Dax01 said:Apparently Bungie thinks Halo 3 had better MP than Halo 2 (and their correct), because the AR is in there.
AR isn't useable in MP.
Dax01 said:Apparently Bungie thinks Halo 3 had better MP than Halo 2 (and their correct), because the AR is in there.
Would make sense for those Zombie gametypes wouldn't it?Botolf said:PvP Elites and Spartans could be pretty sweet, especially if the Elites can jump like they do in the campaign. A balanced, asymmetrical game mode where the Elites get better manoeuvrability and the Spartans get better weapons would be neat.
I had to wait for Cashman to give out the e-mail address as I don't play 1v100 much. By the time I sent an e-mail I figured it was too late. Not a problem though. I enjoyed the Halo questions and the shout out was enough for me.OuterWorldVoice said:IT'S A SCALE OR A MODE. I WAS YELLING AT MARTY!!!!1
You're welcome! I could have said something about Sonic furries and didn't! I am like, four Jesus' on the Niceness Scale.
The winners are picked legit, in order of arrival. They had about 3300 emails.
Hells yeah it would.Trasher said:Would make sense for those Zombie gametypes wouldn't it?
Dax01 said:Apparently Bungie thinks Halo 3 had better MP than Halo 2 (and they're correct), because the AR is in there.
electricpirate said:I've probably spent the most time with H2, but that was mostly a function of where I was with my life (college...) but it's probably the weakest in the series overall. The campaign is seriously abysmal compared to CE, 3 or ODST. I think the H2 sandbox is pretty solid, even if it sometimes feels hacked together after the update it took to get there. PP, glitches, and button combos make it worse though.
CE's sandbox is my least favorite, there's a serious lack of variety, thanks to the pistol, but it does a ton of other things right. The movement just feels so good, the MP maps have the highest highs of the series, and the wrinkles, like crouching to minimize fall damage, or Grenade launching weapons are great. It's campaign is fantastic, and has some elements that haven't been replicated. CE's elites are the most enjoyable single enemy to fight.
3's Sandbox rocks the house. It's not perfect, BR spread is too strong, and the bullet travel is too slow, but I love the rest. I think the AR is a ton of fun to use (partially because I know to burst the damn thing) I <3 equipment, I <3 the role DWing fills, I <3 the needler, I <3 the brute shot. It's campaign is huge, it has the most over the top, craziness of any of the games, and it has some of the best "Sandboxy fights." It sometimes feels too clinical though, there isn't enough dust durt and crud, sounds aren't big and bad enough. The visuals are disapointing, and brutes vary from being brilliant to fight, to just plain boring. The storytelling was really bad, much like Halo 2.
ODST has the best campaign IMO. It's downbeat hubword is controversial, but the high action scenes fix a lot of issues with Halo 3's campaign. I love it, but I know it makes a lot of people angry. I plan to start my legendary run soon (I've beat 1+3 on legendary, 2's campaign just wasn't worth it.)
Which, if you watch the ViDocs for Halo 3, was their aim. This time around, though, they seem to have recognized that a coat of paint does not a return to form make (looking at you, M6G). The more I see and hear of Sage's influence, the more hope rises - he really seems to get it. That ReDeemer footage makes my pants fit tighter.rar said:there was an ar in halo 1 silly
I'll be interested to see what you think after playing the last level on Legendary. I played through ODST on Legendary the first time through. I literally had a post ready to send over at AJ about how great the campaign was because of its focus on concise bouts of "highlight reel" or "best of Halo" type action... and then I played the last level.electricpirate said:ODST has the best campaign IMO. It's downbeat hubword is controversial, but the high action scenes fix a lot of issues with Halo 3's campaign. I love it, but I know it makes a lot of people angry. I plan to start my legendary run soon (I've beat 1+3 on legendary, 2's campaign just wasn't worth it.)
Domino Theory said:Nothing is better than Halo 2.
dilatedmuscle said:so you think the CE sandbox is worse then H2? ...
