Quoted for truth.Games like Griffball, Living Dead, and SWAT shouldn't even count kills or medals. Just wins and losses. Do that and I bet the population would just die off.
Quoted for truth.Games like Griffball, Living Dead, and SWAT shouldn't even count kills or medals. Just wins and losses. Do that and I bet the population would just die off.
Already got off. Spawn trapped on zealot. Shitty host selection today. Fuck Reach.
Real fucking happy that the broken as fuck Zealot 2 Flag is still in the fucking game for other teams to exploit and spawncamp you with, so of course other teams are still going to fucking vote it in. Probably still going to be fucking there after the consolidation too. Fuck everything.
The exploit has been known for months, either fix your damn maps or remove it. And of course it's in the first fucking slot.
Team had host, abused it, then when they got up to 2 they just started farming us for kills because WE LITERALLY SPAWN RIGHT IN FRONT OF THEM
EVEN THE FLAG WAS PARTICIPATING
THIS IS IN A PLAYLIST FOR A MULTIFUCKINGMILLION DOLLAR GAME
I'd just like to state again that Human Revolution is one of the best games I've ever played. I've done both stealthy and run and gun playthroughs so far and need to get my pacifist playthrough done (could have done that during my stealthy playthrough but didn't want to limit myself on my first go). Also the DLC is great, it is a side-story set during roughly 2/3 through the game. It functions separately to the main game though, so you can either play the main game to that point in the story and go and play the DLC, then come back, or just play it after the main game.
My man Myke speaks the truth! Can't stop saying how much I loved the game. From gameplay to the settings to the story. Absolutely brilliant. You planning on buying Dishonored? Looks a bit like Deus ex and Bioshock combined.
Don't forget the sudden continuity error where it briefly became the number 1 fish & chip shop in the whole world!
I'd just like to state again that Human Revolution is one of the best games I've ever played. I've done both stealthy and run and gun playthroughs so far and need to get my pacifist playthrough done (could have done that during my stealthy playthrough but didn't want to limit myself on my first go). Also the DLC is great, it is a side-story set during roughly 2/3 through the game. It functions separately to the main game though, so you can either play the main game to that point in the story and go and play the DLC, then come back, or just play it after the main game.
Gameplay/ settings and story are all awesome. I have only rented the game though, so I have sort of avoided doing the side missions or exploring the hubs, I have kept saves to go back to them, but to be honest I don't think I would enjoy exploring those cities much, by design they are pretty horrible places.
I have also avoided hacking, which means im probably missing some awesome side stories being told through emails, but man hacking every computer is just tedious. I kind of like that the game gives so much flexibility, but with so much of the content being fluff I dont like the idea of spending so much time seeing it all.
As a shooter im not sure I like the game, the inventory system makes it near impossible to experiment and see which weapon I prefer. I get the feeling the weapons I have are fairly crappy compared to the weapons I could have, but it feels like its too late as ive spend money modding them up. I barely use them though, im sneaking through, which seems to be the better way to play the game.
I am finding more and more often though, that there are very convenient vents to help me bypass entire groups of enemies, I am abusing the hell out of those, but it doesn't really feel like a stealth game when I do that, just feels like I found a lucky route. Which in its own right is pretty cool.
I didn't really play Deus ex like a shooter either. I just used as little of the guns as possible and when I did use a gun, I used the non lethal ones. You're right that most guns aren't that useful. I personally only used the stun gun, tranquilize rifle, pistol, sniper and the PEPS. I thought the other guns were pretty useless. Also, you can get a quick menu for selecting weapons and grenades by holding RB or LB.
Where are you now in the game atm?
I have returned to Hengsha for the second time and have been told to visit a Limb Clinic to upgrade my augmentation chip. How far through the game is that? I have kind of blitzed through it.
As far as weapons go, I have kept that tranq rifle from the first mission, and use that as a Sniper, I have a Assault Rifle which I have modded up (guns awful, I wish I didn't bother with it, hardly find ammo anywhere.), and im keeping a heavy machine rifle for bosses.
I hardly use any of those weapons though, most of the game im just completely dodging any interaction with enemies. If someone is in the way and I need to get past them, im either going for backsmacks, or im using the little stun gun for stealthy takedowns.
