Posted on new page, because I'm egotistical:
I'd say the ZBDMR kills pretty damn fast at 5sk. Nothing wrong with 5sk if your gun shoots fast enough.
...
Personally, I think more shots in the same amount of time works out to be more skillful.
I disagree.
I think the time to kill is important (if it's within 1/2 second of Halo 2 or 3 then great) but kill time is not everything.
I think more shots in the same amount of time takes more skill. I also think it means that there's more chance for the player being attacked to dodge at least one of those shots, or that lag can come into play and make you miss shots more frequently than with 4 shot kills.
Now, I like the skill based play of Halo, but more skill does not equate to more fun. Taking 7 shots to kill a player would take more skill, but does not make it more fun.
I think that 4 shots is the sweet spot, and was proven to be fun in Halo 2 and Halo 3.
This actually made me chuckle.
In every Halo game I've ever played, people are always looking for ways of playing people they can poop on - from deranking in Halo 2, through playing on the guest account when logged in with a second person, to simply suiciding over and over again. It happens all the time. Folks don't WANT a win they've earned - they want to kick some ass.
(The Halo 3 sniper had WAY less aim assist than the Halo 2 sniper. And I know that I, for one, stopped even picking the damn thing up. (It comprised 550 of my nearly 50,000 kills in Matchmaking.) Why? Because it was frustrating to try and get a kill with it. Aim assist is back with a vengeance in Reach, and my use of it is way up, too - 2000 kills (of 45,000 - a nearly fivefold increase).)
Anectodal evidence? Yep. But I bet it's way more common than yours.
I agree with everything in this post. There's a sweet spot, for sure. People might want to be able to kill others easily, but they don't like being killed themselves too easily. If the sniper had super auto-aim then when someone picked it up, you'd get destroyed with no chance of picking it up yourself. But if there's a balance, then I think that having some auto-aim on the Sniper is better than having none or very little.