urk said:Crouching will increase your accuracy.![]()
wat.
Wow, this really is Shadowrun 2.
urk said:Crouching will increase your accuracy.![]()
Chinner said:i get the impression that people badmouthing/being negative and speculating about reticule bloom/recoil havent actually played games with recoil.
Ramirez said:I didn't want Shadowrun: Halo Edition...:|
Chinner said:reticule bloom owns.
that is all.
oh look babby kylej making a sarastic responce when someone challenges gaf hive mind.kylej said:Yeah people who play sci-fi alien games aren't the same people who play military games with ghillie suits and realistic recoil. You figured it out.
StUnNeR H2K said:More like the entire planet... not just the sky.
bad joke... i know
You haven't added anything constructive to the conversation. You're just throwing out drive-by opinions without saying anything about them. Shut up you duck.Chinner said:oh look babby kylej making a sarastic responce when someone challenges gaf hive mind.
and even then makes a strawman argument, lol!
No, although I'll agree it's really hampered the ability of individual players to go clutch with multikills, etc.Tokubetsu said:Am I the only one who likes the game (for the most part) the way it is right now?
Shake Appeal said:No, although I'll agree it's really hampered the ability of individual players to go clutch with multikills, etc.
Safe Bet said:Getting rid of shit like THIS will go alot further.
[IMGhttp://i193.photobucket.com/albums/z141/Safe_Bet/halo3_111033674_Medium.jpg/IMG]
No..
He didn't die.
Yes...
He won the game.
Tokubetsu said:Am I the only one who likes the game (for the most part) the way it is right now?
Kholdstare said:Just because the game has bloom does not mean it's still anything like Shadowrun. I'm just saying you won't see many people crouching all the time in a pistol fight because it removes your ability to dodge grenades and gunfire. The only time you will see it is at long range or when someone has the upper hand at the end of a long corridor.
It doesn't slow things down. If anything, the increased accuracy could make the game faster because it will mean more damage is being done everywhere.
Chinner said:oh look babby kylej making a sarastic responce when someone challenges gaf hive mind.
and even then makes a strawman argument, lol!
kylej said:Yeah people who play sci-fi alien games aren't the same people who play military games with ghillie suits and realistic recoil. You figured it out.
:lolPseudoKirby said:Reminds me of this
this is true, I shall bullet point my remarks!backflip10019 said:You haven't added anything constructive to the conversation. You're just throwing out drive-by opinions without saying anything about them. Shut up you duck.
Tashi0106 said:Crouching won't be worth it, only at long range when someone doesn't see you.
You are a duck! How are you even typing.Chinner said:this is true, I shall bullet point my remarks!
- Rectile bloom requires timing, but is still quite forgiving towards players
- Many players have complained about the skill range in Halo being frequently diminished in each sequel; rectile bloom adds a layer of skill.
- Despite rectile bloom being introduced, I have not seen an increase of players slowing down/stopping and because the system is so forgiving players are not hugely punished for moving.
- crouching has benefit/loss system to it; do you stay still and get improved aiming, but become a stationary target and increase the chance of being seen or do you keep moving and have slightly harsher recoil?
Hunt and peck.Sai-kun said:You are a duck! How are you even typing.
BladedExpert said:It's because I made everyone look so super awesome in the Montage. Kids are now seeing it on Waypoint and sending FR's to random people in there :lol
Thats whats happening in my head anyway
Tokubetsu said:Am I the only one who likes the game (for the most part) the way it is right now?
I believe Sage and a few other Bungie employees are in fact from FASA. I think they discussed it a bit in a podcast?PseudoKirby said:its not because it has bloom that it feels like shadowrun, have you played shadowrun? Reach has an uncanny shadowrun feel, possibly because of the sprint, and the jetpacks
I honestly wonder if some employees of FASA had moved over to bungie, or maybe all of FASA was merged into a bungie subgroup, while the rest of bungie have been making this Activision game..
Zeouterlimits said:Queen of HaloGAF.Drama
<3
backflip10019 said:I fucking HATE how sometimes you just can't make the jump onto the ledge in the middle circle on Powerhouse. WHY CAN'T I MAKE THAT JUMP SOMETIMES?!?!?
