TS x Massacre
Member
Feedback in general kinda sucked in this build.
Especially from the player taking damage.
This. So much this. I felt like the weapons were perceived to me as ineffective because of the overall lack of damage feedback.
Feedback in general kinda sucked in this build.
Especially from the player taking damage.
According to Halopedia and, IMO, some earlier info, the Infinity is 3.5km long. But the vid about the Infinity claims 3.5 MILES... which is about 5.633 kilometers
Between Yeti and Woorloog. Are you in the US Woorloog?
http://www.youtube.com/watch?feature=player_detailpage&v=MGlwxFhHxPo#t=632sWhich video has the MP music? I don't think I heard it.
Yeah. I can only ship domestic. Sorry.
Yeah. I can only ship domestic. Sorry.
So I guess that means Yeti wins. PM me your address.
A Halo 4 lanyard from E3. Do you live in the US?
343 should hire Walshy. And I'm not saying that as a gimmick, dude is personable and understands Halo. Stick him in a room with some Adderall and Red Bull for the next 6 months and listen to all his feedback about the game.
So, I know I keep bringing this up, but I could have sworn info was "promised" about specializations, yet we heard nothing. Frank/Ellis can you guys at least say if we will find out about them this week or not?
lol, Unintentionally winning was unintentional.
Halo 4 site has some info about them. Like 2 or 3 per category. General info only. Maybe that's what was promised?
lol, Unintentionally winning was unintentional.
Cool, thanks. I like it!http://www.youtube.com/watch?feature=player_detailpage&v=MGlwxFhHxPo#t=632s
Right as it hits the last minute mark.
You mean on waypoint? Under what category? Or do you have a link?
opened this thread, saw the question and just thought I'd answer it haha
Read the past few pages and you'll see I've been saying I'm giving away stuff all along.
http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca
This, i think. Damn Waypoint is so damn slow... also, damn Windows Live being so slow.
What i did.
Waypoint said:The player’s Mjolnir armor can also provide individualized specializations referred to as Armor Abilities, such as Hardlight Shield, Active Camouflage, or Jet Pack.
Promethean vision is going to be the Armor Lock of Halo 4, I'm calling it now. It looks super lame.
Six AAs early on?
Hologram
P Vision
Thruster
Jetpack
Hardlight Shield
...and Camo?
Edit : Where does it say there will be six AAs unlocked early on?
Promethean vision is going to be the Armor Lock of Halo 4, I'm calling it now. It looks super lame.
Everything else looks pretty rockin.
Shiiiit. Awesome for us who are buying it, haha.With the CE you get 6 early specialization/AA unlocks.
Yes. Everything is ready to go out tomorrow morning.
I still think that Promethean Vision is one of those things that seems useful at first but actually isn't once you get used to how the game works- essentially a noob crutch.
Ah, so specializations ARE armor abilities. So you get 6 armor abilities early.
Armour Ability List
- Hologram
- Promethean Vision
- Thruster
- Jetpack
- Hardlight Shield
- Active Camo
- Auto-Sentry
- Regen Field
Am I missing anything?
Armor Lock wasn't overpowered imo, it was just an extremely annoying combat pause button. People usually sat there like idiots unable to do anything but move the camera around while a millions grenades rained their way and prayed teammates would walk in to help, which most of the time didn't happen and they ended up dead.Nope.
Unlike Armour Lock, PV has some obvious downsides and hard counters. I expect it to be nerfed and balanced come release. It has to be useful, like any ability, but it won't be overpowered like Armour Lock.
Hard Light shield bro.
Armour Ability List
- Hologram
- Promethean Vision
- Thruster
- Jetpack
- Hardlight Shield
- Active Camo
- Auto-Sentry
- Regen Field
Am I missing anything?
With the CE you get 6 early specialization/AA unlocks.
Do we know that Jetpack is in multiplayer? I think we've only seen it in spartan ops?Armour Ability List
- =)
- Hologram - same functionality as Reach version, fools PV
- Promethean Vision - sound/visual cue, hardcountered by other AA's
- Thruster - momentum doesn't carry forward (unlike Evade in Reach) and unspammable
- Jetpack - no idea
- Hardlight Shield - doesn't protect feet, melee attack and explosive damage still gets through
- Active Camo - no idea, fools PV
- Auto-Sentry - gets destroyed instantly when spawner dies
- Regen Field
Am I missing anything?
Anyone got a video showing off Regen field? Never heard of/seen it.
Armor Lock wasn't overpowered
Do we know that Jetpack is in multiplayer? I think we've only seen it in spartan ops?
Selective quoting ain't cool!Invunerability
Stop combats for 3 seconds+
EMP effect stripping shields of players + disabling vehicles
Instantly destroying fast moving vehicles with direct contact
Shields recharge during use
No downsides
Yeah, Armour Lock wasn't overpowered at all.
Selective quoting ain't cool!
I hope we have an unlimited AA option for customs at least, like how it is in Reach. Any chance frankie or david could confirm this? I'm looking forward to minigames (nothing competitive mind you) with unlimited hardlight shields forming phalanxes to try and fight their way up a hill while being blasted by scattershots, crazy gametypes that make use of thrusters, the aforementioned Predator PromVision game, etc.
Should add "your opponent is a sitting duck with no shields" to pros.Cannot move.
Cannot shoot.
Do we know that Jetpack is in multiplayer? I think we've only seen it in spartan ops?
Armour Ability List
- Hologram - same functionality as Reach version, fools PV
- Promethean Vision - sound/visual cue, hardcountered by other AA's
- Thruster - momentum doesn't carry forward (unlike Evade in Reach) and unspammable
- Jetpack - no idea
- Hardlight Shield - doesn't protect feet, melee attack and explosive damage still gets through
- Active Camo - no idea, fools PV
- Auto-Sentry - gets destroyed instantly when spawner dies
- Regen Field - no idea
Nice!