Anyone else notice this pistol type attachment from the ViDoc?
http://farm6.staticflickr.com/5441/7069873953_fb6d9a4db7.jpg[IMG][/QUOTE]
That's the same attachment from the first trailer. Some think it's an explosive round. Others think it is a grappling hook kinda thing.
Yup, good point. TBH I bet we get a release date and boxart towards the end of GI's coverage.I would imagine sometime after October 2, which is when Karen Traviss' The Thursday War comes out. I assume it will help lead directly into the events of the game...
Select Skybox / Environment
Since it's all supposed to be a simulation, we should be able to change where the map is set. I want deep space, upper atmosphere, forests, deserts, beaches, underwater. All of the background stuff is built to be as gentle on the framerate as possible.
Easier Gametype/Spawn setup
I can't tell you how many times I've made a great map, gotten everything laid out perfectly, then lost interest in it completely because the process behind setting up gametypes and spawns is a god damned ordeal. I get the impression that even Bungie didn't know how to handle spawns in Forge, since the Cage exists.
Editable Textures/skins
All basic building blocks should have multiple textures to choose from, to get away from the gray-heavy forerunner pallet. Let us pick from flat (and then define the color via Object color), stone, brick, forerunner... whatever it takes so we can have some variety instead of a huge grey mess. This would go a long way towards maps with more distinguishable landmarks and more interesting visuals. We'll never be able to make a map on the same level as the built ins, but there's no reason we need to deal with Grey soup.
Terrain Deformation
Rather than a ForgeWorld with lots of terrain to pick from, just let us edit the terrain to our liking with rudimentary tools. If Farcry can do it, so can Halo. Gentle hills, steep canyon walls, narrow pathways, whatever. Tunnels and bridges can still be done via natural building blocks if that makes it easier.
Unlimited Pieces
Why can I only have 99 objects despite having a huge budget left? I can understand some of the larger pieces, vehicles, weapons, etc., but large chunks of rock? Large building blocks? Should be much higher piece counts or simply unlimited.
Object linking or Hierarchy
We need to be able to link multiple objects together for easier moving or editing. If I build a cool structure out of a couple dozen objects and then need to move everything a few feet left or up, I have to manually move each piece. We should be able to create groups and assign objects to them, or have some method of linking objects to each other (like touch-based, so any object that touches is considered 'linked').
Invisible Barriers
If you're gonna force jetpacks on us, give us a way to make maps without them having to be entirely enclosed. Kill barriers don't cut it. Terrain editing should let us take care of the horizontal movement, so give us something we can put overhead to keep people from cheesing our maps. Would also be nice for maps that we want to keep some parts open for (like beaches, but without letting people get way out in the water).
More Decor items
Players navigate maps via landmarks. Having colored orbs isn't gonna do the trick. We need things like trees, vines, waterfalls. Give us some big forerunner structures that serve no purpose other than to just sit there and let people orient themselves. And let us use more lights, preferably without crippling the framerate.
Shadows
Nothing in Forgeworld drops shadows. It makes that big grey mess even greyer and messier. Objects should drop shadows.
Definable liquids
Probably impossible (thus, why it's at the end here), but I would love it if we could have water, lava, mist or other liquid-like volumes. Have them adjustable like the shape of objectives (set the top, length, width, etc.). I'd love to have some underwater areas or a munitions factory with huge smelting pools.
Anyone else notice this pistol type attachment from the ViDoc?
Anyone else notice this pistol type attachment from the ViDoc?
http://farm6.staticflickr.com/5441/7069873953_fb6d9a4db7.jpg
No, the First look ViDocWait is that in the music vidoc or am I missing out on something?
oh okay, where did this come from?
Lol look at how bad the framerate is
Pretty muchFixed for context
Console -> TV -> Rec. by video cam -> YouTube parsed -> TV -> Gaf Request -> Letters
You're gonna loose frame rate
You are a gentleman and a scholar. I somehow missed this one.
This is the best response in the history of responses.
Huh, I hadn't even considered the possibility of new Covie weapons. I figured the Covenant would appear in 4, but have a very minimal role and then peace out for the remaining 90% of the game. If they do end up playing a significant combat role, new weapons are pretty likely, I guess.-New and returning Covenant weapons
To sum up my Halo experience tonight:
http://www.youtube.com/watch?v=gEuw2mgLRuQ
At least The Arena is pretty rad now.
Huh, I hadn't even considered the possibility of new Covie weapons. I figured the Covenant would appear in 4, but have a very minimal role and then peace out for the remaining 90% of the game. If they do end up playing a significant combat role, new weapons are pretty likely, I guess.
lol, true that.It's the plasma repeater rifle carbine launcher.
I took that to be the new style of the Covenant carbine.Like this?
Yeah, it totally looks like a mix of the two.It's the plasma carbine launcher.
I agree with this. People love the MC. That's reason enough. And if 343 does the game right, and people have a chance to see it in action before release, which they will, there's no reason it shouldn't blow CoD out of the water. 343 has the chance to make the game Reach should have been. And while I don't like half of the stuff that's been mentioned, I'm holding out hope anyway.What I meant by marketed correctly -- the bullet points:
- Return to form for the franchise (The long-awaited sequel to 2007's Halo 3!)
- New game modes and features, including customizable loadouts!
