Steelyuhas
Member
Steely
Arizona is punching me in the balls right now as well.
Steely
No second season of Spartan Ops? It makes me kind of sad because the second half of the first season was so promising.
I feel like they're really hyping up Legendary Slayer
Across the board in Halo 5.*Because it's the future of the franchise.
I feel like they're really hyping up Legendary Slayer
Gotta hype up something constantly. Apparently.I feel like they're really hyping up Legendary Slayer
If it takes too much from Infninity Slayer ( Instant Respawn, Personal Ordinance) they can hype it all they want, it won't get me excited.
Also why always take these dumb names, what is with "Team Slayer" :/
Across the board in Halo 5.*
*Except in the 'Pro' playlist which will be killed two months after launch.
Well Kevin Franklin said it was 343's competitive gametype so I'm guessing Legendary Slayer is more like Classic Slayer
Well Kevin Franklin said it was 343's competitive gametype so I'm guessing Legendary Slayer is more like Classic Slayer
Well Kevin Franklin said it was 343's competitive gametype so I'm guessing Legendary Slayer is more like Classic Slayer
Well Kevin Franklin said it was 343's competitive gametype so I'm guessing Legendary Slayer is more like Classic Slayer
Well it's TBD I guess but I don't think Kevin Franklin equates Infinity CTF settings to Competitive. I would hope not considering he actually does play some competitive games like LoL and SC2.
Isnt that what Team Throwdown is?
Well it's TBD I guess but I don't think Kevin Franklin equates Infinity CTF settings to Competitive. I would hope not considering he actually does play some competitive games like LoL and SC2.
Isnt that what Team Throwdown is?
Tashi, you're so cute bro.
Are the x's really a light blue? Looooooooool
No SpOps s2 makes me sad
Are the x's really a light blue? Looooooooool
Why bother?
Are the x's really a light blue? Looooooooool
Why bother?
Multi Team is six teams of two.
Six teams.
Of two.
Of fucking course.
What the hell, I thought JIP was off in Throwdown, I just got put in two mid game matches in a row. One was CTF and the BK's I was on the team with were all dead and red team was just walking away with the flag, I quit immediately. Going back to FFA.
Join-in-Progress windows will be tweaked for certain playlists like Team Throwdown or Doubles to help ensure valid and accurate CSR reporting.
I played like 2 minutes of a game and I could see them just as any other Halo game. People complaining are seriously blind (aka stupid and try to bitch about anything).
Should be 4 teams of 3 shouldn't it? Why do they always change everything slightly just to put their mark on it.
Multi Team is six teams of two.
Six teams.
Of two.
Of fucking course.
Your constant condescension doesn't help anything.I played like 2 minutes of a game and I could see them just as any other Halo game. People complaining are seriously blind (aka stupid and try to bitch about anything).
Wasn't it like this in H2? It was like it in Reach as well IIRC until they switched it to the 4 teams of 3 version Halo 3 had (which I much preferred).
Not keen on individual CSR ratings though. Didn't exactly work in Arena...
Uuuuh if they're the same color as all the other icons, waypoints, and ordinances then I believe you are wrong and the vast majority is right.I played like 2 minutes of a game and I could see them just as any other Halo game. People complaining are seriously blind (aka stupid and try to bitch about anything).
Wasn't it like this in H2? It was like it in Reach as well IIRC until they switched it to the 4 teams of 3 version Halo 3. I much prefer 4 teams of 3 but you're making it sound like 343 started it.
I'm not keen on individual CSR ratings at all. It didn't exactly work in Arena...
Not sure. I only started playing it in Reach when it was 4x3.
It just sucks because I've been talking two guys back into Halo with death Xs and Multi-Team. And they already like to comment on everything wrong with Halo 4 and say how much 343i blew it...
Now they have pale Xs that disappear in seconds and have no off-screen indicators.
And multi team that we'll never play.
Can't wait to hear them gripe. It's just frustrating. :\
Halo 3 had teams of two in multi team. It has nothing to do with 343 putting their stamp on it really.
They've added JiP in for a short window in the first minute or so of the matches. It actually works nicely but once CSR comes in, that shit will be annoying.
I read this as, "for playlists that are actually competitive and matter, JiP will be tweaked accordingly. For all the other playlists, CSR doesn't matter (see Frank's answer about that above)."
Welcome to Reach?
Multiteam in H3 was teams of two. That's the only way Rocket Race would have worked, and why it was changed to Rocket Hog Race in Reach when the team size was bumped up.
Wow, the enemy team already had a flag cap and were about to get another. I'm happy I quit if that was all in the first minute.
Holy shit that's huge.
Yeah, it was four teams of two for a total of 8 players in the match. I don't know what gametypes in Halo 4 really work with six teams, where if it were four they could probably throw in 3 Ball (if that is still possible) as filler and have it work reasonably well. It's gonna be a little weird.In H3 it was like 4 or 5 teams of 2 though so it was overall less players wasn't it? I'm having a hard time remembering H3.
-snip-
It's not much of a technical achievement, but I appreciate that they're being slightly less stupid about RTB barriers than they and Bungie have been in the past.If we go with the high end of that estimate and assume 10 big islands, plus my assumption that the big island is 80x80WUs, that's 800 WU space from the islands to the edge of the map.
Forge World's space, ignoring the fact that a lot of it is not Forgeable:
Forge Island's space, with the assumption that big island is 80WUx80WU... and I deleted 200 WU from each side to make it a more conservative guess. It should be noted that coordinates in Reach and Halo 4 cannot go past 1000 or -1000 or else it'll wrap around when you try to edit it.
So basically, they just said "fuck it" and went to the limits of the engine (or file format, whichever one sounds better to you)