Lazslo
Member
New Bungie.net article up describing in detail Halo 3's multiplayer map Sandtrap in retrospect.
In what?Major Williams said:Did anyone else notice the synthetic arm (i.e. Kat) during the reload animation of the pistol?
Combine this with Bungie saying you can bring your customized Spartan into MP matches (I'm assuming the LW). I am confused.
Which is exactly why we don't need that.kylej said:I want a Forza 3-style playground to customize my Spartan. I will not rest until I have an anime girl on the back of my character and a giant penis on the front.
You will not rest any time soon, sir.kylej said:I want a Forza 3-style playground to customize my Spartan. I will not rest until I have an anime girl on the back of my character and a giant penis on the front.
Safe Bet said:I was excited for Reach MP until I jumped into Halo 3 MP again.
No choice what map I played, no choice what mode I played, and a ~-15 K/D ratio killed any hype I had.
Still looking forward to SP though.
Safe Bet said:I was excited for Reach MP until I jumped into Halo 3 MP again.
~-15 K/D ratio killed any hype I had.
Still looking forward to SP though.
Yeah, when Reach launches there will be a lot more people playing with many more skill levels, so people who know what's going on with the multiplayer but still aren't that hot at it should be fine.Safe Bet said:I was excited for Reach MP until I jumped into Halo 3 MP again.
No choice what map I played, no choice what mode I played, and a ~-15 K/D ratio killed any hype I had.
Still looking forward to SP though.
I'm not complaining. I just don't see why everyone is fapping over these barely improved graphics. I think a lot of you are having a little case of "OMG HYPE" haha. Which is fine! But I will always be here to question your hyped up opinions.InvincibleAgent said:You will not rest any time soon, sir.
Y'all complainin about the plasma pistol are crazeh
Jump into any competitive online game 2.5 years after release and expect to get pooped on. The average player now is worlds better than your average player in 2007. There'll be plenty of bad players to go around come Reach, you'll fit right in.Safe Bet said:I was excited for Reach MP until I jumped into Halo 3 MP again.
I'm not sure what Halo 3 you're playing but compare the Reach MP footage with Halo's and then try to tell me there's a "10%" improvement. Yeah screens of Halo 3 are deceiving because the IQ in-game is pretty shit but the footage of Reach shows there's a noticeable improvement in that arena on top of better lighting, animation, and textures.Trasher said:I'm not complaining. I just don't see why everyone is fapping over these barely improved graphics. I think a lot of you are having a little case of "OMG HYPE" haha. Which is fine! But I will always be here to question your hyped up opinions.Bungie somehow always gets the images on their website to look better than they are in game it seems too. Maybe I have something wrong with my TV's settings haha.
EazyB said:Jump into any competitive online game 2.5 years after release and expect to get pooped on. The average player now is worlds better than your average player in 2007. There'll be plenty of bad players to go around come Reach, you'll fit right in.
Really nice postmortem. I know a lot of GAFers don't like Sandtrap but I find it's mostly because they refuse to change their playstyle and use vehicles. I love Sandtrap because it is really the only vehicle-focused map in Halo 3. Could do without so many lasers though.
http://i44.tinypic.com/atu6nd.jpg[IMG][/QUOTE]
I drive around trying to get splatters in that fish.
??InvincibleAgent said:I think you might.
I hope so because its no fun being cannon fodder.GarthVaderUK said:When Reach launches I'm sure there'll be plenty of players at all skill levels in multiplayer![]()
*nod*InvincibleAgent said:And yeah, ratio can't go below 0, so -15 is clearly spread.
Could do with more lasers IMO.EazyB said:Could do without so many lasers though.
So you want to make somebody else your bitch instead of being somebody else's bitch. Sounds good.Safe Bet said:I hope so because its no fun being cannon fodder.
*nod*
-15 = 1/15
squidhands said:I think I want to cry old man tears. I was 28 when Halo: CE came out.
![]()
EazyB said:I'm not sure what Halo 3 you're playing but compare the Reach MP footage with Halo's and then try to tell me there's a "10%" improvement. Yeah screens of Halo 3 are deceiving because the IQ in-game is pretty shit but the footage of Reach shows there's a noticeable improvement in that arena on top of better lighting, animation, and textures.
