My 101 Perfections would give me dat max rank in a heart beat.Our previous Halo records and stats should be taken into account and we should get a boost in ranks right off the bat. It will help with early matchmaking too.
My 101 Perfections would give me dat max rank in a heart beat.Our previous Halo records and stats should be taken into account and we should get a boost in ranks right off the bat. It will help with early matchmaking too.
Ok, so why is this super soldier being effected by recoil on a battle rifle?
Because it's a video game.
Just realized this, but we're all bashing our beloved Halo for copying aspects from CoD...
But two of CoD's newest maps are called "Sanctuary" and "Foundation"... they want to be as good as our Halo 2
And my zero perfections will match me up with mouthbreathers just like me!My 101 Perfections would give me dat max rank in a heart beat.
"We want you to feel like a super soldier, with the way he moves, sprints, etc."
Ok, so why is this super soldier being effected by recoil on a battle rifle?
"We want you to feel like a super soldier, with the way he moves, sprints, etc."
Ok, so why is this super soldier being effected by recoil on a battle rifle?
The "Spartans should be able to run," line says hi.
A super soldier who is not even subject to the laws of gravity given that the whole MP experience exists in a hologram simulation thing on a spaceship.
Gimping the BR to try to protect garbage kids is so lame.
And the "because it's a video game" line says bye.The "Spartans should be able to run," line says hi.
Knowing where weapons spawn and the timing on which they spawn isn't really a skill, just nerd knowledge.
"We want you to feel like a super soldier, with the way he moves, sprints, etc."
Ok, so why is this super soldier being effected by recoil on a battle rifle?
Soon CoD will start playing like Halo, and Halo will be just like CoD. The world will never be the same.
I'd prefer something along these lines:
Knowing where weapons spawn and the timing on which they spawn isn't really a skill, just nerd knowledge. I prefer a straight fight to all this sneaking around.
It was since they 343 felt the lower skilled players couldn't handle it.
Catering to scrubs.Knowing where weapons spawn and the timing on which they spawn isn't really a skill, just nerd knowledge. I prefer a straight fight to all this sneaking around.
Uh, they didn't say "lower-skilled" they said less-experienced or "newer". Again, it's knowledge, not skill.
Keeping the pure mechanics based skill gap while lowering the knowledge gap sounds like nothing but a positive.Both of which help you become a better player.
Uh, they didn't say "lower-skilled", they said less-experienced or "newer". Again, it's knowledge, not skill. Skill is co-ordination with teammates, and execution in an encounter. Not knowing where or when a power weapon will spawn.
Haven't gotten a chance to listen to the podcast yet, but I'm wondering if they're gimping the individual player so some BK's can play GI Joe with the AR.
I want to see the Cortana Web.
Shit I forgot about the Podcast logo voting. If you've got any, I'll take them until the end of the hour. 6pm the voting will open and I'll post what I have so far.
Whens the show going up?
Shit I forgot about the Podcast logo voting. If you've got any, I'll take them until the end of the hour. 6pm the voting will open and I'll post what I have so far.
Knowledge makes you a better player (more skilled).
Knowledge makes you a better player (more skilled).
Knowledge makes you a better player (more skilled).
BR being pwned by DMR across map makes sad. Will BTB open spaces be ruined again by the DMR? And having to play a bunch to even unlock them too.. wtf
It's an aspect, and one that still requires skill be applied at the movement/encounter level - but if I set up a game where the secondary weapon is Rocket Launcher, unbeknownst to the rest of the team members, guess who usually gets the first kill? Why did I use that example? BECAUSE I OFTEN DO THIS.
It's an aspect, and one that still requires skill be applied at the movement/encounter level - but if I set up a game where the secondary weapon is Rocket Launcher, unbeknownst to the rest of the team members, guess who usually gets the first kill? Why did I use that example? BECAUSE I OFTEN DO THIS.
It's an aspect, and one that still requires skill be applied at the movement/encounter level - but if I set up a game where the secondary weapon is Rocket Launcher, unbeknownst to the rest of the team members, guess who usually gets the first kill? Why did I use that example? BECAUSE I OFTEN DO THIS.
Just because someone has a problem with all the changes doesn't mean that person wants a certain game back. I'm getting kind of tired of these implications. There's a better way to implement AAs and progression system compared to what 343i is doing now. Make AAs pick up with a progression system to be able to use them when you get to them in the game. I'd much rather see that.Kinda sounds like you want Halo 2 back, which is fine.
Oh lawd. *listens anyway*That's exactly what they said in the podcast, you should just skip it.
What is this even a response to?See, Over, Frankie agrees with me...I think.