wwm0nkey said:Its really nice to see the initial "im kind of meh on 343i" turn into "I LOVE 343i now"
Seriously though 343 looks like they will be doing great things
More info than a usual Bungie weekly update lol
Great username. Awesome, even.Account Attempt #4 said:*Stands and applauds* Domino for President!! I swear after reading this, my morale is on fire and am so hyped for what's to come.
It's really good. While I was reading it, I didn't feel like I was reading a novel based on a video game series (while the others are all good, I can never shake that feeling). Cryptum just gave me a Ringworld vibe like you wouldn't believe.wwm0nkey said:I still need to pick up a copy of Cryptum, love the Halo book series.
Frankie, you magnificent beast. I even gave you 130.Domino Theory said:"You gave us $60. That wasn't a charity. We owe all of you." To think that someone like that is part of upper management and has a lot of say in the franchise's future!
I do too. Heck, I still need to read Contact Harvest and Cole Protocol...wwm0nkey said:I still need to pick up a copy of Cryptum, love the Halo book series.
Same here regarding Cryptum.wwm0nkey said:I still need to pick up a copy of Cryptum, love the Halo book series.
Ok now that was just great. Frankie you are officially awesome!Domino Theory said:343 Industries loves the Halo community so much and I was a witness of that. Ellis even said to me last night that there's no reason why more community folks such as myself should be barred from these types of events. "The press isn't the only group of people that matter, the community is just as important." His words. I mean, think about it, a small handful of people who are left playing Halo Wars lash out at 343i for 'considering' removing the Halo Wars stat tracking and what happens the next day after the backlash? They announce that they're not dong. Just like that.
Then we have things like their recent Reach stat tracking page going up. Also, I'd say that 80% of the content that keeps Halo Waypoint going is community-created content with the other 20% being motion comics and other content that 343i employees create themselves.
They know what they're doing and they're doing it fantastically.
I love 343 Industries (especially Ellis) for letting me enjoy this wonderful event and for considering allowing more community folks into these events in the future, for treating me so well while I was there, for giving me hope for Reach's future and Halo's future (that I'm passing on to you all because you all deserve to be just as happy as I am right now) and for really caring. Frank said at one point to me "You gave us $60. That wasn't a charity. We owe all of you." To think that someone like that is part of upper management and has a lot of say in the franchise's future!
Halogaf post of the year so far, holy shit. :_)Domino Theory said:I noticed that there were a bunch of copies of Halo: Cryptum on each side of the TVs and asked Ellis about it and he told me that anyone who plays the Defiant Map Pack gets a free copy. As I was saying goodbye to him at the end of the night, I went to grab one, but he stopped me and handed me 4, haha. So I'll have 4 copies to give away (still haven't figured out how, just yet). I'm going to be getting my own copy, too, mine's just being sent around 343i courtesy of Ellis to have it autographed, including Greg Bear's.
Shishka - He's not touching matchmaking like Frank stated, but I knew people would assume he'd be doing that. He's a designer at 343i. I don't know his specific role, but Ellis and Frank told me he did actual design development on the Defiant Map Pack so you can put two and two together to figure out what he's doing. And considering how awesome the Defiant Map Pack is, I have faith in his work. He has experience to back it up, too, with his work on Left 4 Dead and Age of Booty.
343 Industries - They moved into Bungie's old building last month which I think is awesome because I liked the look and internal atmosphere of Bungie's old building from everything I saw from all the Halo 3 ViDocs and Behind the Scenes footage that was released for Halo 3. Also, the building's address starts with '434' so it's a match made in heaven. Kind of funny to think Frank is literally right back where he started just with a different title. Frank told me they're filled up in the building so it's a safe guess to think that they're 100+ people strong. I believe Bungie hit 150ish people in the old building when they knew they needed to move because they were all filled up. Good for 343i that they have their own building and are strong in terms of employees.
Now, another great thing that took place that night were the extensive and thought provoking conversations I had with Ellis and Frank. It truly was something else. Towards the end of my heavy playtime with the Defiant Map Pack, Ellis was really curious to know what I thought of the maps and that's when I chose to let him know how I really felt about both the maps, but Halo: Reach as a whole. I told him straight up that as much as I love the Defiant Map Pack, Halo: Reach's core mechanics (or specifically, 'the big 3' [Armor Lock, Bloom and Melee change] are what I referred to when talking to both Ellis and Frank]) and how the big 3 are preventing me from loving the Defiant Map Pack and any other map in Halo: Reach exponentially more than I do if these elements were gone.
