I second that judgement, as for the mantis any may would play better without it.Meltdown is the tubby, dumpy undergrad cousin of Ice Fields.
I second that judgement, as for the mantis any may would play better without it.Meltdown is the tubby, dumpy undergrad cousin of Ice Fields.
Due to the way lockstep networking works, it's just passing around button presses. The reason the magic works is because everyone started in the same state (A) and the same sequence of button presses will always result in the current state (B) because everything in the game is deterministic.
You don't need to send the master state to all the clients at the start of the session because they all have a local copy of the initial state, the .map file and the settings file that adjusts some parameters. They all just load that data into RAM and activate it from the same point, because they know everyone else has the same data and the same starting point.
Now, dropping out a player. This is the easier of the two, since you just need to get rid of one play from the button press relay. It still requires a lot of work, but it's definitely less of a headache. FUN FACT ABOUT REACH/QUIRK OF THIS FUNCTIONALITY: get a checkpoint in co-op. Go past the checkpoint for a while, and have someone quit. You'll notice that it'll say "xxxxxx has left the game" each time you revert - because it's literally replaying the player leaving the game to keep everyone's simulation in sync.
Now why can't we just add players to the session? Can't we just add them to the button press relay? Nope. They need to be given the same state as everyone else; not a close estimate, not a good guess, literally 1:1. Or the simulations will drift and the game desyncs.
The game's state can be huge. I don't know the exact size of Halo's game state, but it could be anywhere in size. It is going to be considerably big. Let's just take a rough guess and say it's 40MB-100MB. This is a lot of freaking data to just send over the pipe to someone, considering some people are using 512/512kb DSL still. And nobody can do anything while the data is being sent to the person joining. Not really feasible. So the binary blob of the game state is right out.
Another option is to send the joining client a recording of the game up to that point, and play the record in ultrafast-forward until it gets to the current state. You can do neat tricks like capture snapshots of the game state along the way, but this replay file can get huge, even bigger than the game's state. Remember, drop-in has to work if we've been playing on The Ark for 20 minutes or 200 minutes or even 2000 minutes. If you've played an RTS that lets you join a game in progress, they tend to use this method. Once again though, you're running afoul of Microsoft's bandwidth limits and home user connections. Whoops. So both our "best" methods of allowing someone to join a lockstep session are technically possible, but not feasible.
Asynchronous networking modes like competitive multiplayer care LESS about being out of synch. The game state is not only smaller, it's not even the same size on all the boxes. The host actually has much more information than the clients and doesn't share everything with them to keep as little data as possible from being sent down the wire. This is why you lose sprees and perfections in Halo titles if the host has to move to another box, because only the host determines if you get a spree medal ("oh hey client 10, i see you got 5 hammer kills in a row, please award this medal to yourself and display it on your UI"), and it does not share the ongoing spree data of every player in the game with everyone else. The new host after a bluescreen doesn't have that data available when it's reconstructing the session. The state is small enough that when you join a session, it just needs to send you the bare minimum to get working.. an asynch session can miss a huge chunk of updates but get back on track and "heal" once it digest enough new data on everyone's positions and status.
The tradeoff to the lower sized game state is that it requires a lot more ongoing bandwidth to keep going. So to have AI with full functionality in asynch, they pretty much have the bandwidth cost of a normal player. The more AI you have, the more bandwidth they cost. Versus lockstep, which uses the same bandwidth if you have 10 or 10,000 AI on one screen. On the upside,you have no button latency. But the asynch bandwidth cost for all the AI is too much for most home connections and Microsoft regulations.
Now put the asynch host on an Azure dedi and you've solved the bandwidth problem.
sidenote: this is why party film clips barely worked in halo 3 but full game films tended to work all of the time. The film clips needed all 4 people in the session to start a the same state, which meant the host starting the film, figuring out state frame 0, then sending that state to the other 3 players, then playing all the button presses to the other players. and it could be a pretty hefty binary blob. Connections were so slow you were more likely to time out of the session waiting for the host to send gigantic state files to 3 different clients than actually see the film ever play.
tl;dr a wizard did it
Dem Feels.
