dilatedmuscle said:I LOVE the pistol.... anyone else love it? WELL TOO BAD! SHE'S MINE, ALL MINE!
*stealth assassinates, steals Pistol*
dilatedmuscle said:I LOVE the pistol.... anyone else love it? WELL TOO BAD! SHE'S MINE, ALL MINE!
Pandoracell said:Anybody else bothered somewhat by the art design? I couldn't tell you which map is which, to me they're all "the gray and brown one". They all need a dash of personality, and color.
I know i'm not going to get either :/
I feared this. After popping in Halo 2 for the last time recently I couldn't get over how quiet the games were. Not immersive at all. I remember 3 being the same way. I know we love MW2 talk here so let me say I want to hear and talk to my entire team without pressing any damn buttons.Mr. B Natural said:Well, played the game last night. Gotta say that I haven't played an fps this unentertaining in a long time. First fps I've played in a while where I can have a full audible, coherent conversation with my girlfriend while playing. It's that dull and not immersive.
Pandoracell said:Anybody else bothered somewhat by the art design? I couldn't tell you which map is which, to me they're all "the gray and brown one". They all need a dash of personality, and color.
I know i'm not going to get either :/
Pandoracell said:Anybody else bothered somewhat by the art design? I couldn't tell you which map is which, to me they're all "the gray and brown one". They all need a dash of personality, and color.
I know i'm not going to get either :/
I don't care what stage of development it's in, quitters ruin games. 3 vs. 4 in an Objective game type is basically a guaranteed loss or tie for the 3 man team. Hopefully all these filed "Quit Early" complaints will keep me away from a chunk of them.Wizpig said:...... in a fucking BETA?
GhaleonEB said:In Stockpile, if I'm on the red team it is a a blue waypoint marker that tells me to take my (currently) red flag to the red stockpile. So when the stockpile is out of view, the red team has to follow a blue way point. Remember the Giant Bomb video when the guy kept taking the flag to the wrong place? That's why. When it comes to the way points, it's opposite day. Why?
That's what I'm saying.NameGenerated said:I don't care what stage of development it's in, quitters ruin games. 3 vs. 4 in an Objective game type is basically a guaranteed loss or tie for the 3 man team. Hopefully all these filed "Quit Early" complaints will keep me away from a chunk of them.
I wish they would.Wizpig said:That's what I'm saying.
They are QUITTING in a fucking BETA? can it get any worse/sad than this? ban those guys.
Definity said:http://kotaku.com/5528028/get-your-halo-reach-codes-here
Prolly to late but posting it anyway
EDIT:
Well that lasted about .2 seconds
Diablohead said:Any UK or euro player currently feel that we keep getting american hosts? In so many games and the swat game I just played there is an obvious delay between landing the killing shot and seeing them die, like the ping is 200ms or something high.
Why oh WHY can't us euro brothers be grouped together? maybe the beta is lacking users currently but as others have said in this thread, that green ping bar is a lie, full green = 200ms is how it feels currently.
This is probably why I feel like i'm not getting kills with the needle rifle or losing firefights with others, I have shitty fucking ping.
Been using that since the moment I started the beta, I can feel and see shots having delays, sometimes better then others though. The recorded videos show it also, it's like the enemy is always one shot ahead of youRaide said:Change your Matchmaking settings to prefer Faster connections. I expect there to be more settings added but from the recent ViDoc, I got the impression that the MM would link people closer together. This might work better once all the ODST owners join in.
Just because we beat you :lolZomo said:Alright, hate it. Cancelling my pre-order![]()
Nah seriously it's not that at all. I really just don't like how most of the guns feel. Plus the spawns.Willeth said:Just because we beat you :lol
Diablohead said:Been using that since the moment I started the beta, I can feel and see shots having delays, sometimes better then others though. The recorded videos show it also, it's like the enemy is always one shot ahead of you
Please bungie make the matchmaking really heavily force region in searches if it's not already.
Zomo said:Nah seriously it's not that at all. I really just don't like how most of the guns feel. Plus the spawns.
Okay maybe I'm being a bit dramatic ... :lol I'll leave my pre order and see how things go.Littleberu said:Yeah, that couldn't change from a beta to release.
I, like Littleberu definetely don't feel the same way.Pandoracell said:Anybody else bothered somewhat by the art design? I couldn't tell you which map is which, to me they're all "the gray and brown one". They all need a dash of personality, and color.
Speaking of which, can someone with render minutes rip "Super Awesome Spawns" out of my file share...Zomo said:Nah seriously it's not that at all. I really just don't like how most of the guns feel. Plus the spawns.
wwm0nkey said:Now that we have played covie slayer. Would any of you mind if they put other races in the game as well? After playing as elites I think as long as its playlist seperated, they should add more. I sans see some jackel can ODST matches :lol
There's only one outdoor map available right now.Pandoracell said:Maybe I was exagerating about the art design, i'll just bow out now :lol just not a fan of the overall more realistic look I guess. Everything just seems to mesh together to me on the outdoor maps, I don't know. But i'm really enjoying the beta, so whatever.
Or you could take another leaf from CoD and allow you to pick your next loadout from the pause menu.squidhands said:Oh yeah, one of my concerns at the moment is stemming from the loadouts. Spawn time goes way too fast to be able to choose a loadout and then a spawn location. They should change the d-pad to left/right for spawning locations and up/down for loadout. I could get that all done in 3 seconds.![]()
wwm0nkey said:Now that we have played covie slayer. Would any of you mind if they put other races in the game as well? After playing as elites I think as long as its playlist seperated, they should add more. I sans see some jackel can ODST matches :lol
Diablohead said:Any UK or euro player currently feel that we keep getting american hosts? In so many games and the swat game I just played there is an obvious delay between landing the killing shot and seeing them die, like the ping is 200ms or something high.
Why oh WHY can't us euro brothers be grouped together? maybe the beta is lacking users currently but as others have said in this thread, that green ping bar is a lie, full green = 200ms is how it feels currently.
This is probably why I feel like i'm not getting kills with the needle rifle or losing firefights with others, I have shitty fucking ping.
I personally want to see a co-op game type involving two player playing as hunters and everyone else hunting them. Oh also guys when you pick up an objective I see a second AA slot, so we might see objective based AA'sRaide said:I would so love Grunts playable. Like playing Odd-job in Goldeneye. :lol
urk said:There's only one outdoor map available right now.
Pandoracell said:Right, but i'm getting the same vibe from pictures of Overlook and Boneyard. It's nothing that ruins the game of course, and it seems it's just me, so all is well!
It's an option for Covy Slayer.Pandoracell said:There is a gamemode where you can start with a needler rifle, correct?
Same, where the hell is this information coming from. This game is just as good as Halo 2 competitively from my experience and I have high hopes for competitive gametypes (MLG). Halo 3 is in the past, this game feels so much faster.LunaticPuma said:Not true. I'm a die hard Halo fan and absolutely love it.
Shake Appeal said:Speaking of which, can someone with render minutes rip "Super Awesome Spawns" out of my file share...
http://www.bungie.net/stats/reach/fileshare.aspx?player=Shake Appeal&fc=2
...because I think I need people to see this.
HixxSAFC said:Nope, if anything I've been surprised at how smooth it all is, especially coming from MW2.
REV 09 said:Powerhouse is similar to High Ground, but so far, not as good looking or playing. Sword Base is more like a Construct type map, but it honestly plays very well. There aren't camping spots in Sword Base that Halo 3 variants like Construct had. The map seems to flow better and is great for objective games. Sword Base is probably the better of the 2 so far.