I'm not going to go into specifics of what Ellis and Frank's responses were in fear out of putting words in their mouths that they never said, but what I CLEARLY and EXPLICITLY got from both of them was, well....
I'll leave you with this quote that I will never forgot from Ellis:
"We are 343 Industries. We do everything for the community. We are listening, trust me, please. We. are. listening. Support means more to us than just worrying about playlists and new maps." At this point he was having a huge grin on his face and when I continued to grill him on the big 3, he said "Don't worry, Domino. I would not be having this huge grin on my face while telling you all of this if I wasn't serious. This is only the beginning."
If what I learned from both of these gentlemen is indicative of 343 Industries' business practices and behavior, then Halo's best years have yet to come, and that includes Halo: Reach's.
Have hope, guys. That's what they told me and after what I learned, that's what I'm telling you all. Have hope and don't worry.
OuterWorldVoice said:BACON
wwm0nkey said:Man I kind of wish there was a way to donate money to 343i even though they don't need it. I would seriously give them $60 if they live up to expectations (which they probably will)
Awww shucks, thanks. I felt it would make a statement and hopefully help in getting approved. Who knows if it did, but here I am.Blue Ninja said:Great username. Awesome, even.
But I need my space bucks for the map pack D:Dani said:
wwm0nkey said:But I need my space bucks for the map pack D:
Canadian Bacon fine?OuterWorldVoice said:BACON
BTB, Hell yeah!Domino Theory said:Alright, impressions time:
Condemned - One of the best 4v4/small maps in Halo: Reach. I played FFA Slayer, FFA Headhunter and Team Slayer on this map and they worked perfectly. There are a lot of good sight lines, but also a lot of cover so you don't feel like you're getting pecked from every angle. The skybox, by the way, is the BEST skybox in any map/mission from any Halo, EVER. The map has a Sniper, Sword and Rockets with Rockets being in the Low-G area which I think works perfectly because everyone who wanted to grab Rockets was always vunerable since one jump would slowly send you way up, making you an easy target with or without Rockets. There's no shield doors, you easily transition from Low-G to the rest of the map. Ellis kept insisting that 8v8 BTB could work on the map and I think I have to agree. There are many times during the Team Slayer match where I felt it was taking a little too long for me to bump into someone so it wouldn't hurt to try the map in BTB for a little while and determine whether or not to keep it based on player feedback. If I really had to compare it to any other existing map, then I'd say if Elongation was a circle instead of a straight line. I love this map.
Highlands - I only played one match on this map and it was with Sniper primary and Rockets secondary because Ellis decided to troll everyone with the Loadouts, hahaha. Either way, the map was fun to play on. Imagine Valhalla, but with buildings on the left and right side of the map. I told Ellis that Halo: Reach's BTB maps seem too suited for Invasion so in BTB they're executed poorly and he said "Yeah, we [343i] like Invasion and all, but we LOVE BTB and we wanted to make a BTB-focused map." It was music to my ears.
Unearthed - The best FireFight map in Halo: Reach. It compliments anyone's FireFight playstayle whether you want to just use vehicles all the time (there's two Rocket Hogs, I think, with Ghosts and Wraiths being dropped by Phantoms) or just run around shooting. I played FireFight Classic 2 or 3 times on this map. The Phantoms drop enemies all around you so you're not stuck waiting at the same spot over and over again for the Phantoms to come because they seem to change it up every wave. The map itself is well laid out for FireFight and looks beautiful. The company that "owns" the map is called BXR which I thought was a great touch.
I'll make another post about other cool stuff instead of cramming it into this one. This is a map pack I'll definitely get on day one. Ellis said the maps were in collaboration between 343i and CA, it wasn't an either or situation in terms of development.
Ah, so that's where Shishka has gone off too.Shishka - He's not touching matchmaking like Frank stated, but I knew people would assume he'd be doing that. He's a designer at 343i. I don't know his specific role, but Ellis and Frank told me he did actual design development on the Defiant Map Pack so you can put two and two together to figure out what he's doing. And considering how awesome the Defiant Map Pack is, I have faith in his work. He has experience to back it up, too, with his work on Left 4 Dead and Age of Booty.