I really loved the relationship between Chief and Cortana in Halo 4. Something that was underrated imo.
Sounds like you've had enough Halo 4 for the day.Fuck you 343 for sneaking a plasma pistol into Big Team Slayer.
Jerks.
He's right. It's for the best.What the hell is wrong with you? Online only campaign, are you Speedy's alt or something?
It was like bad fan fiction that's why, I didn't see it was even in the game it was just creepy and weird.Dem Feels.
I really loved the relationship between Chief and Cortana in Halo 4. Something that was underrated imo.
The game really lacks the replay values that the other games offered. Even if the gameplay mechanics were good, there's no ranked or arena...I haven't played Halo 4 since June 19, and I have no regrets.
Let me put it this way: when it comes to races (species), both fictional and nonfictional, the strongest evidence of severe sexual dimorphism comes from races where there's an atypical social hierarchy. Sangheili culture, while still distinctly noble, is "human" enough (and even shares a concept of patriarchy with some of our own human cultures) that extreme sexual dimorphism - for example, Queen Elites or female ones with boobs - would be superfluous from both biological and narrative perspectives. We obviously don't know specifics behind reproduction, but it's probably easier to compare Elite gender dynamics to, say, fish or dinosaurs than humans or bees. Does a female shark look much different than a male shark at first glance, for example?
Varieties in personal beliefs, culture, and physical disparities or rather a lack thereof in the games is titular: it's a video game. Technical limitations forced Bungie to stick to some pretty straightforward models and denote hierarchy differentials through armor colors - palette swaps - for the sake of resource accessibility. Deliberately modeling subtle differences in height, facial structure, and musculature for a race that's constantly in motion and is uncommonly used as a first-person perspective would be a waste of resources for most game developers.
That being said, we have received some insight on Sangheili culture thanks to the books, which is where that halopedia tidbit came from in the first place.
I haven't played Halo 4 since June 19, and I have no regrets.
The game really lacks the replay values that the other games offered. Even if the gameplay mechanics were good, there's no ranked or arena...
I stopped trying to force myself to like it sometime around September. I don't miss it, but I still get the itch for play good Halo again. I wish more local people were into it, but CoD and League of Legends are the 2 dominant games at my school.
Even with the netcode, inconsistent BR and low population multiplayer has?Play Halo 3 ; )
Even with the netcode, inconsistent BR and low population multiplayer has?
Even with the netcode, inconsistent BR and low population multiplayer has?
I stopped trying to force myself to like it sometime around September. I don't miss it, but I still get the itch to play good Halo again. I wish more local people were into it, but CoD and League of Legends are the 2 dominant games at my school.
That's a start I guess, but I mean like an introductory article or two for beginners, not collections of articles that require some knowledge of the subject area to decipher.
Maybe like this?: http://dev.tutsplus.com/tutorials/ui-design-for-developers-introduction--active-9921
I don't know if that's a good article or not, but that's more of what I was thinking of (because I'm not going to sort through 564 articles to find a good starting point).
Yea i still play it,it's that good.
No denying it's fun, but the last time I played at the beginning of January I was saddled with awful hosts for 5 BTB games before I gave up. Leading your shots isn't an issue with the BR, the lack of hit scan on a weapon that requires all three bullets to hit and the accuracy decreasing with each bullet in the burst, is the issue with the BR.Team Slayer, Social Slayer, BTB and Multi Team all have a big enough population to find a match within 2 minutes. I've been playing Halo 3 for 3 weeks now, and the netcode isn't that bad most of the time. People tend to forget that you have to lead your BR shots. When they miss a lot, they quickly blame it on the netcode.
It really still is fun to play. Even more so when you have a regular crew.
It was like bad fan fiction that's why, I didn't see it was even in the game it was just creepy and weird.
.
Since 343 did multiplayer connected to a canon vision with "War Games".. What's the explanation to the Flood Infected Spartans, are they a hypothetical mashup of what infected Spartans look like similar to Combat forms?
Perhaps there's highly classified records in ONI with evidence of Spartan IV's compromised in investigating a strange anomaly on a ship or planet but then were overwhelmed by an ambush of Flood? Anyways, if 343 does expand on this I'm curious on how they'll handle this part of the lore in future halos.
