LocoMrPollock said:Wow, shitty graphics. 25fps, no AA or even AF.
PC gaming has ruined me.
darthbob said:ITT: Alternate opinions = trolling
Looks like trolling to me.
LocoMrPollock said:Wow, shitty graphics. 25fps, no AA or even AF.
PC gaming has ruined me.
darthbob said:ITT: Alternate opinions = trolling
Doodis said:Yeah, pretty sure that Shiska (or Urk, can't remember) said that a single grenade won't kill you if you're fully shielded.
ManCannon said:That said, our testing in the latest 'main' branch build just now had different results.
ManCannon said:If you have full health and full shields, a single 'nade will NOT kill you. However, if some of your health is already depleted (regardless of shield strength), that's a different story.
Urk's extensive Beta testing showed that it actually takes 3 grenades to kill a player when you start with full health/shield and let your shields recharge between nades.
That said, our testing in the latest 'main' branch build just now had different results.
I can only hope that "different" equates to something a bit more enjoyable:lol I love the Reach beta don't get me wrong, but I haven't enjoyed the grenades as they are in the beta state. Grenade spam ruins quite a few matches.ManCannon said:If you have full health and full shields, a single 'nade will NOT kill you. However, if some of your health is already depleted (regardless of shield strength), that's a different story.
Urk's extensive Beta testing showed that it actually takes 3 grenades to kill a player when you start with full health/shield and let your shields recharge between nades.
That said, our testing in the latest 'main' branch build just now had different results.
Yeah but that's not what happens in Arena, unless you enter as a part of 4 which you can't always do. Lots of people enter Arena on their own, and they don't communicate AT ALL so having no radar sucks balls.Trickster said:The reason for lack of radar in slayer pro is that the "pro" people communicate constanly and call out to their teammates whenever they see an enemy. Making it very hard for people to sneak up behind them.
Try to check some mlg footage to see what I mean![]()
Striker said:Bungie listens and does what, make it Halo 3.5?
-PXG- said:Me, but not all the time. No need to have two head shot weapons. One accurate (head shots), one pray-n-spray (body shots). Balance each other out![]()
BenzMoney said:Yes, because wanting the game to feel like part of the Halo series makes it "Halo 3.5", right? Give me a break.
The majority of people you hear complaining about Reach are doing so because they love the Halo series, and are true fans of the game. These are the people that keep coming back to Halo and they want to continue to do so with Reach. That isn't to say they can't make adjustments and tweaks - even significant ones. It's just that the game should still feel like Halo.
I see 'Hero'!bobs99 ... said:Either way Mid7night over on HBO poked around on Bnet and found a bunch of the medal images and stuff:
http://carnage.bungie.org/haloforum/halo.forum.pl?read=983174
Teknoman said:Glad i'm one of the guys that tries to communicate, especially in random team matches. The problem is, there are quite a few people in beta now without headsets...
Your little rant is still ridiculous.BenzMoney said:Yes, because wanting the game to feel like part of the Halo series makes it "Halo 3.5", right? Give me a break.
The majority of people you hear complaining about Reach are doing so because they love the Halo series, and are true fans of the game. These are the people that keep coming back to Halo and they want to continue to do so with Reach. That isn't to say they can't make adjustments and tweaks - even significant ones. It's just that the game should still feel like Halo.
Teknoman said:Glad i'm one of the guys that tries to communicate, especially in random team matches. The problem is, there are quite a few people in beta now without headsets...
Got friday off. Ready to play into the night.ManCannon said:FYI - Current plans indicate that Invasion will be rolled out late morning tomorrow - roughly 11AM-ish PDT, give or take. Plan accordingly.![]()
SpacLock said:"haters gonna hate!"
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Dani said:Is it just me or are assist a bit wonky? I've put shots into players and watched teammates take them down and I receive no assist medal and it doesn't show up in the post game stats page.
Anyone else find the assists hit or miss?
Son of Godzilla said:Your little rant is still ridiculous.
Genesis Knight said:Who here actually switches out the pistol for a DMR?
BenzMoney said:Yes, because wanting the game to feel like part of the Halo series makes it "Halo 3.5", right? Give me a break.
The majority of people you hear complaining about Reach are doing so because they love the Halo series, and are true fans of the game. These are the people that keep coming back to Halo and they want to continue to do so with Reach. That isn't to say they can't make adjustments and tweaks - even significant ones. It's just that the game should still feel like Halo.
bobs99 ... said:My thoughts exactly, I have been playing Halo for the last 10 years, not a more grounded game, so why would I want a more grounded game now?
Either way Mid7night over on HBO poked around on Bnet and found a bunch of the medal images and stuff:
http://carnage.bungie.org/haloforum/halo.forum.pl?read=983174
There are some interesting things in there, including (multiplayer medal spoiler?)a medal for killing with flame weapons.
I try to communicate as well, but unfortunately I'm not finding myself to be that helpful as I have no idea what to call the areas of the map yet.Teknoman said:Glad i'm one of the guys that tries to communicate, especially in random team matches. The problem is, there are quite a few people in beta now without headsets...
Dr. Zoidberg said:I've been a Halo fan since the beginning and while Reach feels a bit different it only took me a few games to adapt and get over that initial distate. It certainly still feels, looks, and sounds like a Halo game to me. I like all the changes, the game needed to change for the next version. I never even noticed the jumping difference until I read about it here. That said, I hope they tweak the game to be the best it can be and so that some of you will be happy as long as the game still feels different.
