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Halo |OT2| Hyper-Athletic Speed And Mass And Weight and Power

Ramirez

Member
I'd ask Tashi about that, as I'm new to it and not too good with it yet. Also, from what I saw awhile ago, Tashi is damn near unhittable at times, lol.

Gawd damn

hbk.gif
 

Tashi

343i Lead Esports Producer

I'm sorry, I only saw Ram's post and was just responding to that.

edit: Homeboy, there's no significance of the 3 i's. "Tashi" was taken back in the JTV days so I had "Tashi23". That account got banned. So then I made "Tashiii" It's just Tashi with some extra i's
 

Homeboyd

Member
edit: Homeboy, there's no significance of the 3 i's. "Tashi" was taken back in the JTV days so I had "Tashi23". That account got banned. So then I made "Tashiii" It's just Tashi with some extra i's
Word.

Was iTzTashi taken?

Also, jumping in for some Reach action after one of the longest breaks from the game since I bought it. feelsweirdman.jpg
 
Asphalt in Matchmaking actually uses the barriers at the top of Forge World by building the map that high up. You can 'see' where you could jetpack up to, but you can't reach them. Thought it was a cool workaround but yeah, you shouldn't have to rely on that either.
Anyone else really love Asphalt? It's probably my favourite at the moment.

As for Forge: Undo, Copy/Paste and welding would be wonderful features.
 
Anyone else really love Asphalt? It's probably my favourite at the moment.

As for Forge: Undo, Copy/Paste and welding would be wonderful features.

My god no... No. Putting wraiths in a corridor is terrible for everyone involved. You can't jetpack up to avoid shots because they will just hit the walls next to you too. The whole layout is just very... confined.
 
My god no... No. Putting wraiths in a corridor is terrible for everyone involved. You can't jetpack up to avoid shots because they will just hit the walls next to you too. The whole layout is just very... confined.
I haven't played a lot of games on it, but in the games I have played, the wraiths were powerful, but not overpowered, inantry combat was great, with a good mix of CQC and long range combat. The map seems to flow very well with stacks of tactical jumps, and great play spaces.

I haven't seen it stress tested though, so wraiths may become dominant.
 

Homeboyd

Member
Almost looks like you're explaining your diet and workout regimen.

"Well, I don't know about you, but I load up on carbs wednesday and fridays when I really get after my "beach" muscles. Seems to work just fine for me."
 
Halogaf Release Date Contest
kylej - September 4th
neoism - September 17th
Dug - September 18th
Plywood - September 24th
CyReN - September 25th
Franklinator - October 2nd
monsterfracas - October 9th
Homeboyd - October 16th
ViewtifulJC & EdibleExplosives - October 23rd
FateBreaker - November 2nd
WJD & Letters - November 6th
Steelyuhas - November 13th
Biggest-Geek-Ever & GhaleonEB - November 20th
Hypertrooper - Holiday 2012

Add me in, November 13, 2012.
 
Neil Davidge said:
Kyle Hicks said:
Will there be anything special done for the soundtrack such as breaking benjamin, hoobastank, and incubus for Halo 2?
I'd love to get different modern, contemporary artists and different remixes to take these tunes and rework them in their own style. I'll have to talk to 343 about that.
[source]

Skrillex confirmed.
 
Halogaf Release Date Contest
kylej - September 4th
neoism - September 17th
Dug - September 18th
Plywood - September 24th
CyReN - September 25th
Franklinator - October 2nd
monsterfracas - October 9th
Homeboyd - October 16th
ViewtifulJC & EdibleExplosives - October 23rd
FateBreaker - November 2nd
WJD & Letters - November 6th
Steelyuhas - November 13th
Biggest-Geek-Ever & GhaleonEB - November 20th
Hypertrooper - Holiday 2012
I can haz November 20th too?
 
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