Syracuse022 said:I'll be interested to see what you think after playing the last level on Legendary. I played through ODST on Legendary the first time through. I literally had a post ready to send over at AJ about how great the campaign was because of its focus on concise bouts of "highlight reel" or "best of Halo" type action... and then I played the last level.
electricpirate said:I think it ends up being boring after a while. It almost reduces down to 4 weapons, shotgun at close range (since the pistol kills faster than the AR at point blank), pistol at all ranges, sniper rifle for long range/power weaponry goodness, and sniper at long range. After that every other weapon was pretty much "Oh crap I'm out of ammo of one of those 4 I'll try out this plasma rifle."
In halo 2 there were a lot more options at close range since the BR wasn't the be all-end all, and Dual wielding.
dilatedmuscle said:This is why im excited for Reach, its really going back to the CE formula as opposed to the formula that Halo 2 began. After 10 years we finally regain that CE feel.
*high five*dilatedmuscle said:I see what you mean.
I feel like Halo 2 was a terrible turn yet a necessary turn in the franchise. The amazing graphics limited the gameplay and it almost became a corridor shooter... almost.
Halo CE was really open and fresh. Halo 2 was very narrow and stiff compared to CE. Halo 3 was a polished Halo 2.
This is why im excited for Reach, its really going back to the CE formula as opposed to the formula that Halo 2 began. After 10 years we finally regain that CE feel.
Although i dont like the turn of the franchise with Halo 2. If it stayed the same then it wouldve a standard for Halo and the scale of reach wouldnt be so impressive as it wouldve been done over and over again.
Botolf said:PvP Elites and Spartans could be pretty sweet, especially if the Elites can jump like they do in the campaign. A balanced, asymmetrical game mode where the Elites get better manoeuvrability and the Spartans get better weapons would be neat.
Trasher said:Damn you all for continuing to talk so much about Halo: CE! I really want to play it now, but I'm short on MS points to download it haha.
Oh I do. It's just far far away from me and locked inside an old Xbox haha.randomlyrossy said:And why don't you own it? What kind of Halo fan are you exactly?
Trasher said:Oh I do. It's just far far away from me and locked inside an old Xbox haha.It was a GotY copy!
randomlyrossy said:Well that's acceptable!
Mine is in a shitty jewel case as it came bundled with my Xbox and was only in a little paper case. Need to track down a proper copy one day.
Oh and random thought, they really need to let you rip original Xbox games to the hard drive. I'd have Halo on there permanently if I could.
dilatedmuscle said:EDIT: i thought they said there would be no skyboxes? Im assuming the places with no clouds will be open ended sky while the cloudy and stormy scenes will be skyboxes. They said they can have objects move in and out of space as opposed to having to hide behind a mountain. It would be amazing to see a covenant ship descend from the sky onto the ground and exit through the sky instead of just turning the corner
Good game to steal IMO!Not a Jellyfish said:I have a case and booklet I could send you...someone stole my actual disk (yay random people at parties :lol )
Not a Jellyfish said:I have a case and booklet I could send you...someone stole my actual disk (yay random people at parties :lol )
Trasher said:Good game to steal IMO!
Halo CE was the reason I bought an Xbox. I was still pretty young at the time, so it was a big deal for me to drop that much money on a gaming console. I remember I hid it from my parents for the longest time, and then when they did notice it my line was "Oh that's just an old gaming system that you got me a long time ago." :lol God, so many memories go along with that game it is ridiculous. Those were the days.
Trasher said:Good game to steal IMO!
Halo CE was the reason I bought an Xbox. I was still pretty young at the time, so it was a big deal for me to drop that much money on a gaming console. I remember I hid it from my parents for the longest time, and then when they did notice it my line was "Oh that's just an old gaming system that you got me a long time ago." :lol God, so many memories go along with that game it is ridiculous. Those were the days.
I agree in part about the shift from 1 to 2, but that doesn't describe Halo 3, at all.dilatedmuscle said:Halo CE was really open and fresh. Halo 2 was very narrow and stiff compared to CE. Halo 3 was a polished Halo 2.
It does when you only consider the gameplay. There wasn't a dramatic shift; it was Halo 2 with refinements and equipment. When you consider the other parts of the package, new features and a very different campaign, then that comment is off-base.GhaleonEB said:I agree in part about the shift from 1 to 2, but that doesn't describe Halo 3, at all.