It's hard for me to understand the guys that say they love playing H3 but have no fun playing this. It's not THAT different. I can only assume these people put massive amounts of hours into H3 multi. So much so that any tiny difference is noticed. All the guys that want <Reach Characteristic X> to be just like Halo 3's can just go play Halo 3. They're not taking it away.
Mizzou Gaming said:I can see where you and every other longtime HALO fan are coming from and I completely respect what you are saying, but there are also a lot of longtime HALO fans that may have drifted away from the HALO 3 gameplay that have been brought back with the changes made in REACH. This is where I and many others fit in and it can be frustrating from our perspective as well.
Dr. Zoidberg said:It's hard for me to understand the guys that say they love playing H3 but have no fun playing this. It's not THAT different. I can only assume these people put massive amounts of hours into H3 multi. So much so that any tiny difference is noticed and amplified. All the guys that want <Reach Characteristic X> to be just like Halo 3's can just go play Halo 3. They're not taking it away.
bobs99 ... said:The fact is, people arent dissapointed that Reach is different. I havent seen a single complaint about AA's and that is probably the biggest difference they could have made, people are complaining about things that make the gameplay feel less fun to them.
Can you list what changes you want, exactly?BenzMoney said:Yes, because wanting the game to feel like part of the Halo series makes it "Halo 3.5", right? Give me a break.
The majority of people you hear complaining about Reach are doing so because they love the Halo series, and are true fans of the game. These are the people that keep coming back to Halo and they want to continue to do so with Reach. That isn't to say they can't make adjustments and tweaks - even significant ones. It's just that the game should still feel like Halo.
We don't need spacey jumps for it to be Halo. Fans go through these stages every game alteration. From Halo CE to Halo 2. From Halo 2 to Halo 3, and from there, the current stage is set.bobs99 ... said:Stop being so hyperbolic, no one is asking for Halo 3.5 and Reach is clearly a huge step up. They have however changed some core Halo mechanics which people loved in Halo 3 though, mechanics people played Halo 3 for.
If this was Bungies new I.P. then people wouldnt mind, but considering its a Halo game removing movement, floaty jumping and the like is a little annoying.
Complains no longer able to out manuever people yet AA far too powerful. DMR should be 4 shot because it's impossible to kill but it's also impossible to dodge needler. Complains Sword/Shotgun + Sprint are as imba as the obviously overlooked hammer sprint. It's silly.bobs99 ... said:Why so? It resonated well with me, and a lot of other people have been making the similar points, his opinion is pretty valid.
Striker said:We don't need spacey jumps for it to be Halo. Fans go through these stages every game alteration. From Halo CE to Halo 2. From Halo 2 to Halo 3, and from there, the current stage is set.
Mizzou Gaming said:I can see where you and every other longtime HALO fan are coming from and I completely respect what you are saying, but there are also a lot of longtime HALO fans that may have drifted away from the HALO 3 gameplay that have been brought back with the changes made in REACH. This is where I and many others fit in and it can be frustrating from our perspective as well.
Genesis Knight said:Maybe I'm doing this wrong but my style never uses the AR or DMR. I only use the pistol or power weapons. My reasoning is that a pistol can beat the AR even at close range, and that mobility can usually negate the DMR>Pistol range advantage. Am I wrong?
KevinRo said:All that aside, the Armor Lock is gay. Fix dat shit Bungie.
Raide said:Yeah, I want to explode in fire, Dragonball style. Or maybe AL in various cool poses. e.g Hip Thrusting, Flicking the Bird, Riding invisible bikes etc.
bobs99 ... said:You know what, I wish there was a Armour Ability which turned you into Super Sonic (from Sonic the Hedghog) which gave you invincibility, Sprint level movement as standard and allowed you to kill enemies simply by running into them.
Make it happen Bungie!
ACE 1991 said:A friend was telling me that the DMR not only gets less accurate the faster you fire it (this much I'm obviously aware of) but less damage per bullet as well. Is this true?
dslgunstar said:I dont know about anybody else, but I can hammer the trigger as fast as possible and take shields down in four shots every time. Once the shields pop, if the reticule isnt PERFECTLY small, then it will take another four shots to kill the guy.
11 AM PDT, a bird migrates yearly, incredible.Hey You said:When Invasion drops tomorrow, I'm assuming if a Elite tries to use a AA while carrying the data core, they will drop it.
bobs99 ... said:The fact is, people arent dissapointed that Reach is different. I havent seen a single complaint about AA's and that is probably the biggest difference they could have made, people are complaining about things that make the gameplay feel less fun to them.
I have always made the point to say that I think Bungie are doing the right thing with theyre changes, while I may not like them personally hundreds do.
ACE 1991 said:Yeah I've noticed this too... I have no problem taking down there shields with the DMR, but after that I can't seem to kill dudes fast enough.
Raide said:New game mode right there! Human skittles. Headhunter game where you have to Sprint into people to make them drop their skulls, Sonic hit style.
Mizzou Gaming said:So is there a way for BUNGIE to go ahead with these changes without totally alienating the longtime HALO fans that don't like the overall changes we are seeing in REACH?