It puts sadness into my heart that people would even want perks in Halo ...
Nobody actually "wants" that. It's not in Halo 4 because it was "wanted."
It puts sadness into my heart that people would even want perks in Halo ...
It puts sadness into my heart that people would even want perks in Halo ...
But...but..but...in order to fit in with generic FPS 2013 you need loadouts and perks!
why wouldn't it be viable?
How about we just scrap loadouts?
It puts sadness into my heart that people would even want perks in Halo ...
I still can't believe perks infected Halo. That was ONE THING I never thought Halo would get.. but it did.Iron sights will never be in Halo.Right?
And that reminds me, what ever happened to those killcams? Damn.
Loadouts and perks at the least should stay in for modes like Invasion and for custom scenarios.
They did didn't they? But it failed horribly
They should really consider a final Killcam for Team Slayer.
I think that using perks offers a more user-friendly interface for customizing attributes though, as well as being easier to test for game-breaking effects. Just get rid of the tac/support dichotomy and make overshields/camos as perks, then allow players to stack a reasonable number of them. Would be faster than the current system of menu drilling.
No perks at all. Loadouts sure, they make sense for Invasion.
Halo doesn't need perks. It needs more customization options.
No perks at all. Loadouts sure, they make sense for Invasion.
Halo doesn't need perks. It needs more customization options.
Twilight Princess is the best Zelda game.
It's the Halo 2 of Zelda games.
How about we just scrap loadouts?
After they scrap load outs what will happen? Will we continue to whine about how we want AR or BR or DMR or SMG starts?
BR/AR starts.After they scrap load outs what will happen? Will we continue to whine about how we want AR or BR or DMR or SMG starts?
Any takers on how long this OT will last? I say until June.
Any takers on how long this OT will last? I say until June.
Twilight Princess is the best Zelda game.
It's the Halo 2 of Zelda games.
If we see some new Halo stuff soon, I think it'll go by pretty fast.
Maybe they'd have to actually manage the playlists properly and use basic common sense to have weapon settings that work well on a per-map and per-gametype basis! I know, a strange idea given how Halo playlist management has historically been.After they scrap load outs what will happen? Will we continue to whine about how we want AR or BR or DMR or SMG starts?
It might not be so baffling if it were just a 343 problem because it could be justified as growing pains, but sadly this has been an issue from the beginning.Havok at the deep end of the pool is something to behold. Ya blew it, 343.
Havok at the deep end of the pool is something to behold. Ya blew it, 343.Maybe they'd have to actually manage the playlists properly and use basic common sense to have weapon settings that work well on a per-map and per-gametype basis! I know, a strange idea given how Halo playlist management has historically been.
That might require resources, though, which Halo sustain never seems to have in any reasonable amount for some inexplicable reason.
The BR came back in Halo 4 as a 5sk, I don't see why the Pistol can't come back as a starting weapon with the AR as a 4sk in a sandbox that's balanced around it.
No worries jem, 343 will bring it back and prove to the world how much better Halo is/was with CE AR/Pistol starts. That way, I can stop explaining to people that the Pistol was never broken, Bungie just planted that in people's minds to make room for the intentionally random/inconsitent BR.
Think about it:
Good strafe. Faster movement speed. Little aim assist, especially compared to the rest of the weapons after CE (babby level aim assist on everything). Had to lead your shots. Not even pros can land consistent 3sk's.
CE nerds have been dying for this weapon to return. I can guarantee you that if they made a true-to-form version of the CE Pistol, Halo would explode in the social media scene. Halo needs to tap into that nostalgia more than ever, and this could be one significant way to do it.Combat Evolved 2
EDITS: Also, I don't believe in "sidearms" for Halo. Each weapon should be powerful to use and not throwaway. 343 labeling the H4 Magnum, PP and Boltshot as "sidearms" or "secondaries" identifies too much with common military shooters which have a lot of throwaway weapons. Halo should have no baggage in its weaponry.
v -- nope.jpg
Decreasing aim assist would certainly help.
However I just think it's a bit odd that the best gun is a pistol.
Something unrelated which I've been wondering about. What do you guys think about weapon customisation which is purely aesthetic. I repeat, it would not affect gameplay at all. It would be just like customising armour. Like the skins in 4 only a lot more in depth. Something I actually quite like about COD's loadouts is the weapon aesthetics customisations.
You'd have the base model which everyone recognises, then you could add stuff to it like your emblem and skins. Good or bad idea?
Brief video I'm assuming will be part of a larger Vidoc on Destiny
http://www.gameinformer.com/b/news/archive/2013/12/03/january-2013-destiny-296580.aspx
You know, for all the shit we give 343, I'm glad this hasn't happened yet.
