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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

GhaleonEB said:
Pretty sure most developers do iterations on their tech, rather than start from scratch, so as to not have to throw out and rebuild their tool pipeline. So, call it whatever you want, it's an evolved/changed/new/tweaked/expanded/refined/modified/augmented/enhanced/rebuilt/altered engine compared to the Halo 3/ODST one. Does the word even matter? The engine does new stuffz.
urk said:
This is correct. It's just 1's and 0's. The end result is what matters.
The word matters because it is what people like me and the rest not in the gaming industry judge it by. I don't want to start a crazy debate or anything beyond this really, and I am looking forward to seeing how this "new" engine plays out as I am confident in the talent at Bungie.

However, the logic 'a rose by any other name would smell just as sweet' is good and all, but it's the expectation of fans that ultimately gets whomped on by a mislabeled marketing campaign. Bungie/MS labels it "new" when its actually 'evolved/refined' and the consumer buys into that mindset. "New" is not the same as any of the other adjectives previously described and I wouldn't call it false advertising, but definitely misleading.

Halo 2 to Halo 3 - new engine
Halo 3 to ODST - modified engine
Halo Wars - new engine
ODST to Reach - modified engine

That being said though, I reiterate that I have no doubts about the gameplay - and I'm sure it will be fantastic. The internal quality bar at Bungie is very high, and I look forward to seeing what they put out.
 
Frenck said:
I really hope that Bungie doesn't make the AI Spartans invincible in SP. They did that in the past with important characters and I hated it but at least you didn't have them around you in every mission. Even if it is considered archaic game design I would rather see a game over screen when a Spartan is killed than invincible Spartans.

Of course there are other options somewhere in between a gamer over screen and complete invincibility but to be honest they really aren't all that good.

Bungie could choose the console RPG way of reviving characters at the end of each battle but that really doesn't work in Halo since RPG battles are usually pretty static. In Halo the encounters push you through a level and you would be forced to leave your Spartan AI partner behind.

Another possible way to solve this problem would be to give the AI Spartans a very generous amount of hitpoints in order to make the game over screen appear less frequently if the AI does something stupid (Bungie used this system for the AI Arbiter in Halo 3). This is probably very unrealistic since Reach's HUD seems to show the energy shield and health of our squad members which would be a waste of screen space if our AI squad had shields which are ten times as strong as ours.

Maybe Bungie is planning something special though. They could let us switch between members of our squad via the d-pad, which would explain why the squad status display above the motion sensor was blurred in that Game Informer screen. Maybe each squad member has an icon next to it for the corresponding button/d-pad direction that we need to press to switch to them. Seems like a pretty ambitious idea to me and maybe it's a bit hard to implement in the classic Halo sandbox which makes it unlikely.

Since I can't come up with a good solution myself it's very interesting to see what Bungie is going to do.
They could do what others have done like the Rainbow 6 games or Ghost Recon, L4D, and many others: have your AI buddies fall down, and you go over and press/hold a button to heal them. Rather simple, really.
 

GhaleonEB

Member
Major Williams said:
The word matters because it is what people like me and the rest not in the gaming industry judge it by. I don't want to start a crazy debate or anything beyond this really, and I am looking forward to seeing how this "new" engine plays out as I am confident in the talent at Bungie.

However, the logic 'a rose by any other name would smell just as sweet' is good and all, but it's the expectation of fans that ultimately gets whomped on by a mislabeled marketing campaign. Bungie/MS labels it "new" when its actually 'evolved/refined' and the consumer buys into that mindset. "New" is not the same as any of the other adjectives previously described and I wouldn't call it false advertising, but definitely misleading.

Halo 2 to Halo 3 - new engine
Halo 3 to ODST - modified engine
Halo Wars - new engine
ODST to Reach - modified engine

That being said though, I reiterate that I have no doubts about the gameplay - and I'm sure it will be fantastic. The internal quality bar at Bungie is very high, and I look forward to seeing what they put out.
Mislabeled marketing campaign? The fuck?

This is dumber than the AR versus BR debate. It's like a Spiker vs. BR debate.
 

Arnie

Member
urk said:
What's the problem, precious?
Ok so I know this is the Reach thread but Bungie employees are present. I just played a game of Snipers and this guy on our team was deranking. He got a -18 but we still only lost by 2. I was wondering if anybody from Bungie could ban this asshole. He will just continue to ruin peoples games. Oh and his motto is "derankin". What a cock.

http://www.bungie.net/Stats/GameStat... lfc&lc=1033
His name is OXM 3motastic. Please Shishka, I ask you for this favour.