The inventory management is annoying me, im tempted to drop my AR for the Revolver every time I see one, but because I don't know how good the thing is I just keep the AR. Im in a similar position with Augs now, I have a bunch of praxis points but im kind of just using them as and when I come across an obstacle, rather than powering my guy up. Im tempted to get the heavy lifting aug, and carry hacked friendly turrets around with me lol, but I guess that would go against my stealth playstyle.
The art style and idea of Hubs really reminds me of ODST.
Quoted for truth.
I was wondering if blood splatters stay on forge pieces just like real geometry?Pretty sure that would have a dramatic effect on most playlists.
I was wondering if blood splatters stay on forge pieces just like real geometry?
I was wondering if blood splatters stay on forge pieces just like real geometry?
I was wondering if blood splatters stay on forge pieces just like real geometry?
But you can just change the color of a Forge object to match the blood's color, right?Don't know.
I hope we get big flat objects with grass, sand, rock etc. on them. Now that would be useful.No problem. Frankie said we had some new huge ass coliseum walls for flooring purposes, how big are those? like say... 4 coli walls put together?
No problem. Frankie said we had some new huge ass coliseum walls for flooring purposes, how big are those? like say... 4 coli walls put together?Don't know.
Hey cool, I have that Halo 4 shirt too minus the Production Crew. And mine is XL and I can use it as a pajama.
Because they haven't been changed at all.I know there is probably a reason we don't know about them yet
Because they haven't been changed at all.
My man Myke speaks the truth! Can't stop saying how much I loved the game. From gameplay to the settings to the story. Absolutely brilliant. You planning on buying Dishonored? Looks a bit like Deus ex and Bioshock combined.
Gameplay/ settings and story are all awesome. I have only rented the game though, so I have sort of avoided doing the side missions or exploring the hubs, I have kept saves to go back to them, but to be honest I don't think I would enjoy exploring those cities much, by design they are pretty horrible places.
I have also avoided hacking, which means im probably missing some awesome side stories being told through emails, but man hacking every computer is just tedious. I kind of like that the game gives so much flexibility, but with so much of the content being fluff I dont like the idea of spending so much time seeing it all.
As a shooter im not sure I like the game, the inventory system makes it near impossible to experiment and see which weapon I prefer. I get the feeling the weapons I have are fairly crappy compared to the weapons I could have, but it feels like its too late as ive spend money modding them up. I barely use them though, im sneaking through, which seems to be the better way to play the game.
I am finding more and more often though, that there are very convenient vents to help me bypass entire groups of enemies, I am abusing the hell out of those, but it doesn't really feel like a stealth game when I do that, just feels like I found a lucky route. Which in its own right is pretty cool.
I have returned to Hengsha for the second time and have been told to visit a Limb Clinic to upgrade my augmentation chip. How far through the game is that? I have kind of blitzed through it.
As far as weapons go, I have kept that tranq rifle from the first mission, and use that as a Sniper, I have a Assault Rifle which I have modded up (guns awful, I wish I didn't bother with it, hardly find ammo anywhere.), and im keeping a heavy machine rifle for bosses.
I hardly use any of those weapons though, most of the game im just completely dodging any interaction with enemies. If someone is in the way and I need to get past them, im either going for backsmacks, or im using the little stun gun for stealthy takedowns.
The inventory management is annoying me, im tempted to drop my AR for the Revolver every time I see one, but because I don't know how good the thing is I just keep the AR. Im in a similar position with Augs now, I have a bunch of praxis points but im kind of just using them as and when I come across an obstacle, rather than powering my guy up. Im tempted to get the heavy lifting aug, and carry hacked friendly turrets around with me lol, but I guess that would go against my stealth playstyle.
The art style and idea of Hubs really reminds me of ODST.
You are absolutely horrible!Yeah I just absolutely loved everything about the game. A really, really great story, excellent gameplay and a breathtaking soundtrack. I honestly haven't enjoyed a game like that in a long time. Might take a look at dishonored, although I've never really been a fan of steampunk-style games. Having said that though, I tried Syndicate which is set in a similar cyberpunk style universe to Deus Ex and that was absolutely horrible!
You are absolutely horrible!
Can you post the smaller one in grey? I haven't decided between the larger or the smaller logo yet, but it's nice to have all the options.
Can you make the design bigger on the right side one?
