cgi episode was pretty cool
Yeah. Definitely one of the best ones.
cgi episode was pretty cool
cgi episode was pretty cool
Six total, but one is DLC.I am liking the multiplayer so far, is it really only 5 maps for team slayer?
To quote mastrbiggy, "'Scythe'? More like 'Shit.'"
I endorse his sentiments.
Hey CCs, get a Pit remake in rotation pls thx. Sanctuary, too.
One of this week's Weekly War Games Challenges:
That's Just Perfect - 6950 XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.
I'll say this every time it happens until it stops happening: 343, please stop this nonsense. All you are doing is encouraging people to play like assholes.
One of this week's Weekly War Games Challenges:
That's Just Perfect - 6950 XP
Type: War Games
Complete a War Games match with at least 15 kills without dying.
I'll say this every time it happens until it stops happening: 343, please stop this nonsense. All you are doing is encouraging people to play like assholes.
Six total, but one is DLC.
A full list of maps and gametypes in each playlist is available here.
I wouldn't bother unless you're really invested. The maps aren't stellar and the population for the dedicated DLC playlist is abysmal. The next pack drops late February and sounds more promising.Thanks mate, would people recommend the Crimson map pack then?
I wouldn't bother unless you're really invested. The maps aren't stellar and the population for the dedicated DLC playlist is abysmal. The next pack drops late February and sounds more promising.
Will bear that in mind. My live runs out soon as well. Decisions need to be made.
Finding the battle rifle to be more useful that the DMR, maybe it's because I can spam more.
The first spartan ops environment this weel would be a better MM map than most of the real maps.
Now on to test the forge maps
Mine jumps to Oddball and IS...
Mine jumps to Oddball and IS...When you go into "War Games" and then proceed to "Find Game" it will jump to "Crimson DLC". Are they trying to get more players into this playlist?
Also, multiplayer is still not as good as it could be. Now I'm jumping into the 1st new mission of Spartan Ops. CGI was cool.
It was probably thought up that way because it was not something that they felt was needed to be taken seriously. It was something people did to have fun or dick around. See other things in H2 customs they did in the same experience: Tower of Power, demo derby, Ghost launching, Cops & Robbers, etc. But it's some serious game people take now since it's in MM, so there's people who find exploits, camp at one high spot, and just overall becomes a mundane experience. Gotta get dat EXP/cR!And whoever thought shieldless zombies vs. pistols was good design back in the Halo 2 custom days should be forced to start as a zombie in such a mode for the rest of their playing life.
I doubt Halsey cares, eggheads do not feel emotions.
Playing Lockout in Halo 4 makes me wish I was playing a classic gametype. Boltshots, Ordnance, and AAs, oh my!
That's the impression they'll give in the game.
Meanwhile in the third book of the Kilo-Five trilogy, we'll have a deep internal monologue where she beats herself up over the fact she was more upset about the death of Cortana than she was about the death of Miranda.
In other news Tee Fury have a Halo shirt today:
http://www.teefury.com/
Ask and ye shall receive.Anyone finish the new episode of Spartan Ops yet?
I won't be able to play it for the next 8 hours and I'd like some impressions.
Chapter 5: All new, and really disappointing given the hype surrounding it.
Jetpack on Lockout? Say it isn't so.Playing Lockout in Halo 4 makes me wish I was playing a classic gametype. Boltshots, Ordnance, and AAs, oh my!
Jetpack on Lockout? Say it isn't so.
Looks awful. It looks like one of those shirts a 12-year old poser hiphop kid would wear. Sorry. Not a buy. TheYetee.com had much better design:That's the impression they'll give in the game.
Meanwhile in the third book of the Kilo-Five trilogy, we'll have a deep internal monologue where she beats herself up over the fact she was more upset about the death of Cortana than she was about the death of Miranda.
In other news Tee Fury have a Halo shirt today:
http://www.teefury.com/
That sounds great! I am excited.Ask and ye shall receive.
In short: a significant step up in quality from the first half of the season, most of which I wasn't exactly in love with.
