But flinch isn't something they are going to touch as long as stability is still a perk. If they change the weapons across the board rather than having so many different versions, they'll absolutely have to make sure they don't make other sandbox items completely redundant.
The tools they have are allowing them to fix ROF and even weapon damage. This alone will make for a better balance for the weapon but it's role will still have to be a long range rifle.
Flinch is there to stay. Sucks but I'd definitely welcome these changes.
Of course any change is better than no change.
And yes Flinch will stay .. sadly.
Do we know that RoF and damage are everything that is now tweakable with it? What is with aim assist, magnetism, maybe even magazine size, bloom or Scope dimension (2x, 3x etc)
I wonder if a 2x only DMR would be better.
But aslong as they nerf the DMR and reduce the spread of the BR I'm happy
Did you get Magestic?
Yeah I did, In my opinion these are ok maps, but dressed as good maps because they are small. But most settings are awfull on them, Infinity Slayer on Skyline( best map out of them) I dominated by automatic weapons.
Spawns are bad, rocket launcher spawns way too fast on Monolith and Landfall. The map pack is way better than the last one at least