Fixed for supreme sex.CozMick said:Halo 2 "remake" map pack?
Every map from Halo 2 in one $9.99 bundle..........one can dream.
Fixed for supreme sex.CozMick said:Halo 2 "remake" map pack?
Every map from Halo 2 in one $9.99 bundle..........one can dream.
Striker said:CozMick said:Halo PC "remake" map pack?
Every map from Halo PC in one $9.99 bundle..........one can dream.
Fixed for supreme sex.
He also only plays the Spartan round of Invasion then puts down his controller.Ajemsuhgao said:Wait, what? So does Dax strictly play Firefight and Campaign in Reach, then?
Ah, Good times.Dani said:Here's a clip of last night's teleporter "action" against the Pro's. Haven't got Bungie Pro or render minutes though at the moment.
*rampant gunfire*Dani said:Here's a clip of last night's teleporter "action" against the Pro's. Haven't got Bungie Pro or render minutes though at the moment.
Don't worry about it, my connection was like that the last couple days, seems to be fine now.xxjuicesxx said:Fuck, got disconnected in game twice now. Internet is fine but it won't let me stay in a game what the what. Sorry for that.
GhaleonEB said:*rampant gunfire*
*armor lock*
*silence as everyone wait for armor locker*
*rampant gunfire as he comes out of armor lock*
Good stuff.
GhaleonEB said:Weak Weekly, alas. Was hoping for something unique again.
This got a bigger chuckle out of me than it should have.Tashi0106 said:Awesome weekly, I'll get that in MLG for sure.
Gui_PT said:That's Halo: Reach for ya.
Edit:
Shootin' and Lootin' - 1000cR
Kill 100 enemies in any game mode in Reach.
A Satisfied Thirst - 1000cR
Kill 100 Grunts in Firefight Matchmaking.
Triple Thrill - 2000cR
Earn any 3 Sprees in a multiplayer Matchmaking game.
Not as Clusmy or Random... - 1000cR
Earn 5 kills with precision weapons in a multiplayer Matchmaking game.
And the Weekly
Camp Froman, Indeed - 11000cR
Earn 500 kills with Precision weapons in multiplayer Matchmaking.
Swat week
Why are you posting this? WHY! I've two books to read right now(Cryptum and a biography about Albert Einstein). I chose the biography but now I want to start Cryptum. ARGH!Major Williams said:I finally finished Halo:Cryptum, had some time to kill on plane rides.
Non-spoiler review:
The end of the book is simply phenomenal. There are a lot of sentences that give SO much information while simultaneously going about the plot that it gets hard to keep up. I'm definitely going to read it again though. I am amazed at the level of detail, and this book alone has revitalized my thirst for Halo lore. I am usually very skeptical, and when I had heard of the book's release, I thought to myself, "what on earth could be so interesting about the forerunners and their plight? 343 has a long way to go to impress me with more Halo stuff."
I stand corrected in my criticism. Simply a great read, and full of life and vitality that the Halo franchise needed IMO. I would give the book 9/10, simply because the author's style and pacing takes some getting used to in the beginning.
I posted my questions and SPOILERIFIC thoughts on the ending of the book in the OT here: http://www.neogaf.com/forum/showpost.php?p=25825963&postcount=158
Haha, I've seen a bit of his Episode I review. It was fucking hilarious.Gui_PT said:Here's what I was talking about earlier today Barrow:
http://www.redlettermedia.com/
I know the reviews are long, but at least check out the Star Wars ones. Pure gold.
They already are.Keikoku said:Which weapons are precision exactly ?
Also, when are the DLC map going to be included in the regular playlists ?
Dax01 said:They already are.
DMR, Needle Rifle, Sniper Rifle.Keikoku said:Which weapons are precision exactly ?
Also, when are the DLC map going to be included in the regular playlists ?
Keikoku said:Really ? I never had one on rumble pit or team slayer. But hey I only played the game for something like 5 hours since I have the DLC. Thanks for the info anyway.
Hypertrooper said:Why are you posting this? WHY! I've two books to read right now(Cryptum and a biography about Albert Einstein). I chose the biography but now I want to start Cryptum. ARGH!
That pic could go either way, just sayin'...lybertyboy said:
You can play them if everyone in the lobby have the maps.Keikoku said:Really ? I never had one on rumble pit or team slayer. But hey I only played the game for something like 5 hours since I have the DLC. Thanks for the info anyway.
Barrow Roll said:Haha, I've seen a bit of his Episode I review. It was fucking hilarious.
I'll watch them if you go online and play a few games.Gui_PT said:Well watch the other ones, foo'.
Actually, everyone here should watch them. They're really good reviews.
Aye, I haven't even seen all of TNG Star Trek movies and they were hilarious. I thought his (new) Star Trek review was spot-on.Gui_PT said:Well watch the other ones, foo'.
Actually, everyone here should watch them. They're really good reviews.
