes down on there, which I'm perfectly fine with. Missions on Halo's always turn out to be more fun than the ones on Earth for whatever reason.
Oh we're still making fun of people who post here using a mental condition as a put down? That's still a thing here?
It'll be recovered in Episode 10 most likely. Halo 5 will probably involve finding the next Halo ring and shit goes down on there, which I'm perfectly fine with. Missions on Halo's always turn out to be more fun than the ones on Earth for whatever reason.
There also needs to be 1 or 2 missions on Covenant ships.
Zanzibar will always be the pinnacle of 1-flag CTF. Last Resort was a good remake too.
Humans have already at least found one new Halo ring we don't visited yet.
I'm more interested in the second Arc, or if other shield worlds also have someone living there
Base that was ridiculously gigantic for no good reason, nearly useless gates, bomb arm spot with just a couple of crappy boxes for cover, no way to stop people from knocking those boxes onto the flag or bomb arm spot at launch, crummy laser replacing rockets, schizophrenic overall size that doesn't know if it wants to be a 4v4 or 8v8 map, instead being mediocre at both. Last Resort is not a good remake.Zanzibar will always be the pinnacle of 1-flag CTF. Last Resort was a good remake too.
Who does the MAC callouts if Tashi gets banned?
The best part about those is that you can hit them from behind, and it will phase you through the geometry to do the animation.The three buttons you hit at the end.
Who does the MAC callouts if Tashi gets banned?
I've started hitting all the buttons in mid-jump because I think the insane aerial contortions you do in order to get lined up with the animation are funny.The best part about those is that you can hit them from behind, and it will phase you through the geometry to do the animation.