Slightly Live
Dirty tag dodger
Ajemsuhgao said:I don't get why they're stressing this so much. LOD models have been used in games for a longgggggg time. Every Halo game has used LOD models. Unless the GI people didn't really know what to say about it, and Bungie has smoothed out the LOD transitions(I remember in Halo 2, you could see one of the LOD models of Elites on New Mombasa, and I'm sure plenty of other places too).
The only bit of weirdness I remember in Halo 3 was...objects fading into view I believe? And that happened with things that weren't even that far away. Enemies didn't do this, but scenery objects like barrels and stuff did.
This was also in Halo 3. But from the VGA trailer, it seems they've done a way better job of it this time around.
Yeah, the GI article doesn't seem to be on the ball with all the details, but what is printed is printed.