The Librarian
Banned
I think you can argue that, as a whole, if you're going to quantify it, both have about the same amount of content. But my point is that Halo 3 did in one trailer what we've gotten in 2 for Halo 4, and provided us with more. Halo 3 provided us with an in-game realization of a major place of the story; for Halo 4 we have concept art. Halo 3 gave new story information for the two biggest threads in Halo 2; not so with Halo 4.GhaleonEB said:I think know now about as much as we knew then.
--The initial setting (Earth / big Forerunner thingy)
--Moment of crisis and mystery (Ark opening / big Forerunner thingy opening)
--Chief and Cortana's relationship (separated from the Chief sending weird messages / back snugly in his armor)
--Where the game falls in the story arc (end of a trilogy / start of a trilogy)
It's true we had more context for the Halo 3 trailer due to the previous two games, but in terms of content, we've seen more hints about Halo 4 than Halo 3 at this point, thanks to the art trailer from HaloFest. And realisticly, I'm not expecting much more until near the end of the year, post CEA-release.
The questions around the studio won't be answered until we play the game.
And I disagree on your "moment of crises comparison." We're not going to spend half the game on the ship.
I wasn't forgetting anything. Both story points were furthered by the trailer, and the fans were given new information.Hypertrooper said:Dax, I know your point. But you forget something big:
-We already knew before Halo 3, that there is something on Earth.
-We knew that something happens between Cortana and the Gravemind.
All these information we know already at the end of Halo 2. The only new things were the new Assault Rifle and how the Forerunner structure looks like.
In fact, you are incorrect on both story points. Here's all the information on the Ark we were given in Halo 2:
Then we cut to a shot of the Dreadnought approaching Earth.Guilty Spark: Why the Ark, of course.
Arbiter: And where, Oracle, is that?
That was it. The only thing Halo 2 did was merely imply that the Ark was on Earth, which ultimately proved misleading. With the Halo 3 trailer, we got a look at this huge structure that may or may not have been the Ark, and got a good, though incomplete, look at what it does. Half of Halo 3 revolved around the Portal.
As for Cortana and the Gravemind, the last we saw of Cortana, she was fine. Or, as fine as you could be as an AI in the clutches of the Gravemind. We didn't know what would happen to her, and the trailer furthered our knowledge on her situation with the cryptic messages, a style of storytelling the game would use.
We've gotten two teasers for Halo 4 and we don't know nearly as much. The first teaser didn't advance our knowledge of the story in the slightest, the second only through concept art and an image that's impossible to make out. There's nothing as significant to latch on to. The Halo 3 announcement trailer showed us what Bungie was aiming for in-engine. Neither two trailers say anything, or even hint at, Cortana's rampancy.
I didn't know what to expect. I knew MS was showing something Halo 4 related, but I didn't know what.You expected something big for Halo 4 announcemant trailer.
Right, but that doesn't mean you have to throw out information that would be fun for the biggest fans. It's not an either/or situation. They did this with the Halo 3 and it worked out miraculously.The problem is the trailer should be understandable for everyone and not only for the Halo fans.
It doesn't make sense to because Reach wasn't a sequel.Edit.: Compare the Halo: Reach teaser with the Halo 4 teaser.
Edit: It's getting kind of murky, so I'll summarize: I think you got more bang for your buck with the Halo 3 trailer. That's all I'm saying.