Sounds like a fucked up situation for him :/
Hire juices. Seriously. Please.
Thinking back maybe 343 wasn't lying when they said it felt like Halo, it did. Then it got scrapped.
Thinking back maybe 343 wasn't lying when they said it felt like Halo, it did. Then it got scrapped.
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I thought they started saying "trust us," and "feels like Halo" after the GI reveal? Like when we learned about forerunner vision (lol), and random weapon drops?
edit: yup, at the 4:25 mark You'll have to trust us, it feels like Halo (ignore the shitty intro)
Our reaction was very negative but then they assured us it would work out. We were fairly optimistic back then except for Kyle and juices. How funny that they were right.
I do have to say though, Josh may want to stop doing interviews. All he seems to do in them is let a quote slip that further enrages the core fanbase. I'm sure he doesn't mean it that way, but man, that quote is pretty much ether to Halo fans in general, especially those that hate 4.
He should stick to posting pictures of crying babies on twitter
All jokes aside I don't think I want to read too much into the quotes - its hard to really gain the proper perspective behind a lot of them if you haven't worked on a software engineering project/ video game. Really the one from Kiki that sounds terrible about making mistakes and pushing on happens on probably every single project ever.
And the worst thing is, me and most HaloGAF users who buy the Next Xbox will buy Halo 5
If I wasn't at school I'd probabaly be cursing up a storm right now. Really, the attitude 343 had during development is just infuriating. It's so backwards to how the game SHOULD have been made. They should have WANTED to make a Traditional Halo game. Should have WANTED to Hire real Halo Fans.
God it's so awful
And the worst thing is, me and most HaloGAF users who buy the Next Xbox will buy Halo 5
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Is this for real? Why has this been posted here now and not before? ..Wow.Copy/Pasted off his twitter, interesting to hear his side:
Holy Shit.. Thnx PlywoodJust happened a couple hours ago.
Just happened a couple hours ago.Is this for real? Why has this been posted here now and not before? ..Wow.
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Get in here guys. Tawpgun is courting a lady friend while Iwatchlisten
Also, My TEACHER even gave us our lesson today using Halo as an example. He used Halo:Reach and Emile, telling us how much his son loved the game. I asked him if his Son likes Halo 4 "He hasn't played it since he got Black Ops 2". :/
Halo 4 really did kill people's interest in Halo...
Wow. 343 really messed up. That in alpha build they scrapped would have probabaly been better than what Halo 4 turned out to be.
I miss Traditonal Halo, just had a Halo CE PC LAN Party with my English class, 8 player Hang Em High. Had more fun with than I had with Halo 4.
343 should have really been kept away from Halo, and made a new IP shooter for MS.
"I know Kevin Franklin loves dual wielding and for a while it was in.
So we ripped Halsey's arm off."
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Get on Halo nerds.
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Get on Halo nerds.
Lol I don't use Macs aside from this class. Had too google it.How to screencap on mac
Please stop it guys. Lol god GAF on my Phone kills my battery life so fast.
Lol I don't use Macs aside from this class. Had too google it.
Problem is, I think a lot of people would argue that's what they did (except for the conflict bit, but the majority, the ones that I'm talking about, possibly did not look deep enough to see this).I know 343 says they've struggled with finding a balance between tradition and new ideas, but I hope that they continue to try and find that balance but go about it a completely different way. Stripping out and replacing the core isn't what I feel the solution is, but instead layering new ideas on top of a familiar core that don't conflict with the layers below. Sure, it isn't easy, but I think the result is a more satisfying franchise entry.
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Sure, I think it totally depends on what you personally consider to be core tenets. For me, that isn't just hipfire, shields, and scopes - its predictability in flow, player behavior, weapon spawns, map control, and also things like vehicle viability.Problem is, I think a lot of people would argue that's what they did (except for the conflict bit, but the majority, the ones that I'm talking about, possibly did not look deep enough to see this).
Fucking seriously? This is more than upsetting. Too traditional? Isn't this what 100% of the community wanted? Scrap Reach and make a sequel to Halo 3 as intended? No, instead we get a creative director who listens to the wrong group of people and in doing so puts out a sequel to our favorite franchise that rubs us all the wrong way. He won't even show his face in this forum because he knows he'll be roasted for it. I have nothing against Josh Holms or anyone else at 343 for making this 4 million dollar mistake, but it's one that they need to recognize and fix with the next iteration of the game.
Copy/Pasted off his twitter, interesting to hear his side:
Reach MLG is so good, even when I'm losing half my matches because of randoms.
Ya'll crazy for playing any other playlist in Reach or Halo 4.