Oh but there are many ways. PMing frank a $60 amazon giftcard code is one example. Or figure out how much of each Halo 4 copy sold actually goes to 343, and buy multiple copies until you reach $60 (not including your own first copy). Or the cousin's friend of a guy I know on xbox live knows someone at 343, I could PM you my paypal details, you send me the $60 and I take care of getting it to 343.wwm0nkey said:Man I kind of wish there was a way to donate money to 343i even though they don't need it. I would seriously give them $60 if they live up to expectations (which they probably will)
Domino Theory said:I noticed that there were a bunch of copies of Halo: Cryptum on each side of the TVs and asked Ellis about it and he told me that anyone who plays the Defiant Map Pack gets a free copy. As I was saying goodbye to him at the end of the night, I went to grab one, but he stopped me and handed me 4, haha. So I'll have 4 copies to give away (still haven't figured out how, just yet). I'm going to be getting my own copy, too, mine's just being sent around 343i courtesy of Ellis to have it autographed, including Greg Bear's.
Shishka - He's not touching matchmaking like Frank stated, but I knew people would assume he'd be doing that. He's a designer at 343i. I don't know his specific role, but Ellis and Frank told me he did actual design development on the Defiant Map Pack so you can put two and two together to figure out what he's doing. And considering how awesome the Defiant Map Pack is, I have faith in his work. He has experience to back it up, too, with his work on Left 4 Dead and Age of Booty.
343 Industries - They moved into Bungie's old building last month which I think is awesome because I liked the look and internal atmosphere of Bungie's old building from everything I saw from all the Halo 3 ViDocs and Behind the Scenes footage that was released for Halo 3. Also, the building's address starts with '434' so it's a match made in heaven. Kind of funny to think Frank is literally right back where he started just with a different title. Frank told me they're filled up in the building so it's a safe guess to think that they're 100+ people strong. I believe Bungie hit 150ish people in the old building when they knew they needed to move because they were all filled up. Good for 343i that they have their own building and are strong in terms of employees.
Now, another great thing that took place that night were the extensive and thought provoking conversations I had with Ellis and Frank. It truly was something else. Towards the end of my heavy playtime with the Defiant Map Pack, Ellis was really curious to know what I thought of the maps and that's when I chose to let him know how I really felt about both the maps, but Halo: Reach as a whole. I told him straight up that as much as I love the Defiant Map Pack, Halo: Reach's core mechanics (or specifically, 'the big 3' [Armor Lock, Bloom and Melee change] are what I referred to when talking to both Ellis and Frank]) and how the big 3 are preventing me from loving the Defiant Map Pack and any other map in Halo: Reach exponentially more than I do if these elements were gone.
I'm not going to go into specifics of what Ellis and Frank's responses were in fear out of putting words in their mouths that they never said, but what I CLEARLY and EXPLICITLY got from both of them was, well....
I'll leave you with this quote that I will never forgot from Ellis:
"We are 343 Industries. We do everything for the community. We are listening, trust me, please. We. are. listening. Support means more to us than just worrying about playlists and new maps." At this point he was having a huge grin on his face and when I continued to grill him on the big 3, he said "Don't worry, Domino. I would not be having this huge grin on my face while telling you all of this if I wasn't serious. This is only the beginning."
If what I learned from both of these gentlemen is indicative of 343 Industries' business practices and behavior, then Halo's best years have yet to come, and that includes Halo: Reach's.
Have hope, guys. That's what they told me and after what I learned, that's what I'm telling you all. Have hope and don't worry.
Domino Theory said:343 Industries loves the Halo community so much and I was a witness of that. Ellis even said to me last night that there's no reason why more community folks such as myself should be barred from these types of events. "The press isn't the only group of people that matter, the community is just as important." His words. I mean, think about it, a small handful of people who are left playing Halo Wars lash out at 343i for 'considering' removing the Halo Wars stat tracking and what happens the next day after the backlash? They announce that they're not dong. Just like that.
