FUNKNOWN iXi
Member
I agree bro, though you know people, if tey are proven wrong that the CE magbum wasn'top they just go on that it is silly to have the best allround weapon to be a pistol.. so just reskin it and fool them. But you are probably right with the burstfire
Gave me a single shot BR in campaign then at least as an alternate firing mode. Bloom aside destroying people with a headshot is way more fun with the DMR.
I really think the Pistol just gets more flak for being a "sidearm" because that was the common misconception back then thanks to Bungie. This is how I see it:
Who complained about the Pistol those 3 years while playing CE?
---No one.
What was the first thing people tested out when they got Halo 2?
---The Pistol. I remember this test and seeing how Bungie made it 13 shots to kill someone with a 12 shot clip lol - so damn depressing..
What was the first thing people missed after 3 years of CE and then 3 years of sketchy netcode with a burst fire weapon?
---The Pistol.
What were people begging for to return in Halo 3?
---The Pistol (or at least a single shot precision rifle). Don't forget Bungie advertising the H3 version as useful and powerful in the right hands (lol).
What was the first thing people tested in Halo 3?
--The Pistol, both single and dual wielded. Again, depressing results; 8 shots instead of 12, high kill time, slower ROF, no scope.
What were people begging for again after 3 more years (6 in total with just an inconsistent BR) of even sketchier netcode with an inconsistent, nonhitscan BR?
---The Pistol (or at least a single shot precision rifle).
REACH COMES OUT and finally gives players what we've been dying for for years: a single shot precision weapon, but what happened?
---It had bloom, 3x and hitscan.
It all changed when Bungie put that shit into people's minds that a Pistol being that strong was broken when all Halo fans have ever wanted was just that; a weapon that functions identically to the Pistol. At this point, I think it would be in their best interest to promote the crap of the returning AR/Pistol starts with a true-to-form return to classic Halo gameplay.
What's the most important thing in a game?
---FUN.
So why are we still living by the same philosophies and close-minded limitations of the past? Halo can be great again, Halo can have great weapons, Halo can have the Pistol.
I think a lot of the sentiments can apply to Halo--that ultimately the fans who are going to stick around are those that love the franchise as a whole, not just a specific style of game.
Agreed. I still can't believe people used to think a Halo game every 3 years was milking the franchise between 2001-2007.. If anything, that's one thing that caused the decline of this franchise after Halo 3; those 3 year dev cycles while other studios were producing high quality games rich with industry-advancing features.
Halo needs more diversity, both in the gaming landscape and general entertainment.