Franklinator
Member
Grats, vhfive. I got sixth, not bad I guess.
Apparently, and no, you can't.
Which sort of defeats quite a bit of the purpose. This sort of disconnected "go somewhere else to experience it" set-up also really hurt the Terminals in Halo 4. It's a wonder they implemented CSR like that when they've already been burned by disjointed implementation in the past.
Because they couldn't put CSR in game. I'd venture a guess that it's already in Halo 5.
Well I'm on Reach. Lets get a group of dongers going pleaseeeee!
Then why not utilize the under-the-hood TrueSkill system? It may not be ideal for 343i, but it would go much further way to please players to show what they're hiding than cook up a Bizarro ad-hoc ranking system.
Because they couldn't put CSR in game. I'd venture a guess that it's already in Halo 5.
People already have a progression system, they want to see a ranking system.Pure Trueskill can't be used as a progression system, which is what people want to see
So...this is what I was hoping we'd get from either the multiplayer panel or (especially) the postmortem. I don't want anyone to be thrown under the bus, but what I expect from a postmortem is precisely what you mentioned: here's what the developer thought worked, here's what didn't. Here's what's going to probably stick around, here are some things that probably won't make it in next time. I was going into that thing hoping to get some honest insight into how 343 viewed their own game, but we got whole lot of "this is the general design philosophy at 343 and here's how we approached the game and boy, taking the reins from Bungie is really hard!" instead. Not that there's anything wrong with talking about that in its own right because it is fairly interesting to hear about, but it's not why I come to postmortems or a panel centered around Halo multiplayer's "past, present, and future."343 will gain a lot of approval from just acknowledging that their ideas may not have been the best. I respect people who try new things, but also realize when they don't work and find alternatives. If we continue down this path gameplay wise, less core fans may be inclined to stick around..
I'm currently playing some customs on 4. I'm down for Reach if you guys are still on
Bungie, to their credit, was pretty forthcoming in areas they felt they screwed up in. A lot of Halo fans regard Halo 2 as the mecca of the franchise...not so much the people who worked on it. They're pretty self-critical after the fact, exception being Reach, which I believe was more a matter of wanting to present their final days of handling Halo as being brighter than they were.So...this is what I was hoping we'd get from either the multiplayer panel or (especially) the postmortem. I don't want anyone to be thrown under the bus, but what I expect from a postmortem is precisely what you mentioned: here's what the developer thought worked, here's what didn't. Here's what's going to probably stick around, here are some things that probably won't make it in next time. I was going into that thing hoping to get some honest insight into how 343 viewed their own game, but we got whole lot of "this is the general design philosophy at 343 and here's how we approached the game and boy, taking the reins from Bungie is really hard!" instead. Not that there's anything wrong with talking about that in its own right because it is fairly interesting to hear about, but it's not why I come to postmortems or a panel centered around Halo multiplayer's "past, present, and future."
There are few things I respect more than hearing a developer (or any creator) talking frankly about where they can improve and what worked.
Sweet, I'll switch in just a sec. GT?
If you want to know in regards to the books...Damn plywood, thanks for that I guess. That went over my head. I'd never have guessed that. I'm amazed people could get that from the few scenes in the episode.
People already have a progression system, they want to see a ranking system.
The new maps are alright. I actually kinda like Daybreak and Perdition, but Outcast is pretty bad. Why is there a Mantis and a Wraith on it???
In other news, whatever gametype we played on Solace in Customs was actually pretty cool. The future of Halo.
Congrats to this year's winner of the HaloGAF NCAA Bracket Challenge...vhfive!
The new maps are alright. I actually kinda like Daybreak and Perdition, but Outcast is pretty bad. Why is there a Mantis and a Wraith on it???
In other news, whatever gametype we played on Solace in Customs was actually pretty cool. The future of Halo.
MLG Chumstains coming to a playlist near you.
ramen and cheese sandwich microwaved?I'm making some food real fast
Anyone jooin up.
Man, I just love getting shit on all night.
ramen and cheese sandwich microwaved?
Man, I just love getting shit on all night.
Giving it 3-5 months until most people (Who cared or were "excited" about CSR) don't care about CSR, unless 343 finds a relevant way to build its population back by bettering the system somehow. Its as if they made CSR not Only for Halo 4 but perhaps any future Fps Halo games that they will do... Neglecting almost any hope of a pure competitive system.
Just read the facebook post about CSR. Every single post was either talking shit about how they've dropped the game completely or how this should have been in game all along. 343 may not be in a very enviable position at the moment but regardless of where they look online they have to see the community is negative as all hell.
I'm curious what the right thing to tell the community is. It's not like they could ever be expected to just say "We dun fucked up on some Halo 4." But how do you convince people that the future titles will be better? I almost feel bad for them.
-posts-
http://i.imgur.com/B9NA7hz.jpg[IMG][/QUOTE]
don't tease us like that man
Can See Ranks?
to stream for the first time. I'm playing the new Castle in matchmaking trying to get a CSR 50.Attempting
http://www.twitch.tv/speedybluedude
Anyone mind watching for a few seconds and telling me if it's running/looks decent? I'd appreciate it, thanks.
PS - Don't let Munch get the Sword in Reach.. He's washed up.