I thought I remembered reading something about cross-platform play?
lolGot cut due to the approval process for patches on both systems. PS3 version has KB+M support though and I kind of wonder if the 360 version does too.
Hey FFXI did so its possible but unlikely.
Only MMOs are allowed to have keyboard input in-game under MS regs. Only Nintendo and Sony allow KBAM for game input.
Which is funny if you consider that Western companies were responsible for popularizing gaming with keyboards.
Dammit Microsoft
Already preordered on PC, most of my main online friends jumped to PC gaming and have it preordered there too so I have people to play with on the regular. Might double dip if a lot of my xbox friends get it.Off-Topic but how many of you here are going to get Counter Strike GO this Wednesday? It has dedicated servers, spectator mode and its heavily skill based and I need people to play it with.
Link to the Past is to Zelda as Sean Connery is to Bond.
Lazenby is the worst Bond.
Yeah, their walled garden approach is grating sometimes. All 3 have some form it.. but.. you could easily make a cross platform game across PS3/PC/Wii(U) but then you get hit with MS's double whammy of "Xbox players only play Xbox players" and "We won't license your game if it has exclusive features on the other consoles". Sony won't let you release a PS3 game after a 360 version if it doesn't have some sort of exclusive DLC. Microsoft basically won't let you release a 360 version after a PS3 version. Nintendo mostly just cares that the game doesn't set the Wii on fire.
I guess it is better than them purposely gimping KB+M like in Halo 2 or ShadowRun.Imagine KB+M users destroying the rest of players who are using dual analog sticks. I'm ok with no KB+M.
The idea back when they were thinking of having cross platform play (and I guess will be tested in the PS3 version) is that the matchmaking will mix them both together, and if one ends up overtaking the other then they'll just naturally be matched at a higher plateau once the dust has settled. If someone manages to be good with a controller enough to go neck and neck with KB+M people then great, but if not they get sectioned off by performance in the end regardless of input method.Imagine KB+M users destroying the rest of players who are using dual analog sticks. I'm ok with no KB+M.
Off-Topic but how many of you here are going to get Counter Strike GO this Wednesday? It has dedicated servers, spectator mode and its heavily skill based and I need people to play it with.
It has Casual modes tooNo thanks.
All I remember from CS 1.6 was the sniper camping and the Desert Eagle being the pistol of choice. Talk about balance.
AWP is god like, also you can't buy it every single round.All I remember from CS 1.6 was the sniper camping and the Desert Eagle being the pistol of choice. Talk about balance.
lol best player should not win? Sage is proud.No thanks.
lol best player should not win? Sage is proud.
I can foresee a lot of CoD kids jumping on and screaming that they can't use iron sights, you should be good for a week until they learn lolThe best player is never me so yeah.
I must rely on the other guy being a bigger idiot than me. This is how I play all my games.
The best player is never me so yeah.
I must rely on the other guy being a bigger idiot than me. This is how I play all my games.
Do you guys have/know of any official information on whether or not 343I plans on shipping the dubbed international versions including the original english audio?
I had no idea CS:GO was coming out as an XBLA title until today, I'll definitely be picking it up!
CS on OG Xbox was amazing so not reallyIf you buy cs:go on console you need a good look at your life.
This only works with skill based gameplay.The best player is never me so yeah.
I must rely on the other guy being a bigger idiot than me. This is how I play all my games.
No idea, but if it is on two discs, there may be enough space for it to be feasible? I'm not sure.
If you buy cs:go on console you need a good look at your life.
Hmmm interesting, this Wednesday?
I'm there.
Also send Syndicate back pls.
Syndicate went back today, going to hold on to Spec Ops for a while though. Should have Biopoop 2 in the next few days.
Awww yeah.
Should hold us over till H4.
u said that about TF Fuck demo and biocock 2.
There'll be no more lies from u young man?
why wuz zoojoo band ?
I've played 1.6 and CSS to death on pc. I can't imagine playing it without a keyboard and mouse.CS on OG Xbox was amazing so not really
u said that about TF Fuck demo and biocock 2.
There'll be no more lies from u young man?
why wuz zoojoo band ?
I think I managed to literally beat the enjoyment out of him through my use of aircraft mode boost + melee in the Transformers demo.
shockingly it works pretty well.I've played 1.6 and CSS to death on pc. I can't imagine playing it without a keyboard and mouse.
Did, you wanna do the H3 campaign run through in October? I have Myyke, and Krow, you can be our 4th.
I haven't been back to it since, is no game safe from your (cheap) tactics?
I was going to say I couldn't really melee people in Battlefield 3, but I guess 1,878 MAV roadkills technically counts as melee...