Damn De-rankers. If you can't do anything, it's ok. I can take it.
 

Frenck

Banned
SonfodonCD said:
They could do what others have done like the Rainbow 6 games or Ghost Recon, L4D, and many others: have your AI buddies fall down, and you go over and press/hold a button to heal them. Rather simple, really.

I'd say that's a good compromise. I could live with that even if it's a bit cheap to be able to revive a Spartan just like that. It would be nice if you had to use medi kits to revive them, a bit like Far Cry 2, but for that to happen Bungie would need to implement a rudimentary inventory system that allows you to store multiple medi kits for later use.

That's the most anti-Halo thing I can imagine, an inventory no matter how simple it is. Every single thing you can do should take only one button press to do. That's why they removed two grenade types and when it's even too unintuitive for a dev to have the user cycle through four types of grenades with one button I'm pretty sure that they won't implement an inventory.

I also don't think that Bungie has enough buttons to spare for a dedicated "Use Medi Kit" button. I'm probably overthinking it but the devil is in the details for me.
 

urk

butthole fishhooking yes
Major Williams said:
"New" is not the same as any of the other adjectives previously described and I wouldn't call it false advertising, but definitely misleading.

"We basically hit every single piece of the engine, making things better across the board."

We're not misleading anyone.
 

urk

butthole fishhooking yes
Arnie said:
Damn De-rankers. If you can't do anything, it's ok. I can take it.

Looking at his most recent history it looks like he's playing and winning plenty of games.
 

feel

Member
Nutter said:
Needs more Oonsk
Agreed.
o50zo2.jpg
 

vhfive

Member
Major Williams said:
Fair enough.

Judging from ghaleon, urk, shiska and wu it seems like I'm way off base here. I was just interested in what defined 'new' and posted my thoughts on the matter.
lol bungie has said many times it will be on a new engine. it been brought up many times in this thread and is even in the op that it's a new engine.

i would say that you were trolling but judging from your previous posts im just going to go with misinformed
 

Nutter

Member
Major Williams said:
Fair enough.

Judging from ghaleon, urk, shiska and wu it seems like I'm way off base here. I was just interested in what defined 'new' and posted my thoughts on the matter.
I guess going by what you think is "new" MS should call their next OS Doors or something.

Since you know every Windows is based on a Window concept. So they have been reusing their old engine since Windows 3. :O

Serious Answer time. It is not a common practice to scrap an engine in any industry. Unless the TECH used for such an engine (using engine but mean code) has vastly improved. You always improve on what you have built. So dont be expecing any "new" Engines for games this generation.
 
"Engine" in gaming parlance tends to be a catchall for stupidity.

Bungie/MS labels it "new" when its actually 'evolved/refined' and the consumer buys into that mindset. "New" is not the same as any of the other adjectives previously described and I wouldn't call it false advertising, but definitely misleading.
Nonsense. It's a new engine. I don't recall the specifics but the GI article itself even dedicates space rambling about some new feature. Fuck I don't even know where to begin...

Think of it like this. An engine is a pizza. You come up with a different topping, you have a different pizza. That's the silly-gimmick-name stuff GI talked about. It's still got the pepperoni and mushrooms, but now they are adding pineapple. And if you bake it differently it'll taste different. That's the creep that occurs from learning your hardware or generally updating. And also it's possible to get different quality ingredients of the stuff you are already using. There's your updates in individual components like lighting and such.

... That kinda worked. Maybe? Eh, whatever.
 

Arnie

Member
urk said:
Looking at his most recent history it looks like he's playing and winning plenty of games.
I joined his game afterwards to speak to him, trust me, by his own words, the guy deranks. Magni Harvald said he had also encountered him, we are similar levels in Team Snipers. But it's cool.
 

Magni

Member
urk said:
Looking at his most recent history it looks like he's playing and winning plenty of games.

Out of his last four games in Team Snipers, 9 total kills, including two games where he didn't play. Ban him from Matchmaking for as many days as games he hasn't played in this past week :lol

edit: Nobody cares about in-game timers? Pokemon did it 15 years ago and I'm sure it's not the first game to have done it..
 
macfoshizzle said:
did i do something wrong?
From the GAF Terms of Service:

D. Copyrighted Material

The posting of full transcriptions of articles and whole or partially-scanned images is not allowed. Users in breach of this rule are subject to banning, although a verbal warning may be administered for a first offense. The posting of review scores (without text), news summaries, rumors, and review paraphrasing is acceptable, as long as credit is given to the original source.

The more you know...
 