"I think you might" was in response to "Maybe I have something wrong with my TV"Trasher said:??
Can you not read? I said that I don't even care about graphics. When it comes to purchasing a video game, the only thing that matters is gameplay. Bungie always delivers on that.
How was I supposed to know that? Learn to quote posts Junior. Everyone else does it.InvincibleAgent said:"I think you might" was in response to "Maybe I have something wrong with my TV"
I love you.EazyB said:Jump into any competitive online game 2.5 years after release and expect to get pooped on. The average player now is worlds better than your average player in 2007. There'll be plenty of bad players to go around come Reach, you'll fit right in.
Really nice postmortem. I know a lot of GAFers don't like Sandtrap but I find it's mostly because they refuse to change their playstyle and use vehicles. I love Sandtrap because it is really the only vehicle-focused map in Halo 3. Could do without so many lasers though.
I hate you.user_nat said:Could do with more lasers IMO.
The massive gun aiming down part aside, that sounds an awful lot of what the Invasion game type seemed to involve, with the incoming assault on the generator locations from a landing zone (objective-based sequential gameplay).Some of the early discussions within the multiplayer team led to the decision to explore an objective-based sequential gameplay experience with attackers fighting their way up into the main bowl that is currently Sandtrap. There was an initial opening into area where attackers would fight up a sort of beachhead like a D-Day kind of assault. Once they made it through that, we had some pretty fun prototypes of massive guns aiming down on them.
Nope...Kapura said:So you want to make somebody else your bitch instead of being somebody else's bitch. Sounds good.
Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg[IMG]
[IMG]http://vinitneo.files.wordpress.com/2008/03/halo3-campaign-ss.png[IMG]
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.[/QUOTE]
Like I said in the post you quoted, you can't compare screens. Halo 3's are deceiving because the game's biggest fault, it's IQ, is masked by the screenshot capturing method. Bungie's said that IQ was one of the things they made sure to improve for Reach so the screens should look closer to the actual gameplay but even then it's just safer to compare video footage. The Reach campaign cutscene isn't very good for comparisons because its IQ is incredibly beefed up but the MP footage seems like the real deal.
Hard to do side-by-sides of videos but if you watch the Reach MP video you should be able to notice substantial improvements in the areas I mentioned. While they're not as big of a leap as they could be if they were going for a smaller scale similar to Halo 3's, there's at least 15% more graphics.
GhaleonEB said:Also anyone read this and think about how 1) it sounds similar to what we've seen from the Reach MP video, and 2) how Bungie has a tendancy to try and get something into one game, fail, and then put it in the next? (Scarabs, online co-op, saved films, Headhunter, etc.)
The massive gun aiming down part aside, that sounds an awful lot of what the Invasion game type seemed to involve, with the incoming assault on the generator locations from a landing zone (objective-based sequential gameplay).
Great article. I hope we get more before the great MP minds forget the origins of the original H3 maps.Ssparks said:New Bungie.net article up describing in detail Halo 3's multiplayer map Sandtrap in retrospect.
Looks like Halo.Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg
http://i258.photobucket.com/albums/hh252/TJTrasher/H3_E307_FP01.jpg
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
what difficulty you're playing? anything less than Heroic is a joke, wait heroic is joke too, solo legendary it's they it's meant to be played.Skiesofwonder said:Just picked up Halo 3 for the first time last night. I haven't payed much attention to the game, so don't really know how Neogaf and others reacted.
Note: Single Player Impression's Only!!
I have just finished level 3, and wow..... Bungie needs to do something with their single payer campaigns. Modern Warfare and Gears of War make this seem like child's play. And I never thought I would say this... but I was more engaged in both MW2 and GoW2 (which is saying a lot) stories at this point.
Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg
http://i258.photobucket.com/albums/hh252/TJTrasher/H3_E307_FP01.jpg
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
And you are right. It's definitely a noticeable difference. In fact I'd call it a 10% noticeable difference!![]()
Ah very cool. Good to know they are improving that IQ. I never really pay much attention to all that graphics mumbo jumbo like you do.EazyB said:Like I said in the post you quoted, you can't compare screens. Halo 3's are deceiving because the game's biggest fault, it's IQ, is masked by the screenshot capturing method. Bungie's said that IQ was one of the things they made sure to improve for Reach so the screens should look closer to the actual gameplay but even then it's just safer to compare video footage. The Reach campaign cutscene isn't very good for comparisons because its IQ is incredibly beefed up but the MP footage seems like the real deal.
