ElRenoRaven
Member
That's the thing, HiredGun, the developers of H2v, that were disbanded shortly after the game shipped, were very open and were taking suggestions from the community.
It seemed like this was going to be THE game for modders, but then a couple months before the launch they went quiet. the game came out and everything they were showing and stuff they were promising just disappeared!
I don't think anyone has said exactly what happened behind the scenes, it's all kinda mysterious M$ type shit.
If they had just come out with what the had promised and handle GFWL a little better this game would be awesome.
I would be up for a retry with Halo 3, but I am not sure if other would be as willing.
Yup. I remember reading every development journal on IGN at the time and was so damn excited. Then they just stopped and it was nothing but silence. That's when you knew something was very very wrong.
Yes, they even hired some vets from the Halo CE modding community to contribute to the modding tools and work with the dev team in getting the tools the community needed ready. MS stepped in late in developement and hardlined them on pushing it as one of Vista's selling points, and of course they took their xbox mentality of "modding is bad" into the PC space and forced the restrictions on them.
Then they probably saw terrible sales because none of the Halo community wanted anything to do with it because of that, wondered why, and probably assumed that PC gamers aren't worth their time so we'll never see any more PC ports.
Yup. It was shocking that they had seemingly set everything up right to be a huge success and yet all that was for nothing. It's like they hired them then completely ignored any input they had.
The tag editor (the lifeblood of the Halo engine) will not allow you to edit or open any tag types outside of the 5-8 that are absolutely necessary to get a basic, static map running.
That means no custom skyboxes, no sounds, no weapons or vehicles, no custom lights and no new entity types.
A few of those things were hacked around with sloppily coded, crash prone apps but in the end a lot of it requires you to mod your game into a state in which it will not be compatable with most other player's builds and is probably against the TOS of live.
They left out the importer necessary to bring in custom models for non static BSP map geometry.
The editor itself is extremely buggy and will crash if you try to edit something that looks like its not off limits but is.
You cannot write your own shaders, you can only use a few of the included shader templates because a lot of them flat out don't work or are missing critical inputs.
Campaign is completely off limits, as is AI.
The workflow is downright stupid because the tore out the hot loading feature so if you change one parameter, be prepared to restart your whole SDK to see the changes and probably crash a few times. (Seriously, just this one feature would have been killer compared to H:CE even)
More crashes here and there and a total lack of support.
And then there is the actuall game itself with GFWL and its serial key limitations, dedicated servers, and stupid ass map requirements.
You still have to have the exact version of the custom map before the server starts the game or you can't join, coupled with a general lack of players and patience, that entirely kills any hope for custom maps.
Oh, and don't even get me started on the documentation, or lack thereof.
So much time wasted tracking down dead ends, a lack of the most basic stuff.
I MEAN, JESUS, THEY FUCKING PUSHED OUT A PATCH THAT BROKE VOICE CHAT. WTF.
And now you know why it's hated by pretty much everyone. Basically you couldn't do a goddamn thing with the game as a result of the insane restrictions. And yea documentation which was promised to be vast was almost nothing literally. And yea I too wish they had at least had the respect to put Halo 3 out. It's another pretty big Fuck you to the fans on the PC side who invested in the franchise. We never got to finish the fight. Well those who didn't double dip and buy the games on both Xbox and PC.