Magni

Member
MagniHarvald said:
Out of his last four games in Team Snipers, 9 total kills, including two games where he didn't play. Ban him from Matchmaking for as many days as games he hasn't played in this past week :lol

edit: Nobody cares about in-game timers? Pokemon did it 15 years ago and I'm sure it's not the first game to have done it..

Alright, three more games. Basically he's getting four-five kills one game, then not playing the next, then getting four-five kills the one after that, then not playing again, rinse, repeat. If you can't see it urk..
 

Gui_PT

Member
Falt said:
For the awesome?

40 in WayPoint?

Ensemble love?

I'm a total Achievement Whore. So level 40 is definitely one of the reasons why I got HW.

But almost every single mission is a sort of rescue mission, or a protect someone mission. And I hate that in a RTS game.
I want to be able to take my time creating a base with all them cute vehicles and not have to worry about a bunch of useless humans or some lame squad that needs help to get to a Pelican! Shut up! I'm making Tanks that will make pretty explosions!!!

There, with that said, I feel better :lol
 

GhaleonEB

Member
macfoshizzle said:
just read the terms of service.. ok understood.
And just to reiterate it, posting scans is often a permaban offense.

Even asking for PMs of said scans is banworthy. Just FYI.

Looking forward to the Edge article later this week.
 

Arnie

Member
MagniHarvald said:
Alright, three more games. Basically he's getting four-five kills one game, then not playing the next, then getting four-five kills the one after that, then not playing again, rinse, repeat. If you can't see it urk..
It's funny how Bungie can ban my fileshare for me harmlessly including a semi naked woman, taken from someone else's fileshare naively because of pure surprise, despite me removing it as soon as I realised it was a problem due to the weekly update. At the time I had no idea I was doing anything wrong because I didn't see how my actions would offend anyone. Yet here is a guy purposefully ruining the matchmaking experience for legitimate players who is allowed to continue because this time, 2 and a half years after release, it isn't a priority. It's clear he deranks, he has done it more than once, that is more chances than I ever got.
 

gibonez

Banned
Frenck said:
In other words you want the Flood.

I want to rip out the elites arms with explosions. I want the sniper rifle to decapitate grunts. They already will receive the M rating they might as well go for gore or at the very least substantial amounts of blood. I remember how games were insanely gory back in the day and how much they toned down on this after Soldier of Fortune 2 came out. :(
 

Gui_PT

Member
gibonez said:
I want to rip out the elites arms with explosions. I want the sniper rifle to decapitate grunts. They already will receive the M rating they might as well go for gore or at the very least substantial amounts of blood. I remember how games were insanely gory back in the day and how much they toned down on this after Soldier of Fortune 2 came out. :(

Not going to happen
 

urk

butthole fishhooking yes
Arnie said:
It's funny how Bungie can ban my fileshare for me harmlessly including a semi naked woman, taken from someone else's fileshare naively because of pure surprise, despite me removing it as soon as I realised it was a problem due to the weekly update. At the time I had no idea I was doing anything wrong because I didn't see how my actions would offend anyone. Yet here is a guy purposefully ruining the matchmaking experience for legitimate players who is allowed to continue because this time, 2 and a half years after release, it isn't a priority. It's clear he deranks, he has done it more than once, that is more chances than I ever got.

Some things are easy to automate. Some things are a little more complex. I'll have an adult look into your friend's history.

Edit: Aaaaaaaaaaaaaaaand, he's banned.
 

Gui_PT

Member
urk said:
Some things are easy to automate. Some things are a little more complex. I'll have an adult look into your friend's history.

Sounds like your job consists of walking around telling people what to do.

Tell me that's true :lol
 

EazyB

Banned
MagniHarvald said:
I've been playing some Forza today and it made me think of a little feature that UIM wouldn't be that hard to implement but would be really nice in Reach: in-game timers.
Yeah, I always like looking at stats like that. Seems like it'd be easy enough to keep track of and I doubt the numbers would be a big memory burden so I'd love to see more of those. Halo 3 had the metal chest along with weapons kills/deaths and even individual heatmaps. ODST expanded on the campaign stats as well. I hope Reach continues this trend with a shitton of cumulative stats; silly, serious, and everything in between.
 

Arnie

Member
urk said:
Some things are easy to automate. Some things are a little more complex. I'll have an adult look into your friend's history.

Edit: Aaaaaaaaaaaaaaaand, he's banned.
You're the man Urk. You are the man. Bungie am gods.

gibonez said:
*Secretly hopes for Gore, dismemberment and Level Destruction in Reach*
Didn't you hear? If you hold down B behind a grunt you rip off it's head God Of War 3 style.
 
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