The chapters actually feel like snippets from a campaign mission rather than "Here's an area, go hit buttons and oh PS drop pods incoming!" There's a logical progression and flow through the playspaces that the first half of the season just didn't have. However, I do not see these spaces being as reusable as the first, because they are much less like generic combat arenas and more like actual levels than before.
I feel like the encounters are much more manageable solo and more well-designed than the first half's, with a more careful hand than the established Spartan Ops trend of dumping an assload of enemies out all at once, often on top of the player. That happened to me once during this episode, but it wasn't the annoying enemy composition that we saw previously. In general, there is a much higher percentage of enemies wielding rifles now, so expect Storm Rifle/Carbine Elites and Light Rifle/Suppressor Knights more than anything. Those types of encounters are where I think Halo combat excels rather than the instakill FRG/Incineration/Binary moments, so it's really encouraging to see them focus on it more in this episode.
Fuel Rod Guns are still in use, and still pretty obnoxious. They're usually on Grunts now, though, rather than Elites, which is a good change. There are still Binary Rifles (a lot of them) and Incineration Cannons galore on one of the missions, and they're still not fun to fight against. There is also a moment where 6+ Beam Rifle Jackals drop in and immediately start blasting you. That totally sucks. Please don't do that.
There is asset reuse, from both campaign and multiplayer. I think it works better than the first half of the season. I'll detail the reuse in spoiler tags at the bottom of this post for those that are interested.
Interesting to note that they seem to be balancing out their commendation progress this episode, where the last half of the season didn't have many Jackal Majors, Knight Battlewagons and Commanders, and certain Elite classes, there are plenty now. As someone who is stupidly trying to max those out, I appreciate it.
The talking head dialogue snippets is still a little hit or miss, though I think it is markedly better than before (not a single mention of eggheads). The combat dialogue from Miller and Palmer is still grating ("I still see targets!" "Drop pod incoming!" "Get to work, Crimson.") if only because of how frequently it occurs.
This is much closer to the quality bar than the majority of the first half of the season. I don't know if this upward trend will last, but this is a pretty strong start to the second half of the season.
Locations and asset reuse:
Chapter 1: All new.
Chapter 2: Reuses the big pyramid structure from the end of the level Requiem, but at night. It's cool.
Chapter 3: All new.
Chapter 4: Vortex.
Chapter 5: All new, and really disappointing given the hype surrounding it.
Dumbest line of dialogue ever:
Player is standing surrounded by green boxes and ammo crates filled with Battle Rifles, Assault Rifles, and DMRs.
Miller: "Yep, that's UNSC gear, all right."
Not sure. I think my connection is too worse to play Coop but we can try.Will be looking for Sp Ops players tonight for an hour.
8pm GMT (in 7 hours, 50 minutes).
Anyone interested?
How does that relate to the t-shirt design in any way?http://i.imgur.com/0oD3egz.jpg
How does that relate to the t-shirt design in any way?
Episode 6 impressions
Wild guess: The matchmaking gametype has a random hill order. The map itself is set up for a sequenced hill order and switches from a side hill, to the middle, the another side hill, and to the middle again in each cycle. For that to happen there have to be two separate hills in the same location in the middle which causes it to be chosen randomly several times in a row.The hill order on Despair chooses the middle hill like 4 times in a row.
The hill order on Despair chooses the middle hill like 4 times in a row.
I should see Ying & Yang, but being honest, my mind went in more of a 69'ing style.hypertrooper said:
Yes. To be honest I thought the same haha.Cool, we'll give it a go anyway Hyper.
May have an Irish friend in Poland to join us too.
I should see Ying & Yang, but being honest, my mind went in more of a 69'ing style.
Oh, totally forgot about that dude.Tshirt says Overkill made me think of the user overkill. Picture has an overkill in it.
Well, which is it?! Is it ok to be an ass or not?Wait.. honestly I don't know which map he had, but let's say he had a good map.. a really good map, but it gets removed just because he was an ass on a messageboard? Wat.
edit: Ok if he is banned from all these sites something may be wrong with him lol
Relay needs hard kills on top of the outer area, not soft kills.