Depends on how you define gameplay. The mission and encounter design in Halo 3 - which is what I thought he was referring to - are very different from Halo 2. To pick one example, there's no analog to the encounter designs seen in The Storm anywhere in Halo 2, with the multitude of approaches in each arena. Or say, the entire mission of Tsavo Highway and the open vehicle brawls. The entire combat design philosophy between those games are very different.Blueblur1 said:It does when you only consider the gameplay. There wasn't a dramatic shift; it was Halo 2 with refinements and equipment. When you consider the other parts of the package, new features and a very different campaign, then that comment is off-base.
Bungie actually delivered with that Vidoc. As long as it's all up hill from here, Halo Reach promises to be an amazing game.dilatedmuscle said:Holy shit this game is getting applauded by halo haters... How the fuck did that happen? Fucken sweet.
I predict that nearing May 3rd ODST will sell a 3rd of what it has already sold lol
I also predict massive Assasination killing spree videos/montages slamming youtube when the beta Is released.
Will be interesting to see if people will become disinterested once they learn the changes in multiplayer. I'm prepping myself to get ready for lots of nerd-ragers.Kenak said:Bungie actually delivered with that Vidoc. As long as it's all up hill from here, Halo Reach promises to be an amazing game.
BladedExpert (I think?) is using that one, it would look too similar.Gui_PT said:Letters, could you possibly make a avatar of this![]()
But with it shooting a giant tobey head from my current avatar?
If not it's fine
I'll just go cry in a corner =(
Kibbles said::lol This site is trying to compare Pre-Alpha (Pre-thanksgiving) screens of Reach's lighting to ME1's lighting. http://www.cinemablend.com/games/Halo-Reach-Vs-Mass-Effect-Screenshot-Comparison-22868.html
These are probably the most exciting bits of info I've heard about Reach yet.EazyB said:Listened to the 1up interview:
-Effort in "putting the civilians culture to life", Will see civilians, fight alongside civilians. Seem like they really want you to care about Reach and the civilians will play a part in it.
-Absolutely no dual wielding in Reach
- To stay fresh they'll be throwing a lot of scenarios at the player that're really new and fresh
-on the topic of the height of the different models. The spartans are shorter than spartan IIs and the elites are taller. "That definitely plays into the mechanics of each of those characters. And we're playing with that, we're actually have a good time making sure that actually balances well together in multiplayer." So yeah, elites in MP, and not even midget elites to match the spartan models but models that are significantly larger. It'll be interesting to see steps they take to make elites something other than bigger targets with huge heads. Hopefully they'll put code in to make certain models restricted for whatever reason may arise.
They confirm elites in MP in this interview at 1:40 too. Also from this interview they say "no spartan classes" which I take to mean no class based system if that was even still being speculated.
Pretty much, yeah (though I did miss my equipment)Dax01 said:ODST has the best gameplay in the series.
Kibbles said:[edit] v Good idea. It seems people are already posting in the comments complaining about their failure. That's good enoughJust wanted them to realize how retarded their article was.
There is also blatant bias via him using the PC version of ME compared to the Alpha shots of Halo: Reach, yet doesn't mention this.DragoNZ DZ said:smh @ that guy
I'd like to believe he's also technically ignorant, in addition to searching for hits, rather than actually knowing what he's doing.
What is this Halo 3 you speak of. Does it include the Donger in it? :OCocopjojo said:Let's play Halo 3 right now. Log on.
Dude what is your deal with Tobey, What did he ever do to you?:lolGui_PT said:Letters, could you possibly make a avatar of this![]()
But with it shooting a giant tobey head from my current avatar?
If not it's fine
I'll just go cry in a corner =(
dilatedmuscle said:Holy shit this game is getting applauded by halo haters... How the fuck did that happen? Fucken sweet.
I predict that nearing May 3rd ODST will sell a 3rd of what it has already sold lol
I also predict massive Assasination killing spree videos/montages slamming youtube when the beta Is released.
Letters said:BladedExpert (I think?) is using that one, it would look too similar.
How about this one?
![]()
Very hard to say it's tobey, but people familiar with you will recognize it.