Oh hi. Still mobile but I'll give you the short of it.
Talked to Kevin Franklin after the panel and talked CTF.
1. No, no dropping the flag in multiplayer. "It creates having the flag be an important aspect of the game. Players will still have an individual rank in addition to team score and you get more points based off helping the flag carrier by driving him or assisting in kills. We haven't talked customs yet for CTF so we can't comment but in war games you won't be able to drop the flag. In addition, the waypoint over your head makes you yourself an objective and we get that so maybe the flagnum will get a boost in power to help counteract you being a target."
2. For Plywood, "we have the ability to take screenshots of maps to include in the menu UI but have no comment as of now for forge."
I can't quote him directly as I was unsure, but it seemed as if he said something about aggregating forge maps in their own playlist instead of including them in the standard war games hoppers.
Guys, they're listening, but they also have their own vision for how they want it to play out but it's a beautiful game. I promise.
So, I could just have the flag carrier camp at my base while I pad my numbers killing anyone that goes looking for the Flag carrier.