king picollo said:
Jetpack works on the new reach maps, but breaks the old ones as you're used to a certain play style on them.
Hardly.
Breaks Boardwalk, Cage, Sword Base, Countdown, and makes the other maps a bit more annoying.
The cage especially. The Jetpack ensures that any map that's floating in the air like Lockout or The Cage is going to have the jetpack be overpowered as hell.
HiredN00bs said:
I've always preferred games where there was more movement. Having an unassailable "power area" where a team could essentially set up camp is boring, in my opinion. I always wanted more movement options, and Halo 2 was actually excellent in this regard. Maps like Lockout, Midship, and Ascension had a multitude of player paths. How many times did I dream of a jump up to Sniper spawn on Ivory Tower, though?
A good team set-up should be distributed across the map, not around one area of the map. The former promotes teamwork and individual skill, the latter promotes turtling/camping.
I'm not sure that you're right about Reflection, also. In my experience, the Sniper seems to have better success on the North wall or Northwest corner.
Fair enough. The Halo Reach sandbox made Reflection worse with OP grenades, and its one of the maps that works better without Radar. But the sniper platform isn't impossible to take from a team. It's harder than say... top gold in Zealot, but not impossible. It's always been designed with that power area in mind, and I don't like seeing it made irrelevant with the Jetpack. Reflection aside, do you admit to the Jetpack breaking a map like Cage? Probably the worst offender there. The Jetpack makes getting control of the top layer of sword base easy as hell. I've always been pissed off at people Jetpacking up to top sniper in Boardwalk when they should only be coming from the back or the side.
But this debate is with all armor abilities so I'll say why I dislike each one and maybe you can counter with some of them.
Sprint - An excuse to make base player speed slow, removing abilities like a strong strafe. Makes the sword and hammer into incredible offensive weapons. Melee rushing, and allows users to run away from gunfights easier.
Evade - Elites can have it. Spartans should not. It gives you 2 VERY quick and far bursts of movement per charge. On the smaller maps you can literally get halfway across the map with Evade. It lets you run away EVEN easier than sprint, and makes CQC weapons and melee rushing be super powerful. Not only does it look silly on spartans, but it makes it the go to AA because of how powerful it is. Play Objective. Everyone uses Evade. It's almost as bad as armor lock.
Armor Lock - Too obvious to list.
Drop Shield - Removed from matchmaking, but goddamn was it a stupid idea to give everyone a personal bubble shield at all times that has a really high damage threshhold.
Jetpack - Breaks the map flow of maps. Simple as that.
Camo - It was once an item on the map that people timed and fought to control... that should be more than enough. The jammer is an annoying way to balance it. Camo snipers are the worst around. I just couldn't believe Reach gave EVERYONE the ability to spawn with Camo...
Hologram - annoying, but hilarious. But if this is the only non-game breaking ability then that doesn't really justify it's existence.
Equipment was much better. They helped out the team rather than the individual. But couldn't be abused like AA's. If they made AA's pick ups I would not mind. But this is mostly wishing for Halo 4. I know Reach won't make drastic changes like this.
xxjuicesxx said:
:lol
Glad to see that name is catching on.
TrounceX said:
oh i meant that i'd won 42 out of 48
Arena is fun though I don't understand why more people don't play it. I really like that there is a rank based on your skill although the whole divisions and percentages are kinda lame but I'll take what I can get with this game.
Looks like you're on your way to becoming Onyx. Checking your stats you're pretty good. Might have to send an FR your way. Totally down for Arena. I went from 65% Onyx to 90% by doing nothing, so I gotta keep my black hexagon