Play Halo 3 ; )
Team Slayer, Social Slayer, BTB and Multi Team all have a big enough population to find a match within 2 minutes. I've been playing Halo 3 for 3 weeks now, and the netcode isn't that bad most of the time. People tend to forget that you have to lead your BR shots. When they miss a lot, they quickly blame it on the netcode.
It really still is fun to play. Even more so when you have a regular crew.
I agree. If you're running 2's MLG and dubs have healthy populations too. Dubs has terrible settings though. Just play MLG, people.
Really I never knew it did thatAlso just noticed that the radar in Halo 4 picks up enemy vehicles outside the 25M radius. :|
I don't see the problem in disliking the oversexulised Cortana and the relationship aspect that occurred at the end of 4,It was uncomfortable and unwarranted.Are you talking the video or in game, cause if you're talking about their relationship in the game as being like a bad fan fiction... I just... I don't even...
Really I never knew it did that
I don't see the problem in disliking the oversexulised Cortana and the relationship aspect that occurred at the end of 4,It was uncomfortable and unwarranted.
I don't see the problem in disliking the oversexulised Cortana and the relationship aspect that occurred at the end of 4,It was uncomfortable and unwarranted.
1 flag on Blackout. Yuck.
Uncomfortable... What.
You're doing the same thing Chettlar does. Don't be like Chettlar.... I just... I don't even...
They did drop it severally, Dave Ellis calling out Kojima for Quiet was the pot calling the kettle black.Someone dropped the ball letting that happen.
You have pretty much said why I dislike it, this franchise has few decent female characters as it is 4 reduced it to oversexulised cortana, Palmer, Tedra Grant and a few scientists. Great choices I've got of identifiable characters of my own gender (sarcasm).Uncomfortable... What. Yeah sorry not seeing it. I thought it was a natural evolution of them working together. It was also built up because the fact that she is near death and knowing she isn't Human and so she can't "feel," which considering she is based off a human brain, it's natural she would yearn for things that which Human's only have.
You're doing the same thing Chettlar does. Don't be like Chettlar.
They did drop it severally, Dave Ellis calling out Kojima for Quiet was the pot calling the kettle black.
You have pretty much said why I dislike it, this franchise has few decent female characters as it is 4 reduced it to oversexulised cortana, Palmer, Tedra Grant and a few scientists. Great choices I've got of identifiable characters of my own gender (sarcasm).
So is the cboat being outed thing real?
I know that is the case, It's a artificial intelligence based on a flash cloned copy of Halsey's brain,you mentioned retcons.But that wasn't retconned in Halo 4... It's always been the case since day one. It would have been worse to retcon it and say she wasn't. (Since I know some people also hate the whole Rampancy thing, which has always been there.)
So is the cboat being outed thing real?
So is the cboat being outed thing real?
thfuck is wron with youSo is the cboat being outed thing real?
reading about it elsewhere. Which if you find it will make perfect sense. Could also be bullshit.
I know that is the case, It's a artificial intelligence based on a flash cloned copy of Halsey's brain,you mentioned retcons.
Are you going to actually respond to points I make or keep evading them?
thfuck is wron with you
Anyways, why do you think it makes perfect sense, his "supposed" identity? Curious as to what reasoning you have, Frankie.
So is the cboat being outed thing real?
reading about it elsewhere. Which if you find it will make perfect sense. Could also be bullshit.
Ugh that last Cortana cutscene was teeeeeeeerrible. I didn't think Cortana was written too badly in the rest of the game (although it was far from her best stuff) but that chest touch was just so awkward and weird and forced.
So is the cboat being outed thing real?
reading about it elsewhere. Which if you find it will make perfect sense. Could also be bullshit.
So is the cboat being outed thing real?
reading about it elsewhere. Which if you find it will make perfect sense. Could also be bullshit.
Actually i kinda like it. Needs a buggs bunny toy in there for my taste.So, keeping the tradition of "babbyGAF" alive, would this avatar be going in "too far", or is it fine?
Already bad enough getting Tag Quoted, don't want to be avatar quoted (more than I already am).