I had the idea of making it big enough so the tips of the wings almost touch the shoulders
Good job man.
So after playing Reach for a few hours last night, I've come to realize that my biggest worry about Halo 4 is how Jetpack is going to be implemented.
Jetpack and Camo have been conspicuously absent from all the gameplay released so far (except for SpOps).
I know there is probably a reason we don't know about them yet and 343 will show us when they are ready. But it would be really nice to have some kind of idea of whether they are at least being changed or not.
How do you guys feel about the new Halo 4 armor?
Personally Recon used to be my favourite armor head piece in Halo 3 and Reach, now I guess I'm not a fan of it in Halo 4. I'm sure there will be a different piece of head gear I've come to like but Recon just isn't it anymore.
Bullcrap are those Halo 4 helmets real! They look so... bad compared to the others...
I haven't played Deus Ex, so I really can't comment on it, but Syndicate was pretty good. The Total Recall reboot really reminds me of the Syndicate environment with the character models, under city, and technology integration.This. This, so many times.
Deus Meh more like, Lolololol.
Recon fo lief. And I should clarify, niche gametypes would still be supported via matchmaking. Just not mainline lists at launch.
Myyke - any chance you can pm me the details behind that side mission? Sounds fairly awesome lol.
I think im partially avoiding exploring because a lot of the exploration is pretty drab, I love the art style, but hate the idea of actually spending time navigating the slumlike cities. I also find that while im interested in the wider story, there are just too many computers and too many fluff emails. Hacking everything to peice together the greater story is a bit too much. It makes traversing the environments a bit too long winded. I may check out some of the side missions, but just exploring in itself is a turn off for me, which is a shame because im interested in seeing what's possible and what's hidden away. Seems like im missing out on an awesome backstory, but I just dont have the time or interest for the hacking mini game.
Funnily enough I am at that part now regarding the chip replacement. Someone told me not to do it, which is kind of annoying because it feels like a spoiler, but I guess ill be grateful in the long term lol? I was too lazy to go to the Limb clinic anyway.
Also im finding that there are certain segments of the game that dont seem to allow for stealth anymore? The last thing I had to do was to get past a bunch of Triads with Augmentations - to get inside a building, one of the heavies is literally standing outside the door. Theres a good 6-8 of them, and the door itself requires a hack, did you manage to stealth that part? In the end I had to kill them all in the streets of Hengsha lol. I did see a Sewer Entrance nearby, but it looked like the waypoint was directly for the door that was protected, any idea if the sewers had a stealthier approach?
I haven't played Deus Ex, so I really can't comment on it, but Syndicate was pretty good. The Total Recall reboot really reminds me of the Syndicate environment with the character models, under city, and technology integration.
How do you guys feel about the new Halo 4 armor?
Personally Recon used to be my favourite armor head piece in Halo 3 and Reach, now I guess I'm not a fan of it in Halo 4. I'm sure there will be a different piece of head gear I've come to like but Recon just isn't it anymore.
Do you think we can we get a recon control scheme 2? So there's like 2 Recon control schemes. One for the default ones you built and the other for the fans of LB as sprint and X as reload?
Bullcrap are those Halo 4 helmets real! They look so... bad compared to the others...
dangerbyrnes said:needs a different name. defcon perhaps?
Don't know.
But you can just change the color of a Forge object to match the blood's color, right?
I remember hearing that Forge setpieces in 4 are mostly UNSC/Forerunner; is it an even balance contrary to Reach's mostly Forerunner aesthetic, or more Forerunner-oriented? And will we get any Covenant architecture (such as walls, doors, etc) or is Covie stuff just limited to things like batteries and barriers?
http://halo.bungie.org/halobulletins/59really? when did they say this
i want to make a covenant themed map. =(
Pretty sure that would have a dramatic effect on most playlists.
Elzar's opinion is like Kim Kardashian. It was bucked by Ray J and it's not relevant.This. This, so many times.
Deus Meh more like, Lolololol.
Still looks bad and about two times too big.
Hello HaloGAF, I'm not sure if you chums have seen this yet. But I think it's fair to say that the Sniper Rifle looks much better these days.
Hello HaloGAF, I'm not sure if you chums have seen this yet. But I think it's fair to say that the Sniper Rifle looks much better these days.