Nah. If you did that all the international Halo players would be pissed for getting screwed over by 343.
lol
Lol knew that would happen.
Didn't edit it quick enough
Nah. If you did that all the international Halo players would be pissed for getting screwed over by 343.
lol
I hated when people made fun of my 34 in Halo 3 because it was like, right there, next to my name. Shit was depressing.
Problem with the ranks now is the population probably won't rise that much (if at all). I really hope this isn't a "test" for future Halo titles with ranks.
I hated when people made fun of my 34 in Halo 3 because it was like, right there, next to my name. Shit was depressing.
No one ever really talked shit about my rank. People told me I sucked when I was playing shitty, and told me I was modding when I did well.
Nothing about my rank though
If these people were your friends, a little ribbing once in a while is OK. If it were randoms in matchmaking, the system has obviously failed at matching you with similarly skilled players because 34's wouldn't be making fun of 34's. Having your rank on display should not fuck with your morale as a player.
But on the BNet forums everyone made fun of my rank. I couldn't escape the hate.
But on the BNet forums everyone made fun of my rank. I couldn't escape the hate.
But on the BNet forums everyone made fun of my rank. I couldn't escape the hate.
Problem with the ranks now is the population probably won't rise that much (if at all). I really hope this isn't a "test" for future Halo titles with ranks.
Fuck you are right, didnt even think about this, also no playlist to warm upFunny thing with CSR is that since there's no separation of playlists with/without ranks, people may either stop playing or not even try certain playlists in fear of being judged if they don't care about winning.
There aren't any playlists to just go in, drive a Warthog and have a good time. Now everything goes towards your rank and there's NO WHERE TO HIDE! Kind of sad because that's how a lot of people play Halo; sandbagging.
Ain't nobody got time for tryhards when 6 lucky Rockets (thanks to Ammo) can drop at anyone's feet.
I meeeaaaannnn. I think picking up this Blizzard guy was a pretty damn good sign for what's to come.
Playlists that would be dead in a month: One of the two Objective playlists (probably ranked), ranked Squad, probably ranked FFA. Halo 3, even with the relatively high player retention it had, could not support two objective or big team playlists, and its ranked Squad Battle attempt was a disaster. Lone Wolves had a decent population, but it was dwarfed by Rumble Pit and I'm not sure it would survive today (see also: FFA Arena's death).IMO:
Ranked:
Ranked Slayer | 4v4
Ranked Squad Battle (BTB and Dominion games) | 6v6
Ranked Objective | 4v4
Ranked Doubles | 2v2
Ranked Snipers | 4v4
Ranked SWAT | 4v4
Ranked FFA | 6 players
MLG | 4v4
Rotating Playlist | ???
Unranked:
Team Slayer | 5v5
Big Team Battle | 8v8
Team Objective | 5v5
Rumble Pit |6 players
Multi-Team | 12 players
Team Action Sack | 4v4
Flood | what is it, 11 or 12 players?
Grifball | 4v4
Rotating Playlist | ???
16 playlists split into 2 groups. Ranked playlists have streamlined settings and feature skill ranks. Unranked playlists have looser settings and feature progression ranks. Neither rank is visible in either playlist. Both playlists match based on Trueskill, except it's much more restricted in Ranked. Parties cannot match randoms and randoms cannot match parties in any playlist.
If you want to diminish cheating, hide ranks and other stats until the post-game menu. This way your rank will only show your last performance, and only be visible to you until post game.
There's no reason Action Sack should be ranked, and there's no reason Halo should not have them visible in game. Every other game manages just fine.
2017 is going to be great
Playlists that would be dead in a month: One of the two Objective playlists (probably ranked), ranked Squad, probably ranked FFA. Halo 3, even with the relatively high player retention it had, could not support two objective or big team playlists, and its ranked 6v6 attempt was a disaster.
Yeah, they should be able to in an ideal world, but no Halo game has ever been able to support a ranked Big Team playlist (whether it be proper BTB or Squad Battle). I don't see why it would suddenly start working this time when it died in Halo 2, then died (twice, if we're counting Squad) in Halo 3, because it never had a population to support it.A player who prefers competitive big team games should be able to rank up in a big team playlist. When the only ranked big team playlist is "Infinity Big Team", it essentially defeats the purpose.
This has been Halo's problem for a while now. All of these superfluous gameplay mechanics either force playlist redundancy or create an environment where you are forced to compete with them.
Funny thing with CSR is that since there's no separation of playlists with/without ranks, people may either stop playing or not even try certain playlists in fear of being judged if they don't care about winning.
There aren't any playlists to just go in, drive a Warthog and have a good time. Now everything goes towards your rank and there's NO WHERE TO HIDE! Kind of sad because that's how a lot of people play Halo; sandbagging.
