Hydranockz
Member
Woof, my roommate bought it so I haven't been able to play. I'm still away on work for another week and a half.
Well you have some pretty good times either way It's so much fun though.
Woof, my roommate bought it so I haven't been able to play. I'm still away on work for another week and a half.
I had that too at first in HD but once you master harder tracks they're so much more fun than the beginner, easy and medium ones.I did.
Unfortunately after I realized vhfive is probably an MLG Pro in Trials I gave up trying to beat him. Gotta say though, the hard mode tracks are a pain in the ass. No longer much fun either. Became less about huge jumps and more about small but difficult obstacles.
That button literally has no code behind it.
That button literally has no code behind it.
Works for me!
I had that too at first in HD but once you master harder tracks they're so much more fun than the beginner, easy and medium ones.
Works for me!
(Sometimes listening to you guys I swear I'm in an alternate reality where everyone has decent computers, and you guys are in some post-Red Dawn world with 56 baud modems.
(Oh god, now I'm nostalgic for dial-up tones.)
http://www.youtube.com/watch?v=gsNaR6FRuO0
All elevators. Its a legal thing.You do realize that not all door close buttons are dummies, right (aside from when keyed)? On some elevators it works as an override and you can go straight to that floor.
All elevators. Its a legal thing.
All elevators. Its a legal thing.
This is HaloGaF, it was posted before it was even uploaded.
You know what would make GAF better? If usernames hovered directly in the middle of my screen. That way I would know which post belongs to which poster without looking over the left side of my screen. Would save me a lot of time and be way more intuitive.
You mean signatures bro?
You mean signatures bro?
4/10You know what would make GAF better? If usernames hovered directly in the middle of my screen. That way I would know which post belongs to which poster without looking over the left side of my screen. Would save me a lot of time and be way more intuitive.
Maybe they made a joke UI just for Conan.4/10
4/10
God I hate ignorant complaints. Complaining about the code that comprises the synchronous networking in Halo 3/ODST/Reach is like complaining about how your car sucks when you run out of gas. Its performance is a direct result of the latency between clients.
Complaining about the use of a synchronous network model is more appropriate, but you also don't have the slightest fucking idea on how feasible it is to implement an alternative model.
It's clear that Bungie understands that input lag is the worst fucking thing you can to players in an action game, and yet they did these modes anyway. Try to fucking extrapolate here...
God I hate ignorant complaints. Complaining about the code that comprises the synchronous networking in Halo 3/ODST/Reach is like complaining about how your car sucks when you run out of gas. Its performance is a direct result of the latency between clients.
Complaining about the use of a synchronous network model is more appropriate, but you also don't have the slightest fucking idea on how feasible it is to implement an alternative model.
It's clear that Bungie understands that input lag is the worst fucking thing you can to players in an action game, and yet they did these modes anyway. Try to fucking extrapolate here...
God I hate ignorant complaints. Complaining about the code that comprises the synchronous networking in Halo 3/ODST/Reach is like complaining about how your car sucks when you run out of gas. Its performance is a direct result of the latency between clients.
Complaining about the use of a synchronous network model is more appropriate, but you also don't have the slightest fucking idea on how feasible it is to implement an alternative model.
It's clear that Bungie understands that input lag is the worst fucking thing you can to players in an action game, and yet they did these modes anyway. Try to fucking extrapolate here...
Are Halo's systems/engines/AI/physics that complex that we can't go asynchronous?
Halo is literally the only game I have played where co-op has input lag.
In my experiences, it is because Halo 3 and ODST tried their best not to drop you. But with Reach, they incorporated Matchmaking into it. As a player just wanting to hop into a Firefight match online, I want to drop who ever is lagging me behind. Since ODST and 3 were limited to custom experiences, it was intended that you were going to try and stick together.Serious question, but when Bungie optimised the networking code to be 40% more efficient (and made Reach multiplayer amazing compared to Halo 3), did that apply to the Campaign and Firefight modes?
I swear if there are any differences I feel like Halo 3 and ODST were the least frustrating with regard to co-op play :/
God I hate ignorant complaints. Complaining about the code that comprises the synchronous networking in Halo 3/ODST/Reach is like complaining about how your car sucks when you run out of gas. Its performance is a direct result of the latency between clients.
Complaining about the use of a synchronous network model is more appropriate, but you also don't have the slightest fucking idea on how feasible it is to implement an alternative model.
It's clear that Bungie understands that input lag is the worst fucking thing you can to players in an action game, and yet they did these modes anyway. Try to fucking extrapolate here...
Did they break the Commendations again or something? Jesus Christ Almighty, you're salty.God I hate ignorant complaints. Complaining about the code that comprises the synchronous networking in Halo 3/ODST/Reach is like complaining about how your car sucks when you run out of gas. Its performance is a direct result of the latency between clients.
Complaining about the use of a synchronous network model is more appropriate, but you also don't have the slightest fucking idea on how feasible it is to implement an alternative model.
It's clear that Bungie understands that input lag is the worst fucking thing you can to players in an action game, and yet they did these modes anyway. Try to fucking extrapolate here...
Excellent.You can play Spartan Ops solo via Mr. Ellis over in the Halo 4 "November 6, 2012" thread.
Good matchmaking really makes a huge difference. I think we lost some of that with Reach. I mean, the insane win streaks and percentages I see are results.
It's more than that. It's loose. I can match against anyone. Just the biggest scrubs. Needs to be made tighter in H4.Combine the way Trueskill is implemented in with people not caring about winning as much (no number to increase) and add in the fact that we can't see what another person's rank is to see whether the match should be close or not...
Reach.
Signatures normally go below the post. I want it up a little bit, just a pinch above where my eyes are focused for maximum ease of use.
AI primarily. If I remember correctly, the AI is too dynamic to have it be recreated on each box the same exact way and reported back to the host for what it is doing. Couple that with the amount of AI on the screen at any given time and asynchronous would just dumb down the experience.
As long as I can do single-player Spartan Ops, I'm ok. I'll live without co-oping with you guys lest risking crazy ass input lag
The AI is the best part though.I would be all for dumbing down the AI in online co-op scenarios. Or even better, having it as an option.
Remember to not forget:Haha, plywood, that gif is permanently burned into my skull. I don't know if I'm seizing or having a constant eye orgasm at this point.
Just watched part of this. As soon as they started talking about being innovative i turned it off. Everyone has to be innovative these days... Just make a good game, dangit.Gameinformer: Spartan Ops: The Bold New Co-Op Of Halo 4.
Confirmed by lybertyboy in the other thread in case anybody was wondering.As long as I can do single-player Spartan Ops, I'm ok.
Just watched part of this. As soon as they started talking about being innovative i turned it off. Everyone has to be innovative these days... Just make a good game, dangit.
Confirmed by lybertyboy in the other thread in case anybody was wondering.
http://www.youtube.com/watch?feature=player_detailpage&v=U7BqxNXNxys#t=6sConfirmed by lybertyboy in the other thread in case anybody was wondering.
Wow talking to Ryan on AIM right now:
Ryaaan 11:04 pm
Haha
Fuck you 343
Wow what an asshole