Hard to do side-by-sides of videos but if you watch the Reach MP video you should be able to notice substantial improvements in the areas I mentioned. While they're not as big of a leap as they could be if they were going for a smaller scale similar to Halo 3's, there's at least 15% more graphics.
I do realize it's just the alpha. In fact I think I had to remind some people of that before. I just don't understand why some people seem to think it's a huge improvement over 3. It definitely looks better, and as someone who has played a lot of Halo I would hope you can notice that. But I think your average Halo player won't be able to tell. I showed the MP video to a few of my friends and that was their opinion, and I can kind of see where they are coming from.Feindflug said:And your point is?
The alpha version of Reach already looks better than the final version of Halo 3...Reach has more detailed textures, better lighting, better-all new animations, improved texture filtering and all that in bigger environments and with more enemies on screen.
How is that only a 10% improvement?
Trasher said:![]()
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
And you are right. It's definitely a noticeable difference. In fact I'd call it a 10% noticeable difference!![]()
C'mon dude, the Halo 3 screenshot is dark as all hell, you're reaching.Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg
http://i258.photobucket.com/albums/hh252/TJTrasher/H3_E307_FP01.jpg
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
And you are right. It's definitely a noticeable difference. In fact I'd call it a 10% noticeable difference!![]()
miladesn said:what difficulty you're playing? anything less than Heroic is a joke, wait heroic is joke too, solo legendary it's they it's meant to be played.
wait to see Ark and Covenant levels, you'll be amazed.
Skiesofwonder said:Just picked up Halo 3 for the first time last night. I haven't payed much attention to the game, so don't really know how Neogaf and others reacted.
Note: Single Player Impression's Only!!
I have just finished level 3, and wow..... Bungie needs to do something with their single payer campaigns. Modern Warfare and Gears of War make this seem like child's play. And I never thought I would say this... but I was more engaged in both MW2 and GoW2 (which is saying a lot) stories at this point.
Halo 1 was great for it's time, but Halo 2 was too much the same and 3 just seems outdated. Almost zero variety and basically the same enemies, scenarios, and environments I played almost... what... 7 years ago?
I know multi-player is where it is all at.... But I like playing the main campaign first on my FPS's. But, I can't find any reason to continue on with the single player campaign. Neogaf, convince me otherwise.
p.s. Tried to post this in the Halo 3 thread, but it was closed. So I though this was the best place to discuss the Halo series.
Seems like they didn't know what the max play limit of Halo 3 was going to be when they were initially designing the map. They thought it could be larger but had to reduce its size once they knew they'd keep it at 16 players. With Reach they've already said the max size will be increased so it might open up the possibility maps like this.GhaleonEB said:The massive gun aiming down part aside, that sounds an awful lot of what the Invasion game type seemed to involve, with the incoming assault on the generator locations from a landing zone (objective-based sequential gameplay).
If you need a good story to compel you to play the SP portion of the game you can just stop right there. I find the gameplay and AI to be worlds better than that of CoD which reduces down to a glorified shooting gallery and that's why I play the campaign. Play up to "The Covenant" and just switch to MP after beating that level.Skiesofwonder said:I know multi-player is where it is all at.... But I like playing the main campaign first on my FPS's. But, I can't find any reason to continue on with the single player campaign. Neogaf, convince me otherwise.
Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg[]
[IMG]http://i258.photobucket.com/albums/hh252/TJTrasher/H3_E307_FP01.jpg[IMG]
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
And you are right. It's definitely a noticeable difference. In fact I'd call it a 10% noticeable difference! :p[/QUOTE]
Dunno, but just the FOV difference makes the Reach one soooo much better than the Halo 3 one for me. :D
SpacLock said:That's the best Halo 3 shot there is. The Halo Reach shot is not the best screen there is. Bad comparison.
2 Minutes Turkish said:I was showing a mate of mine the MP trailer, and I paused it on that Rocket Launcher/Generator bit, and the way that screen looked almost borderline looked like Killzone 2 with all the blur and shit the shot had. Hilarious.