Then we have things like their recent Reach stat tracking page going up. Also, I'd say that 80% of the content that keeps Halo Waypoint going is community-created content with the other 20% being motion comics and other content that 343i employees create themselves.
They know what they're doing and they're doing it fantastically.
I love 343 Industries (especially Ellis) for letting me enjoy this wonderful event and for considering allowing more community folks into these events in the future, for treating me so well while I was there, for giving me hope for Reach's future and Halo's future (that I'm passing on to you all because you all deserve to be just as happy as I am right now) and for really caring. Frank said at one point to me "You gave us $60. That wasn't a charity. We owe all of you." To think that someone like that is part of upper management and has a lot of say in the franchise's future!
Well I guess that makes sense :lolLetters said:Oh but there are many ways. PMing frank a $60 amazon giftcard code is one example. Or figure out how much of each Halo 4 copy sold actually goes to 343, and buy multiple copies until you reach $60 (not including your own first copy). Or the cousin's friend of a guy I know on xbox live knows someone at 343, I could PM you my paypal details, you send me the $60 and I take care of getting it to 343.
Karl2177 said:I do too. Heck, I still need to read Contact Harvest and Cole Protocol...
Sai-kun said:343 Industries:
BELIEVE
Alienshogun said:Seriously, Armor lock in BTB/Invasion, Dropshield in firefight only, black screen fixed and I would be a happy camper again, without the camping.
I would hand feed butcher bacon into Frankie's mouth, and fashion him a bacon weave Macguyver style mullet.
Oh, and for Devid Ellis I would give him a hand job with no eye contact wearing spartan armor and those green hulk fists that yell when you hit them.
Picture that fellas.... picture it.
Alienshogun said:I would hand feed butcher bacon into Frankie's mouth, and fashion him a bacon weave Macguyver style mullet.
Oh, and for Devid Ellis I would give him a hand job with no eye contact wearing spartan armor and those green hulk fists that yell when you hit them.
Picture that fellas.... picture it.
Oh my..... I believe!Domino Theory said:Awesome stuff!
Alienshogun said:That's right bitches, Spartan armor wearing, bacon feeding and mullet fashioning, hulk fisted handjobs with no eye contact.
Bask in the ambiance.
xxjuicesxx said:Wait so its 1 4v4 map, 1 BTB map, and a firefight map?
Eww, it should be 3 4v4 maps and a BTB map.
xxjuicesxx said:Wait so its 1 4v4 map, 1 BTB map, and a firefight map?
Eww, it should be 3 4v4 maps and a BTB map.
Gui_PT said:Hey, let me know when you're about to hop on
Domino Theory said:That's another thing Ellis said. If enough people talk about and want more maps per pack, then "it's something we'll find a way to do for future content."
darthbob said:Remember when we used to get 5 maps for 800MSP ($10)?
lolneitherdoi
Not trying to dampen the Hype, but I am really confused. You come out of the gate claiming that this is the best small map in Reach to date (Countdown and Anchor 9 be damned!)... And then you later go on to say that it felt empty at times and may be suited for BTB.Domino Theory said:Alright, impressions time:
Condemned - One of the best 4v4/small maps in Halo: Reach. [etc, etc] Ellis kept insisting that 8v8 BTB could work on the map and I think I have to agree. There are many times during the Team Slayer match where I felt it was taking a little too long for me to bump into someone so it wouldn't hurt to try the map in BTB for a little while and determine whether or not to keep it based on player feedback
xxjuicesxx said:2 hours or so, will you be up and on?
Yes Please!Domino Theory said:That's another thing Ellis said. If enough people talk about and want more maps per pack, then "it's something we'll find a way to do for future content."
lybertyboy said:Hey guys, what's going on in this thread?
P.S. Umm Alien, thanks for the picture. I guess.
Gui_PT said:Ouch, 2 hours might be a bit too late. I'll try to get on, but no promises.
Sorry, thought you'd be getting on earlier.
343= godsDomino Theory said:That's another thing Ellis said. If enough people talk about and want more maps per pack, then "it's something we'll find a way to do for future content."
As a potential added bonus, I also played the original Skee Ball variant as part of a top secret internal playtest not too long ago. I cant say why or whether youll end up seeing it in any official capacity, but if you do, you can bet well make sure props go out to the original author.