Lol... "We like it the way it is" can't be an option?
Halo 4 is taking the Master Chief on another grand adventure, but how seriously can we take Halos sci-fi? We ask the experts for answers
Sci-fi or reality?
Given that Halo is a series about space playing in space, exploring space, toying with space fiction the biggest surprise is just how grounded the combat has been, besides allowing Master Chief to jump higher owing to the gravity.
Halo: Reach was the first game to change that, allowing you to blast off into space and then turning the FPS gameplay on its head with actual space combat.
Swooping and diving, barrel-rolling out of the way, firing lasers at other spacecraft, it was new territory for the long-established series.
But even though Halo is clearly based on fantasy, unless theres a real Master Chief protecting the galaxy from threats (there isnt, by the way), then the question remains is this realistic? How close to possible reality is this scene?
The launch position of the pilots is very similar to the position of all past and existing launch vehicles, so no problems there, explains Mark Hempsell of Reaction Engines Ltd, talking about the actual launch shown off in the scene.
The overall spacecraft design clearly does not use our current technology so my comments on the design are that it is a fantasy vehicle so it would always be possible to invent some future technology that makes that design logical, but with what we have now it is nonsense.
Fair enough. What were more interesting in is the diving, the swooping, the barrel-rolling. Surely that cant be real? As with all such programmes and I go back to Elite on the BBC they have followed the Stars Wars model of aerial combat, continues Hempsell.
I think Star Wars was the first to portray this model for space combat and they actual superimposed their star fighters on World War Two dogfight footage, which is why they pull aerodynamic lift in the vacuum of space. In reality, spacecraft dogfighting will not be like portrayed because no aerodynamic forces means manoeuvres will look different, as every manoeuvre will cost propellant, it is unlikely it could be sustained for long, and orbital mechanics means the spacecraft would constantly be drifting apart especially at the relative speeds shown.
A final point is that my guess is if you have spacecraft that advanced, the weapons would be similarly advanced so dogfighting would never occur, its a little like modern warships fighting with cutlasses and sabres good fun though!
I remember the terror brought on by that MAV.
SMH.
But you tell that to the randoms on BF3. I've never seen an online population as clueless as they are, this generation.
Personally I like the naval combat aesthetic of Star Trek more, but depending on how you look at it that's even more ridiculous.
i got killed by a MAV maybe 2 or 3 times, they're so easy to shoot down, especially when coming straight for you. never understood the outrage.
WW is the only 3D Zelda I really like. All the others have some sort of unforgivable flaw(s) that make it hard for me to enjoy. Barren over worlds, annoying babysitter sidekicks, crappy camera controls, etc.
2D Zelda is where the true beauty of the franchise lies. Zelda 1, Link to the Past, Link's Awakening, Minish Cap -- all better than any of the 3D titles.
http://www.x360magazine.com/comment/halo-more-realistic-than-you-think/
Has there been a game that's done space combat "right"?
It got pulled because on the 360, users having the camo cause some framerate problems. They, instead of pulling Camo out of the map, removed the entire thing.It wasnt blackballed, there was performance issues and it was pulled from matchmaking
I see you bitch, or try to be a comedian, about everything. Is there a game in the series you do like, and a multiplayer? If so I hadn't seen it.Too many bad memories of Coagulation with SMG starts for years clouding my judgement
Halo 2 DA BEST
The hill was the reason the map turned into a middle hill-base cross-fire 99% of the time. Another repeated topic, but that's fine. If there's a middle hill it needs to be flattened and spread across the entire canyon/valley. Containment did it ten times better, and somehow got Scorpions to work in the map. Also it was pretty narrow. Weapons that perform better than the Halo 3 BR would make the map more frustrating to navigate since it was never large, or had tons of places to go to, anyways.I would be ALL OVER this. A gulch/gorge/canyon map has to return for H4 in some way and the layout of Valhalla works well.It maybe make it a bit easier to use vehicles(large map more space to drive on) but the higher centre hill and such make Valhalla great.
Not to my knowledge. Real space combat would be a bunch of ships painted black shooting missiles at each other from tens of thousands of kilometers away. That's boring.
Personally I like the naval combat aesthetic of Star Trek more, but depending on how you look at it that's even more ridiculous.
Oh, I agree, when Myyke and sometime Over, used their MAV against me, all I did was duck, and shoot it as it came back towards me. Or used a lock on rocket, when it used to be flying in the air.
But you tell that to the randoms on BF3. I've never seen an online population as clueless as they are, this generation.
The best map for me for MAV kills was Operation Metro, I would just fly through the corridors and most people would just stand there and stare at me while I slowly buzzed into them.