Major Williams
Member
GhaleonEB said:Pretty sure most developers do iterations on their tech, rather than start from scratch, so as to not have to throw out and rebuild their tool pipeline. So, call it whatever you want, it's an evolved/changed/new/tweaked/expanded/refined/modified/augmented/enhanced/rebuilt/altered engine compared to the Halo 3/ODST one. Does the word even matter? The engine does new stuffz.
The word matters because it is what people like me and the rest not in the gaming industry judge it by. I don't want to start a crazy debate or anything beyond this really, and I am looking forward to seeing how this "new" engine plays out as I am confident in the talent at Bungie.urk said:This is correct. It's just 1's and 0's. The end result is what matters.
However, the logic 'a rose by any other name would smell just as sweet' is good and all, but it's the expectation of fans that ultimately gets whomped on by a mislabeled marketing campaign. Bungie/MS labels it "new" when its actually 'evolved/refined' and the consumer buys into that mindset. "New" is not the same as any of the other adjectives previously described and I wouldn't call it false advertising, but definitely misleading.
Halo 2 to Halo 3 - new engine
Halo 3 to ODST - modified engine
Halo Wars - new engine
ODST to Reach - modified engine
That being said though, I reiterate that I have no doubts about the gameplay - and I'm sure it will be fantastic. The internal quality bar at Bungie is very high, and I look forward to seeing what they put out.