Ain't nobody got time for tryhards when 6 lucky Rockets (thanks to Ammo) can drop at anyone's feet.
Yeah, they should be able to in an ideal world, but no Halo game has ever been able to support a ranked Big Team playlist (whether it be proper BTB or Squad Battle). I don't see why it would suddenly start working this time when it died in Halo 2, then died (twice, if we're counting Squad) in Halo 3, because it never had a population to support it.
I loved ranked Big Team in Halo 2, but it just doesn't fly with Halo's population.
A player who prefers competitive big team games should be able to rank up in a big team playlist. When the only ranked big team playlist is "Infinity Big Team", it essentially defeats the purpose.
This has been Halo's problem for a while now. All of these superfluous gameplay mechanics either force playlist redundancy or create an environment where you are forced to compete with them.
There are people who want to play FFA in a carefree way, and there are those who want to play it competitively. Neither side can have this because the carefree player doesn't want to be ranked, and the competitive player doesn't want to play with gimmicks or players who aren't trying to win. Therefore, we're left with either redundant playlists or the competitive player being ignored.
Now the best way to solve all of this would be to first remove most of the gimmicks. Then we give people the option to hide their own rank and then search "social gametypes" within that same playlist. This way, you can play the same playlist in the same settings competitively and only see or match people doing the same.
But since that's not happening, people who don't like playing "Big Team Power Weapons" are either shoehorned into a corner of the game or stuck in customs.
I don't get why being ranked and having fun are antithetical. The games is about winning and losing whether you're ranked or not. If anything, it's the stupid virtual tchotchkes that fuck the rankings up, because you inevitably have player focus split between acquiring a bunch of bling as fast as possible, and actually seeing the game through towards the real objective - winning. The experience would be purer if it were just about winning or losing. If people need useless virtual gifts showered upon them, there are other games for that - Halo doesn't need to be one of those games to be good.
Yeah but Dice created a monster when they allowed users to rent servers and cut the number of their official ones. Suddenly you would be match made into user servers with a million tickets and dumb ass rules or shitty admins leading to perma bans and other shit.Matchmaking is ruining Halo. Online multiplayer needs a drastic overhaul.
Didn't some of you say BF3 has a decent hybrid between MM/Customs? I was thinking of buying BF3 with MonGo so I have to check that out.. Also, buy BattleBlock Theater.
There are people who want to play FFA in a carefree way, and there are those who want to play it competitively. Neither side can have this because the carefree player doesn't want to be ranked, and the competitive player doesn't want to play with gimmicks or players who aren't trying to win. Therefore, we're left with either redundant playlists or the competitive player being ignored.
WATCH OUT FOR THIS BULLY RIGHT HEREwhat does HGS mean again? you should know since it's in your avatar and all.
I meeeaaaannnn. I think picking up this Blizzard guy was a pretty damn good sign for what's to come.
Big time lold at your post. Who plays ANY game and doesn't want to win? I said it in the last thread, but some of the posters in here need to get a grip and realize that 'fun' and the 'want to win' aren't mutually exclusive. People who play the game to have fun LOVE to win, and people who want to win LOVE to have fun.
Remember when MLG had the Sage sigs with Reach? I'm not doubting them but they are stepping in the right direction with the hiring.
Big time lold at your post. Who plays ANY game and doesn't want to win. I said it in the last thread, but some of the posters in here need to get a grip and realize that 'fun' and the 'want to win' aren't mutually exclusive. People who play the game to have fun LOVE to win, and people who want to win LOVE to have fun.
Matchmaking is ruining Halo. Online multiplayer needs a drastic overhaul.
Didn't some of you say BF3 has a decent hybrid between MM/Customs? I was thinking of buying BF3 with MonGo so I have to check that out.. Also, buy BattleBlock Theater.
I'm not going to buy Halo 5 if it doesn't have 5 small maps and a ranking system from the beginning.
QUOTE ME.
I'm not going to buy Halo 5 if it doesn't have 5 small maps and a ranking system from the beginning.
QUOTE ME.
I mean when the game comes out, if I do buy it without that you can quote me. Cause it wont be happening.
I'm not going to buy Halo 5 if it doesn't have 5 small maps and a ranking system from the beginning.
QUOTE ME.
I mean when the game comes out, if I do buy it without that you can quote me. Cause it wont be happening.
We should play Reach.
Seems like more than just a step to me.
We had sage beards in our avatars here for a while lol
Big time lold at your post. Who plays ANY game and doesn't want to win? I said it in the last thread, but some of the posters in here need to get a grip and realize that 'fun' and the 'want to win' aren't mutually exclusive. People who play the game to have fun LOVE to win, and people who want to win LOVE to have fun.
Doesn't want to win or doesn't care to win?
Doesn't want to win or doesn't care to win?