Garrett 2U
Member
So far it has been a lot of fluff.
Hearing "It feels like Halo" and "We'll talk about that later" a lot.
Hearing "It feels like Halo" and "We'll talk about that later" a lot.
So its like everything else they've put out since their initial reveal? Bummer.So far it has been a lot of fluff.
So its like everything else they've put out since their initial reveal? Bummer.
Not sure if it's been talked about before, and although it was pretty much a given, female/male spartan character models were confirmed in the podcast.
No multiplayer bots 22:30.
That isn't a surprise to me but I know there were rumors about that.
No multiplayer bots 22:30.
That isn't a surprise to me but I know there were rumors about that.
No plans for dedicated servers. 26:20. But there is "silky smooth" networking.
Would you guys mind making a list of important details once you're done listening to it?
That would be awesome
No dedicated servers.
I'm shocked.
Context on that networking comment? MP and coop or only in the context of mp?
No dedis but smooth networking?
Well I guess it's the next best th.. Well I guess... I can't...
=(
Wish they answered questions that weren't already answered (forge, dual wielding etc). First world problems I know.
Still have hope for Spectator mode.
It was mentioned during the talks of dedicated servers so I'd assume he was talking about Multiplayer.
I hope the coop network is silky smooth too!
Toward the end Josh got asked a question about the new enemy.
He said they are keeping those details close to chest until people play Halo 4.
Sounds like we won't be hearing many campaign spoilers until the game launches <3.
What's the next magazine reveal, a Forge mode with slightly more gray blocks? A campaign lasting four and a half hours instead of four? 10 maps instead of 9? Hold me I'm going to pass out from the excitement.
Toward the end Josh got asked a question about the new enemy.
He said they are keeping those details close to chest until people play Halo 4.
Sounds like we won't be hearing many campaign spoilers until the game launches <3.
http://www.youtube.com/watch?v=rifJG79N74c&feature=player_detailpage#t=5sNo multiplayer bots 22:30.
That isn't a surprise to me but I know there were rumors about that.
No plans for dedicated servers. 26:20. But there is "silky smooth" networking.
Wish they answered questions that weren't already answered (forge, dual wielding etc). First world problems I know.
Still have hope for Spectator mode.
Grey mechs, not blocks.
We,be had brown/green for forge in halo 3 (human themed), gray in reach (forerunner theme), so I'm guessing we are going to see a bonanza of purple.No dedis, huh? The way Halo 4 barely meets the most basic of expectations, rather than surpass them in any way marches on unabated. The most exciting piece of content released so far has been a gif of a BR battle.
What's the next magazine reveal, a Forge mode with slightly more gray blocks? A campaign lasting four and a half hours instead of four? 10 maps instead of 9? Hold me I'm going to pass out from the excitement.
I'd rather them just keep the enemy under wraps until the game's in my hands.
In fact, to go even further, I'd be pretty pleased if the remainder of the pre-release footage was just theatre replays of MLG pros BR'ing each other on a Halo 4 Forge remake of Amplified.
Dedicated servers would have been awesome but I never expected them. Did you guys really think we'd get them?
I'm fine with peer to peer, just fix host choice and migration.
Not to crush anyones' hopes.. but the lack of dedicated servers kind of crushes any hope for a spectator mode.
I mean there is still a possibility, but.
Well, I guess it depends on if you want Halo 4 to actually financially successful, lolI'd rather them just keep the enemy under wraps until the game's in my hands.
In fact, to go even further, I'd be pretty pleased if the remainder of the pre-release footage was just theatre replays of MLG pros BR'ing each other on a Halo 4 Forge remake of Amplified.
Didn't CoD not have dedicated server and had spectator mode?
They're too busy creating more unlockable armor abilities, perks and "personal ordnance drops" to have time to make dedis happen.
Yeah, and more ammo and faster recharging shields are not perks.^^^ and juices nails it again
Excuse me, they're user selectable ordnance drops. Definitely not killstreaks.
No.So, should I listen to this podcast?
I'm going to. I may not like the answers, but I like trying to pick up on a dev's personality from things like this.So, should I listen to this podcast?
Why would I have faith?
Bungie and now 343 which basically is Bungie (Poopsocked by Microsoft) is just going for sales. Catering to the people who will play for a week, MAYBE beat campaign, and get shit on in ten games of MP and then sell it for the next big CoD. While continuing to triumphantly dong on the hopes of dreams of everyone who will have more than 100 games of Halo4 played on their records.
Framerate...check, same as before, no advancement
Firefight...GONE, in return we get Spec Ops (Halo edition)
Dedis...confirmed not in. Same as before, no advancement
Graphics and Splosions...Awww YEA WE GOT A TON OF THAT SHIT!
I only ask with all these non-advancements. Where are all the resources and money going into!? I'll tell you expensive NYC parties to let bad NFL players test the game ahead of time which results in literally nothing good happening in-game.