Brief video I'm assuming will be part of a larger Vidoc on Destiny
http://www.gameinformer.com/b/news/archive/2013/12/03/january-2013-destiny-296580.aspx
Something unrelated which I've been wondering about. What do you guys think about weapon customisation which is purely aesthetic. I repeat, it would not affect gameplay at all. It would be just like customising armour. Like the skins in 4 only a lot more in depth. Something I actually quite like about COD's loadouts is the weapon aesthetics customisations.
You'd have the base model which everyone recognises, then you could add stuff to it like your emblem and skins. Good or bad idea?
hopefully this ends up better than the Halo 4 game informer reveal.
That reveal really was an awkward mess.
That reveal really was an awkward mess.
I don't mind pre-set loadouts. Just scrap custom loadouts. But we really don't need loadouts at all.I agree that perks (in their current form anyways) have no place in Halo, but why the hell do loadouts need to be scrapped? Having the BR or the DMR being the only starting weapon is dull as fuck and I hope 343 never goes back to that. I like being able to switch things up occasionally and use a Light rifle or Carbine instead. Having viable alternatives for different scenarios (WITHIN REASON, bolt-shot took things a bit far) leads to interesting game play.
The Carbine and Light rifle fill similar roles to the BR and DMR, why revert them to being pickup exclusive just for the sake of being classic? To add the extra step of having to walk 10 feet from spawn to pickup a carbine just because?
Also automatic weapons are not going away, nor should they. If you enter into a close quarters battle with a marksman weapon like BR/DMR against someone who is using an automatic, you should be at a disadvantage.
Again: Make BR/AR spawns.I agree that perks (in their current form anyways) have no place in Halo, but why the hell do loadouts need to be scrapped? Having the BR or the DMR being the only starting weapon is dull as fuck and I hope 343 never goes back to that. I like being able to switch things up occasionally and use a Light rifle or Carbine instead. Having viable alternatives for different scenarios (WITHIN REASON, bolt-shot took things a bit far) leads to interesting game play.
The Carbine and Light rifle fill similar roles to the BR and DMR, why revert them to being pickup exclusive just for the sake of being classic? To add the extra step of having to walk 10 feet from spawn to pickup a carbine just because?
Also automatic weapons are not going away, nor should they. If you enter into a close quarters battle with a marksman weapon like BR/DMR against someone who is using an automatic, you should be at a disadvantage.
I agree bro, though you know people, if tey are proven wrong that the CE magbum wasn'top they just go on that it is silly to have the best allround weapon to be a pistol.. so just reskin it and fool them. But you are probably right with the burstfire^I used to want the BR to be single shot, but at this point people identify the BR as a burst-fire weapon. I think it would be a better idea to just bring back the CE Pistol with the same level of feedback. There's something special about that little stubby weapon in first person view.
^I used to want the BR to be single shot, but at this point people identify the BR as a burst-fire weapon. I think it would be a better idea to just bring back the CE Pistol with the same level of feedback. There's something special about that little stubby weapon in first person view.
All they need to do is make a solid loadout to be used across the board, like the CE AR/Pistol. They could have custom loadouts for gametypes like Invasion, but I'd rather for most playlists they restrict players so that the BR/DMR/etc. won't have to be over-balanced to work as loadout weapons.
The BR has been crap because it's been a utility weapon. How about we flip that on its head by taking it out of loadouts and making it a worthwhile pickup? Let's get rid of shitty weapons.
New thread OP destroys mobilegaf. Nice to see the community is still active even if the series is dead.
Second, you need to know that I am a franchise fan. There are different ways to love a multi-show, multi-media franchise like Stargate, you see. I understand that my way is not everyones way. And thats cool. Many people arent fans of the concept so much as they are fans of SG-1, or Atlantis, or Universe, of Richard Dean Anderson and Michael Shanks, Joe Flanigan and Torri Higginson, of the characters and villains and great one-liners that have made up the fabric of those 14 years. If those shows are never coming back, some fans will stick with their DVDs and wont come back, either. And thats totally fine.
I, however, am first a fan of the Stargate concept. Im very interested in anything that takes place in this universe, making use of gate travel to explore other worlds, meet alien species and displaced human cultures, and get into trouble along the way. So the idea of a big-budget, big-screen trilogy of Stargate movies is incredibly exciting to me.
Not because I dont want SG-1, or Atlantis, or Universe back.
Not because Im even all that big a fan of Devlin and Emmerichs other work.
Because its Stargate. And its the best damn chance of ever seeing any Stargate again.
They should really consider a final Killcam for Team Slayer.
Kill cams needs to go, or at least have an option to turn it off.