So after camping all weekend (friday-monday) I finally caught up to all the SDCC stuff. I had a giant multi-quote, but I decided to trim it down and just post my thoughts and impressions based on this weekends news and videos, keep it clean. I did keep two quotes though since they were more recent and still fresh topics as opposed to the stuff from a few days ago.
Anyways, thoughts-
-Objective Assassinations? YES. So good. I can't wait to see what else they have planned.
-Flag and Pistol? Not sure what to think.
-Throwing the Oddball? Sounds incredibly awesome, its gonna freshen things up for sure.
-Armor from ranking up? Awesome. I hope it isn't simply linear though, and I hope some armor sets require unique accomplishments, such as finding all the skulls, etc.
-Promethean Grenade is an EMP? Awesome, I hope it will behave similar to the power drainer such as rolling around, etc. I am surprised it isn't something that vaporizes enemies though.
-Halo 4 trailer for theaters sure looks sexy, its kinda interesting they are going for a more of a vidoc style trailer though. I guess its a good way to appeal to the movie crowd by showing off how large scale a project like this is. Need direct feed.
-Halo 4 'leaked' cinematic was awesome, its a shame we don't have a direct feed version of it.
-Halo 4 Sp Ops sizzle reel was awesome, need direct feed.
-Panels were awesome.
-Hyper is getting his hoodie!
-Halo 4 LE console looks better via videos, still wish it was more subdued. However, I find it appealing now.
-FUD cast and crew seem great, I really have high hopes for the project despite finding the trailer to look a little low budget.
-More live action shorts/commercials? Awesome.
-We still need ViDocs of SP, MP, Forge and now Sp Ops. Please.
Nice, great to see this stuff in action! So this makes 3 videos of SpOps from SDCC, correct? One crap quality of a kid playing, one decent quality of another kid playing and then this, or was there more?
Anyways, this is really our first real look into what to expect from SP in terms AI and behaviours, I have to say it looks nice. The Prometheans look like they are a blast to fight, and they seem to be very unique in terms of what to expect when you encounter them. I can't wait to see what else the Promethean sandbox may be hiding.
Btw, this seems to be gaming side thread worthy as it is our first time really seeing a 'full mission' played.
Sounds like a half-assed way of fixing constant inconsistencies.
And whoever said that the armor in the Fall of Reach comic looks more like the one in The Package (Hypertrooper?), you're very wrong.
That's Halo Wars armor through and through.
Would have much preferred something more akin to these:
I can visually see those evolving into this:
I agree that it is an awkward choice to use the armor from The Package, however I do not hate what they created, I simply would have preferred a slightly different take. Im still a little bummed by the fact that MC looks very low budget in the trailer despite the actual quality that went into FUD.