- Spartan Ops -- an evolution of Firefight. Take the cooperative experience to the next level. Plus, new content weekly/bi-monthly to keep you entertained!
- Earn credits across all game modes to upgrade your Spartan. Each Spartan is a unique reflection of the player. (Customizable codpieces for teabagging would sell copies, too.)
- Rich, cooperative campaign experience
Toss in a deep map editor that 343 promises to look toward for future matchmaking maps, and you've got a chance at gaining the lead this year, imo.
I went positive in like every single MLG game tonight, even posted a +21 in a CTF Pit game...all the games were 4 randoms vs 4 randoms! Like a totally different game...
Did you explain to her that this is THE ARENA we're talking about?Wish I could. Work and then GF anniversary. Ughh they are both killing my soul.
Has MS pulled their typical "timed exclusive" deal with Activision for this particular COD? The Halo 4 release date could be a bargaining chip in that negotiation.I just don't understand the logic of wanting to share the lime light with any big holiday game. Release in Sept and there is nothing else you have to worry about. Release in Oct/Nov and there are a TON of games you have to share the spotlight with, and you ensure then that you're not even going to be the most anticipated FPS in that time frame.
The one counter to this is the development side. I'm sure having an extra 1-2 months to polish the game is huge for them. But from a marketing standpoint, I think your thoughts are spot on. A September release would be blockbuster in my mind.I just don't understand the logic of wanting to share the lime light with any big holiday game. Release in Sept and there is nothing else you have to worry about. Release in Oct/Nov and there are a TON of games you have to share the spotlight with, and you ensure then that you're not even going to be the most anticipated FPS in that time frame.
The force is strong with you! You needed to take him under your wing and show him how easy it is to play better than JuicesWe're trying to rally the MLG community to get some changes into the MLG playlist. Party matching, tighten skill restrictions. The stuff that the Halo 3 MLG playlist had. It would make such a difference.
Yesterday I matched against Ryanoob and his friends. I was in a party of 2 I believe. That's not the crazy part though. The crazy part was the random guy on my team. I said, "Oh look, it's Ryanoob" and the random said, "wow, there are that few people in the MLG playlist that you know some of these players?"
I knew immediately he was a scrub. He got like 2 kills or some shit
Cold blooded.Will we get a new trailer to announce the date or will it just be a tweet by BSAngel or something equally mundane?
Cold blooded.
With Reach it was a press release (that included some Beta statistics) in May, so who knows.
Agreed.They might as well hold off until E3 to announce the release date.
Agreed.
OT: it was my daughter's birthday today. She wanted this giant plus moose she saw at Costco a while back, but we'd told her it was too big. (She's really into stuff animals.) Well, we got it anyways. I set it up in the living room and grabbed a camera when I heard my wife pull into the driveway with the kids after school.
I found her reaction amusing.
"Fuzzy! Fuzzy!"
[/OT]
The long stare killed me :lolOT: it was my daughter's birthday today. She wanted this giant plus moose she saw at Costco a while back, but we'd told her it was too big. (She's really into stuff animals.) Well, we got it anyways. I set it up in the living room and grabbed a camera when I heard my wife pull into the driveway with the kids after school.
I found her reaction amusing.
"Fuzzy! Fuzzy!"
[/OT]
What a great video, when she kind of fell over backwards with it, it reminded me of my brother and I doing wrestling moves on a superman bop bag we had as kids.You could do unspeakable things to that moose.
Incredible.
What a great video, when she kind of fell over backwards with it, it reminded me of my brother and I doing wrestling moves on a superman bop bag we had as kids.
That moose would get the 1, 2, 3 count every day in my childhood.
.
If you have investment in the story of Altair, then get it. Just do not focus on the fluff stuff, just go trough the game.Damn, listening to the AC: Revelations soundtrack makes me want to buy the game. I'm still waiting for a pricedrop.
As for the date, I'm betting september 18.
If you have investment in the story of Altair, then get it. Just do not focus on the fluff stuff, just go trough the game.
If you do not care about that, buy Brotherhood. A way better game and it's bound to be way cheaper.
Yeah, it's been stuck on 30 for a while now.I have Brotherhood. I skipped Revelations because it came out so close after Skyrim, and now I'm waiting on it to hit 20 before AC3 comes out. So far, it hasn't happened here.
Halogaf Release Date Contest
kylej - September 4th
neoism - September 17th
Dug & Blue Ninja - September 18th
Plywood - September 24th
CyReN, Asklon & mastrbiggy - September 25th
Franklinator- October 2nd
Kittens & Hitmonchan107 - November 6
monsterfracas - October 9th
Homeboyd & Rand0m TAG - October 16th
ViewtifulJC,blamite & EdibleExplosives - October 23rd
FL1Psyde - October 30th
FateBreaker - November 2nd
WJD & Letters - November 6th
Steelyuhas,Der Flatulator & GarthVaderUK - November 13th
Biggest-Geek-Ever,VivaciousJazzy,zap & GhaleonEB - November 20th
Fathead & Ryaaan14 - November 27th
-Yeti & Hey You- December 4th
xxjuicesxx - December 11th
Hypertrooper & TheOddOne - Holiday 2012
Overdoz1z - February 13th
I think this is everyone, correct me if I missed you.
haxPut me down for Holiday 2012 too.