Bhahahhahahahh straight up Wario64 trolling style thread.Make one on the gaming side.
Bhahahhahahahh straight up Wario64 trolling style thread.Make one on the gaming side.
http://files.smallbits.com/images/tease.png[IMG]
(framework stolen from Gabotron, RIP)[/QUOTE]
And on smallbits.com to boot, well done :-P
[spoiler]Love it![/spoiler]
bahahahaha well doneNo need. I found the source.
Game's lookin' great!
I'm waiting for you.Did anyone make the thread on the halo forums about the exclusive screenshot? I'm ready for some lulz
And i'm about to take that survey as well.
We have high standards. We have other devices on which we can play other great online games. We have a million distractions begging for our time but we love Halo and want the best from it.I don't get the extreme Reach hate. Yeah it's not Halo 2/3 but go play all of the other "good" online games on the 360. Reach is still better than pretty much all of them. I think the only games I enjoyed online more were Halo 3, COD4, and the original Gears.
Not directing this at you alone, but for everyone else, is it just me, or are comments like this being posted to justify decisions as they were a huge problem to begin with? I can count on my hands (may need toes) the number of times I could list off people camping a particular power weapon in a game.Putting it this way, the "random" weapon spawns sound like a really good idea. Honestly, I'm absolutely ready to give them the benefit of the doubt. I was never a fan of seeing 3 people camp sniper spawn for minutes on end only to start betraying each other once the weapon spawned.
This could be a thing of the past.
The most maddening thing you did was save it as a .jpg and upload it to imgur. With all those artifacts we may never be able to decipher the image beneath.No. At this point, you're just looking for madness to fill your soul.
lol no I was referring to that screenshot.. Just one of dickish things he's done today.
I'm still not referring to that damn post!Frankie 2/27/2012
If you check my gamercard (same name as here), I haven't even played Gears 3 or a CoD since 4. Or a Battlefield or Medal of Honour or whatever else. While I may hate how Reach turned out, I would agree that I wouldn't call it a bad game.I don't get the extreme Reach hate. Yeah it's not Halo 2/3 but go play all of the other "good" online games on the 360. Reach is still better than pretty much all of them. I think the only games I enjoyed online more were Halo 3, COD4, and the original Gears.
Not directing this at you alone, but for everyone else, is it just me, or are comments like this being posted to justify decisions as they were a huge problem to begin with? I can count on my hands (may need toes) the number of times I could list off people camping a particular power weapon in a game.
I am just talking about smoothness. Any weapon. Smooth.
I am just talking about smoothness. Any weapon. Smooth.
http://i.minus.com/iMr0AVLUCeeqr.JPG[IMG][/QUOTE]
Ah yes, "343 forums". Legions of Halo fans supposedly waiting in dark spaces. We have dismissed that claim.
Is Lunchtime Halo still going on?
I'm looking at this gif again.
Is it me, or does the BR fire slower than I remember? Like it should be a split second faster.
http://halogaf.com/survey/
Not directing this at you alone, but for everyone else, is it just me, or are comments like this being posted to justify decisions as they were a huge problem to begin with? I can count on my hands (may need toes) the number of times I could list off people camping a particular power weapon in a game.
Great point actually, I feel the exact same.Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
Am I right in assuming those "random" weapon spawns are only for power weapons. It does make sense I guess to move the spawns around, no more running for rockets every 3 minutes for me.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
All of my spare money will be going into purchasing seasons of The Shield if GAF's hype for it is to be believed (and if I like the first season).
Not directing this at you alone, but for everyone else, is it just me, or are comments like this being posted to justify decisions as they were a huge problem to begin with? I can count on my hands (may need toes) the number of times I could list off people camping a particular power weapon in a game.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
The Shield is alright. Eh.All of my spare money will be going into purchasing seasons of The Shield if GAF's hype for it is to be believed (and if I like the first season).
It totally does!Zabójcy Królów.... Sounds awfully like Zalin Krow
AAA iOS game? Sent to die.Oh, and if people are interested what Ryan Payton (ex-Creative Director then Narrative Director on Halo 4) is up to.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
Another thing I just realized. Shield indication is like Halo 3. It moves in one direction.
THANK GOD.
For all the good feedback Reach gives you, shields is a terrible one. When it moves in from both sides I can't quite gauge how much I have left.
I'm I the only one thats not liking this kickstarter shit. Skip increaseing the cost of games... lets just let the fans pay us to make the game. :/Oh, and if people are interested what Ryan Payton (ex-Creative Director then Narrative Director on Halo 4) is up to.
The Shield is alright. Eh.
It totally does!
I'm I the only one thats not liking this kickstarter shit. Skip increaseing the cost of games... lets just let the fans pay us to make the game. :/
I wouldn't say it never happens but at best it's a minor problem. I've stopped playing Reach's multiplayer aside from the occasional attempts of getting BOOM! Ball in Action Sack, but in my time playing the game and Halo 3 recently, it's never on my mind because I hardly have to worry about it.Not exactly a huge problem, but still an annoyance. From my experience, it's not a game-breaking issue, but still happening. Two prominent examples to me are the sniper spawns on Hemorrhage and the rocket launcher spawn on Boardwalk. Also, I feel like it can indeed slow the gameplay down, at least if I don't know the respawn times by heart.
Having mo-cop does strike me as crazy. Cool, but crazy.AAA iOS game? Sent to die.
Haven't seen anyone abuse it yet. It's not like it's big publishers abusing fans.I'm I the only one thats not liking this kickstarter shit. Skip increaseing the cost of games... lets just let the fans pay us to make the game. :/
I wouldn't say it never happens but at best it's a minor problem. I've stopped playing Reach's multiplayer aside from the occasional attempts of getting BOOM! Ball in Action Sack, but in my time playing the game and Halo 3 recently, it's never on my mind because I hardly have to worry about it.
Having mo-cop does strike me as crazy. Cool, but crazy.
$500k seems like a tough goal.
Haven't seen anyone abuse it yet. It's not like it's big publishers abusing fans.
Just devs getting support they wouldn't get elsewhere e.g. No publisher was willing pay Double Fine to make a traditional adventure game so fans got to make something happen if they wanted it to.
Edit: Beaten by Falagard.
What playlists do you play? From what I can recall in Halo 3 BTB, Social Slayer, Team Slayer, Reach social slayer, Anniversary playlists, and BTB, I don't see it at all.I wouldn't say its a big problem every game, but I do see people camp weapons like snipe and rockets at least every play session I have. It makes sense for control and such, but its lame when someone camps it for minutes on end, especially your own teammates. Just slows the game for no advantage. I had a teammate camp rocks on Reflection 2 days ago for about 3 minutes straight. Learn the timers yo.
I'm interested to see how the weapon drops play out. I'm guessing there are a few set spots they can appear and when they drop or shortly before we get notified somehow.
What playlists do you play? From what I can recall in Halo 3 BTB, Social Slayer, Team Slayer, Reach social slayer, Anniversary playlists, and BTB, I don't see it at all.
It's so funny how people can have entirely different experiences on the same game. I hardly ever see it.