Sage definitely is. Not sure who, if anyone else is.JohnIIVII said:I believe Sage and a few other Bungie employees are in fact from FASA. I think they discussed it a bit in a podcast?
All of this is cold truth.Tashi0106 said:Nah it needs pistol secondary and all other weapons to be removed from the map besides rockets. Get rid of that hammer!
And the DMR doesn't suck at all.
If this is true...just wow. I love Shadowrun but get that junk out of my Halo. I'm going to get myself a pair of scissors and go beard hunting brb.urk said:Crouching will increase your accuracy.![]()
Indeed. Don't think I've had a time yet where I feel like I got killed because of bullshit with the game. The reticule bloom doesn't bother me at all. I'm a Shadowrun veteran, so that might be why. But I think it adds something new to the game. The Halo gameplay needed to evolve. It's certainly more "Halo" than the class-based game that it was rumored to be originally.StUnNeR H2K said:I've been pleased with it in it's current state, and much more fun playing it then I ever did Halo 3. I'm sure Bungie will change some of it to improve balance and issues, but if this was release... I would be very satisfied.
Indeed, Friday night can't come soon enough.Domino Theory said:Can't wait for Invasion so we can finally try out Reach's vehicles and I get mah Operator Loadout.
Voltron64 said:If this is true...just wow. I love Shadowrun but get that junk out of my Halo. I'm going to get myself a pair of scissors and go beard hunting brb.
I'm shaving in the morning, honest (I have a job interview). Stay the fuck away from me with those!Voltron64 said:If this is true...just wow. I love Shadowrun but get that junk out of my Halo. I'm going to get myself a pair of scissors and go beard hunting brb.
Shake Appeal said:Can we get a confirmation on crouching improving your accuracy that isn't just a pithy smurk?
Ramirez said:Slayer Pro needs Pistol secondary, and pretty much every other weapon removed from the map aside from Rockets/Snipers. Swordbase is infuriating when the other team gets Shotgun and Sword and camps the top, ugh.
Shake Appeal said:Can we get a confirmation on crouching improving your accuracy that isn't just a pithy smurk?
This is what is happening. ODST was similiar.Tokubetsu said:I just feel like the HaloGaf Super Awesome Exclusive Club are freaking out simply because it's not Halo 3 and every time someone brings up an argument they shoot it down because they weren't playing with them for 2 years and don't know maaaaaaaan.
Domino Theory said:So would it fair to assume that these are some universal changes people want to happen? (Gameplay changes listed only):
I really agree with most of that list. Though, I'd include the sword under the "no sprinting" rule.Domino Theory said:So would it fair to assume that these are some universal changes people want to happen? (Gameplay changes listed only):
- Slightly increase movement speed
- Slightly increase jump heights
- Restrict Jetpack to certain maps (ex: SwordBase, yes. Powerhouse, no.)
- Decrease Focus Rifle's ammo
- Decrease Rocket's splash damage
- No sprinting allowed with the Hammer (not sure about the Sword, though)
- Nerf grenade damage, but not its radius
- More solid reticules (aka make it easier to see them)
- Consistent and more forgiving reticule bloom (ex: if I fire this fast, the reticule will ALWAYS bloom the same way. Also, if an opponent and I are using the pistol at the same distance, he shouldn't be able to land his shots if he's spamming and I'm timing my shots. The reticule needs to be so consistent that we could almost memorize how big it'll get if we shoot this fast or this slow)
- Reduce shield beeping warning sound to when shields are actually low. I don't want to hear the warning beep come when I've only been shot with one bullet.
- Add a delay to meleeing when coming out of a sprint just like the weapon shooting delay is added when coming out of a sprint (your character automatically re-equips his weapon when coming off a sprint)
I hope Sage takes these changes to heart. I understand what he's trying to do with the sandbox of Halo: Reach, but there are things that can be improved on, changed or removed. Bungie always says they have to cut or change one thing to make the other one work even better whether it's a gameplay thing or a vehicle or a weapon or a feature so Sage, it's okay for you to do the same!