No shit. But each screenshot is from Bungie's site. I could have easily found random screenshots with Google image and had an even more uneven comparison, but I wanted to use the same source for each shot. If you have a better comparison then please, show me. It's all pretty much pointless anyway based off of Eazy's post, and the fact that we don't even know what the game's final build will even look like at this point. You all are a bit defensive it's kinda funny. I understand it's all alpha footage, but you all seem to know what this game is going to look like when it's done and finished. The point is we don't yet. I'm just saying that I don't understand all this graphical hype from the shots that have been shown to us so far. It looks better, yes. But not by that much. Either way, I don't care in the end. Some of you seem to though, and that's fine if you are wow'ed by that stuff.SpacLock said:That's the best Halo 3 shot there is. The Halo Reach shot is not the best screen there is. Bad comparison.
The video analysis from the TTL guy (the one that sucked because they are our mortal enemy) pointed out that in the Invasion gametype there were some closed doors colored red. They could be tied to the generators: for each generator destroyed, a door to the next area opens. The more you destroy, the more porous the barrier to the inner sanctum becomes.EazyB said:The MP trailer showed what could have been either 3-4 unique maps but maybe some of them were connected in a way I mentioned above. With the map that looked like the campaign footage area leading to the hydrolic plant leading to the smelter.
People will always complain, and Bungie's continued emphasis on scale and actual simulation over scripting will ensure those complaints continue. But I do think that doubling player/enemy counts, expanding the level size and still dramatically improving lighting and model details while also improving the visual fidelity is no small feat.Trasher said:Anyways, I'm just trying to prepare you guys for all those casual Halo people that, at release, are going to come in here and say, "LOL same engine as Halo 3. This game looks like shit!." You know it's going to happen too. =/
N/m, I was re-watching the trailer and thought I had seen Kat's arm, when I hadn't. Darn it. End confusion.Trasher said:In what?
What are you confused about?
Haha, alright. I think I know where you were going with that. Perhaps we can customize our Spartans with prosthetic legs and arms!Major Williams said:N/m, I was re-watching the trailer and thought I had seen Kat's arm, when I hadn't. Darn it. End confusion.
Steve Ballmer talked last week about Natal's release and possibly different Xbox 360 form factors. Could there be a Holiday Halo Reach Slim Xbox 360 with Natal and Arcade pack bundle for the holidays? :lol *Cha ching!*
That does look glorious. I want to see it on my bigass TV though.GhaleonEB said:Though the game featuring stuff like this will make the bitching a bit more comical:
![]()
Trasher said:http://i258.photobucket.com/albums/hh252/TJTrasher/Reach-m10_1stperson.jpg[IMG]
[IMG]http://i258.photobucket.com/albums/hh252/TJTrasher/H3_E307_FP01.jpg[IMG]
I would compare multiplayer screenshots, but there aren't any good quality ones up that I can find. Only screencaps from the trailer which look like complete crap.
And you are right. It's definitely a noticeable difference. In fact I'd call it a 10% noticeable difference! :p[/QUOTE]
Let's blow those babies up, shell we?
[URL=http://img257.imagevenue.com/img.php?image=45674_H3_E307_FP01_122_78lo.jpg][IMG]http://img257.imagevenue.com/loc78/th_45674_H3_E307_FP01_122_78lo.jpg[/URL]
Despite the obvious bullshottery in both cases, the differences are quite pronounced (and one of those games is in its pre-alpha state). Look at the rocks, for instance.
Granted, there doesn't seem to be that much of a difference in the multiplayer footage we've been shown so far.
Us non-fat asses have been dying to play Halo with our muscles though.Trasher said:Haha, alright. I think I know where you were going with that. Perhaps we can customize our Spartans with prosthetic legs and arms!
Ugh, Natal... I will probably never get one of those haha. I like my controllers thank you very much.![]()
Yeah I wanted to show screen comparisons of multiplayer, but there just aren't any out there yet for Reach to do it any justice (perhaps Urk will give us some this Friday?REMEMBER CITADEL said:Granted, there doesn't seem to be that much of a difference in the multiplayer footage we've been shown so far.
Yeah, cause you need lots of muscle to wave your hands through the air!EazyB said:Us non-fat asses have been dying to play Halo with our muscles though.