It'd be great if forgers could state exactly what they want for next game or next gen and Frankie or Ellis can read it and then take it to their forge team and see if it's feasible.
I keep thinking of instead of a large persistent forge world. Why not have a bunch of blank spaces with different skyboxes to pick from. For example, a large empty space in a covenant cruiser like Corvette and you can use covenant pieces and walkways.
A large empty space in original Valhalla type grass with a Halo ring as a skybox and forerunner pieces.
A nighttime new mombasa space or new alexandria type space where you can use UNSC green or white humanity pieces.
Maybe I'm just talking out of my ass, I don't forge at all but I want forgers to have the tools to make maps that sort of rival those that come with the games. Obviously you can never rival a developer map.
Supposedly the nextbox uses blu ray disc's. I wouldn't mind Halo 5 shipping with multiplayer on a separate 50 gb disc of its own with a new forge that allows terrain editing, possibly different night and day effects.
I'd love to see Forge set up like tihs:
-Choose your size (small, medium, large)
-Choose your terrain 1 (snow, grass, sand, rock, marble [mixed], forerunner, city, etc)
-Choose your terrain 2 (mountains, islands, hills, flat, forest, marble, etc)
-Choose your piece palette (forerunner, city, industrial, covenant, etc.)
-Choose your palette skin (weathered, rusted, shiny, damaged, etc.)
-Choose your time of day (dawn, daytime, dusk, night)
-Choose your skybox (covenant cruisers, forerunner towers, frigates, space, mombasa skyline, etc)
-Choose your weather (rain, snow, clear, eerie [fog]). Sliders to adjust harshness.
And then we can go from there. Just imagine making a nighttime rainy noir map in New Mombasa, or a small 4v4 snowy map with forerunner structures. Or a Covenant space station. Or even a forerunner tower in a forest shrouded in mist.
The possibilities and combinations will be endless. Don't waste time making physical maps; give us the pieces - the backdrops, the terrain - and we'll do the rest. THIS it what keeps people playing. THIS is why Halo Custom Edition still has people making maps after 9 years. Focus on this, and let THE COMMUNITY make the DLC.