Wow, it is shocking how many good maps there are out there... And how FEW have been implemented into MM. It has been long enough now, there is no excuse for only two (?) community maps being fully injected into MM.Silly.Mikey said:This is worth checking out. New MLG maps. Pretty nice too:
http://www.majorleaguegaming.com/ne...trio-of-maps-by-deathstarsog-and-unoverrated/
Silly.Mikey said:This is worth checking out. New MLG maps. Pretty nice too:
http://www.majorleaguegaming.com/ne...trio-of-maps-by-deathstarsog-and-unoverrated/
Devin Olsen said:Wow, it is shocking how many good maps there are out there... And how FEW have been implemented into MM. It has been long enough now, there is no excuse for only two (?) community maps being fully injected into MM.
Dani said:There's 14 community maps going live tomorrow in the community hopper. Winners from the Forgetacular competition and more. Next month will see more plus a few from the Community Cartographers if all goes well. The community hopper is a testbed for these maps before they go into proper matchmaking. Maps that will go into MM proper need to be good and popular, so data from the community hopper and other feedback sources will be used to gauge if players like them.
There are two HaloGAF folks with maps going up maybe next month or the next.
It's taken a while to set up due the Forgetacular competition, but the wheels are in motion. MLG and Griffball will automatically update their own playlists with community maps as they see fit while Bungie is being very pro-active in their regard.
Bungie are well ahead of the curve compared with Halo 3's community maps and you'll be tasting the fruits shortly, if you haven't already. =)
Dani said:There's 14 community maps going live tomorrow in the community hopper. Winners from the Forgetacular competition and more. Next month will see more plus a few from the Community Cartographers if all goes well. The community hopper is a testbed for these maps before they go into proper matchmaking. Maps that will go into MM proper need to be good and popular, so data from the community hopper and other feedback sources will be used to gauge if players like them.
There are two HaloGAF folks with maps going up maybe next month or the next.
It's taken a while to set up due the Forgetacular competition, but the wheels are in motion. MLG and Griffball will automatically update their own playlists with community maps as they see fit while Bungie is being very pro-active in their regard.
Bungie are well ahead of the curve compared with Halo 3's community maps and you'll be tasting the fruits shortly, if you haven't already. =)
General feedback but nothing specific to kick back to you. Reception has been positive.Sikamikanico said:Any feedback on Kingdom yet?
Private, invite-only. That's the group that Bungie has put together comprising some representatives from several communities around the web to help funnel maps to them for consideration in matchmaking. There are generally two reps from each group, from communities like Forge Hub, HBO, and GAF; Dani and I are representing GAF.Raide said:Is the COMMUNITY CARTOGRAPHERS group on Bungie.net a private thing or can any Forger join?
GhaleonEB said:General feedback but nothing specific to kick back to you. Reception has been positive.
Post the link to the map here or in the ForgeGAF thread, and it will get tested in either or both custom sessions each Saturday. Dani and I post what we can for each map, and others do as well. The ForgeGAF guys have been rocking it. We try to queue up maps that get posted over the course of the week for customs each Saturday, and play them as time, party size and willingness allows (last week everyone got sick of Forge World maps early on, though we toggled back to them anyways).Raide said:Edit: Thanks
Just wondering who I should pester to get some feedback. I tweaked Trapped v2 again, mainly due to feedback from ForgeGAF. Wondering if I can get a bit more so I can actually put the map to rest.
GhaleonEB said:Post the link to the map here or in the ForgeGAF thread, and it will get tested in either or both custom sessions each Saturday. The ForgeGAF guys have a good flow of feedback going and Dani and I post what we can from each as well. We try to queue up maps that get posted over the course of the week for customs each Saturday, and play them as time, party size and willingness allows (last week everyone got sick of Forge World maps early on, though we toggled back to them anyways).
Typical Bungle, stupid and awful.squidhands said:I really couldn't care less about Rocket Race, but to remove it completely from matchmaking is a huge slap in the face to the fans who absolutely love the gametype.
Even though with the void created by changing multi team to 4 teams of 3 on could argue that a Rocket Race playlist is almost definitely upon us?Pete Rock said:Typical Bungle, stupid and awful.
Typical bitter internet post.Pete Rock said:Typical Bungle, stupid and awful.
Pete Rock said:Typical Bungle, stupid and awful.
From the Optimatch thread.Ninja on Fire said:One of the main reasons we wanted to change it is so we can start evaluating 4way symmetrical community maps and new gametypes for 4 teams.
The current configuration of 6 teams is too problematic in both objective setups and spawning. Yes, it's chaotic and fun, but 4 teams of 3 accomplishes that with the added potential for new gametypes.
...
We've been discussing this change internally for quite a while. Aside from Rocket Race needing teams of 2, there was no compelling argument for keeping 6 teams of 2. With the potential for Rocket Hog Race the last consideration for 6 teams of 2 died.
The 4 teams of 3 configuration is much more flexible and allows us to explore 4way symmetrical options while keeping the total player count the same.
...
I'm going to be looking for awesome 4way maps soon. They will need to perform adequately in 4way split though, which means they might not be as pretty as some of the more complex and ornate maps out there.