The Librarian
Banned
85% bloom doesn't feel that different for me. Personally, I'd like to see it drop down to 50%, or 60% as you said.Havok said:I like at least having the option to knock them out of it, but yeah, I'd like to see a bump in the damage transfer.
Listening to the podcast and hearing them say that they know there is unpleasant stuff in there on purpose so they can get data on it makes me a little more hopeful. It certainly puts the objective offerings in a new light. However, I do have a bit of an issue with bloom decisions: Since we're unable to change that setting ourselves, we only get to experience what are basically the two extremes in ZBS and 85, which I can't imagine not taking the place of 100% since nobody seems to have a problem with it. I'd like to know what a 60% feels like, for example, because I might like it better than either 85 or 0, but I have no way of knowing. I dunno. It's a real bummer that these settings aren't available to the end user.
Ooh. That's interesting stuff!lybertyboy said:Voting data is not the main datapoint we're gathering for Zero Bloom. (That's not to say we're not looking at it.)
We're much more interested in continuing to grab inforation on average encounter time, distance from opponent upon death, weapon usage, heat maps, etc.
Anyway, the beta playlist seems to have a healthy population and it's only 7:30 in the morning.
Also, is it just me, or are there more quitters in this playlist than usual?
That looks really, really good.Hypertrooper said: