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Hands-On with PlayStation 3

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http://games.kikizo.com/news/200602/065_p1.asp

Kikizo presents a detailed, early account of its first-hand experience with a little known console called PS3. Is it looking like a new generational leap, or emotion engine tears? We have some answers.

Nearly twelve years since Sony entered the gaming space, PlayStation's legacy remains untouchable and its leadership barely challenged. But the industry has never seen one company stay on top this long, and a reorganised Sony is surely hoping it won't be third time unlucky for PlayStation 3.

But Sony's silence - deafening ever since its legendary unveiling at Sony Pictures Studios last May - is raising more questions every day. We still don't have much clue when the next concrete news on PlayStation 3 will happen - we know it has to be soon, but industry watchers and gamers alike are seriously beginning to question the machine's ballsy 'Spring' launch date, not to mention its capability, ever since it slowly sank in that the better proportion of its E3 trailers were not the performance indicator we wanted to believe. And that's putting it politely.

Now, we are thrilled to provide at least some form of update for anxious gamers - a behind-the-scenes look at PlayStation 3 with a controller in our hands, leaving no doubt as to the realtime authenticity of what we see on the screen. Last month Sony shipped final development PS3 hardware to many developers - albeit a month behind the latest schedule - and Kikizo has been able to sneak in some time at not just one, but three PS3 developers in multiple territories - one very prominent, and boasting some of the strongest experience working on PlayStation 3 in the world to date.

Naturally, the hardware is not completely final (but pretty damn close), and as you can imagine, all of our access was utterly privileged on condition of complete anonymity for those who helped us get on the inside. We're not supposed to be shown anything on the format, and software we have played is nowhere near final. Disappointingly we can't mention any games or be specific about any game scenarios whatsoever. But we can tell you everything else about our first, intimate experience of getting our hands on PS3, and offer our educated guesses about the larger implications of what it all means and where things might be going next, resulting in what we believe is the first public PS3 hands-on report of its kind.

Enjoy
 
Holy shit, finally.

*reads*

Edit:- Not much to say. The article was decent enough but without knowing what stage any of these games are at it's impossible to make any kind of judgement. Again I will be waiting to see some proper stuff with my own eyes. GET THE FINGER OUT SONY!!! I needs me some vids :(
 
seems like a regurgitation of countless Beyond3D pseudo-developer flame wars on the subject

360 does this better

PS3 does this better

no credible evidence either way, only instead of silly disingenuous white-paper analysis and stat crunching they now purport to have played early third-party PS3 games on dev kits

uh yeah. using early software as any sort of indicator of final performance is pretty lame. mighta seemed more even-handed if they'd compared their supposed experiences with early PS3 games with 360 games at the same stage from a year ago. right now, the entire article is an exercise in complete disingenuity.
 
Drinky Crow said:
seems like a regurgitation of countless Beyond3D pseudo-developer flame wars on the subject

360 does this better

PS3 does this better

no credible evidence either way, only instead of silly disingenuous white-paper analysis and stat crunching they now purport to have played PS3 games on dev kits

uh yeah

article didnt say 360 does anything better than ps3
 
Lukkas said:
article didnt say 360 does anything better than ps3


The conclusion seemed to be basically

"While there is a potential for great developers to make the 360 choke on tons of simultaneous things, these machines are really, really, really close."
 
Does PS3 really look like the Killzone trailer? No way.

hahah SO DID YOU SEE KILLZONE ON PS3?

this read like a slanted fluff piece to get forum goers ranting, ill gladly hold my reactions till i actually see stuff for myself.
 
The hands-on evidence is beginning to mount up. We're talking about a machine barely superior to Xbox 360 - not by any significant margin. It's certainly obvious this machine is not "twice" as powerful as 360, let alone a generational leap ahead.
Must be fake, right GAF? RIGHT?!
 
One memorable point in another game build altogether observed some intense character based interactivity. Finally being able to control on a PS3 the sort of visual quality we realistically expect, with convincing and varied human facial expression, did feel like a moment of relief - this stuff is realtime after all.

Enough impressions of dev builds - let's see the final games :D
 
From what I've read of PS3 and 360 games lack of anything higher than 720p support, it makes sense that Nintendo is waiting.
 
It's nice but there's definitely a clear I don't trust/like Sony thing running through the piece.

I mean when he says the machine is "almost at Metal Gear Solid 4 level" wtf does that mean? It was at MGS4 level back at TGS when Kojima assured everyone it was realtime and on the PS3 kit. So by looking at some other games the PS3 suddenly loses power?

Zilch said:
From what I've read of PS3 and 360 games lack of anything higher than 720p support, it makes sense that Nintendo is waiting.

720p is already such a huge jump from 480p that no, it doesn't make sense that Nintendo is waiting.
 
WHAT A LOAD OF CRAP. So they played a game demo in progress, like a dozen other mags already have? The difference is, pro sites and magazines aren't forming public judgements based off incomplete hardware and demos. Talk about a cry for attention.

First hands on with PS3? Give me a fucking break. :lol
 
Just finished. Appreciate the effort, but without much details this isn't much of a story.

I doubt this article saw any of SCEE games anyway. Heavenly Sword trailer was right up there with MGS4 and Killzone, and the devs said the final verison will look just as good, if not better. Plus from reading interviews most developers don't even know how to tackle CELL yet, so who knows what it is really capable of.
 
As mentioned in the article, they have to keep the software and developers anonymous. What they saw could be any game by any developer at any stage of developement. I really don't think it's fair to talk about the graphics at this point. However, if it is true that the graphics between the two depend primarily on how the developers take advantage of the hardware and there isn't a huge leap between the two, it could bode well for Microsoft.
 
I liked the conclusion of what the launch software will be based on what they've "seen and played".

So based on not much at all then.
 
GhaleonEB said:
Sounds like a description of where the development was when MS unveild the XBox 360.

That would mean PS3 is about 6 months away from launch. I suspect they are closer to finished. Spring is a little over 4 months away from being here and gone.
 
This could end up being the longest thread in GAF history. How long until the viral marketers show up with damage control equipment?
 
Basically gives a neutral look at games that may be early builds (as of when the article was written). States that the games they've seen is comparable to Xbox360 games and that the leap that Sony is making the PS3 out to be (compared to the 360) isn't that much.

They do state that down the line, the PS3 may be doing stuff that would bring the Xbox360 to a choke.

A very neutral look at early build games and I think its a good article (that tries to put things in perpective). Theres some things that don't make sense though. Like saying some games don't have Killzone visuals and in a way, trying to parallel that with Killzone not being able to achieve its visuals (which were shown at E3). Its Killzone thats trying to achieve Killzone visuals, not all the other games.

Can't wait to see these games for ourselves...
 
BlueTsunami said:
Basically gives a neutral look at games that may be early builds (as of when the article was written). States that the games they've seen is comparable to Xbox360 games and that the leap that Sony is making the PS3 out to be (compared to the 360) isn't that much.

They do state that down the line, the PS3 may be doing stuff that would bring the Xbox360 to a choke.

A very neutral look at early build games and I think its a good article (that tries to put things in perpective). Theres some things that don't make sense though. Like saying some games don't have Killzone visuals and in a way, trying to parallel that with Killzone not being able to achieve its visuals (which were shown at E3). Its Killzone thats trying to achieve Killzone visuals, not all the other games.

Can't wait to see these games for ourselves...


Uh, if that article was neutral then i own every xbox game
 
Mrbob said:
Just finished. Appreciate the effort, but without much details this isn't much of a story.

I doubt this article saw any of SCEE games anyway. Heavenly Sword trailer was right up there with MGS4 and Killzone, and the devs said the final verison will look just as good, if not better. Plus from reading interviews most developers don't even know how to tackle CELL yet, so who knows what it is really capable of.


BTW, Ninja Theory dudes over at B3D (Deano, nAo, DeanA) have begun to drop hints about the recent quality of HS.....but I can't find it.....anyone have a link?
 
I honestly feel bilked by this article. Ugh, what a mess.

I echo everything Drinky said, but want to add how disappointed I am. You guys are usually above this type of empty, incendiary fanboy-bait bullshit.

Maybe you should just focus on HD media?
 
Did people really expect the PS3 to blow the X360 away visually? The hardware stats are just too close.

This is also why I think a Fall 2006 $299 price is possible. :D

Looking at 360 games coming out like Fight Night, GRAW, Oblivion, imagine what developers will be doing on PS3/X360 in 2008. :)
 
DenogginizerOS said:
That would mean PS3 is about 6 months away from launch.

That is if the events occurred recently.

Sounds like it's what others have reported months ago (including TT) and they just held it back closer to PS3's unveiling to look like they're one of the first sites with an exclusive.
 
BlueTsunami said:
Theres some things that don't make sense though. Like saying some games don't have Killzone visuals and in a way, trying to parallel that with Killzone not being able to achieve its visuals (which were shown at E3). Its Killzone thats trying to achieve Killzone visuals, not all the other games.

:lol

You don't make sense either. For example, the animation in the Killzone cg was freaking incredible. If that was possible on the PS3 you don't think other developers would want to achieve the same results? Take your own advice and try to make sense next time.
 
Kleegamefan said:
BTW, Ninja Theory dudes over at B3D (Deano, nAo, DeanA) have begun to drop hints about the recent quality of HS.....but I can't find it.....anyone have a link?

Ooooh no, you can't do that, link! stat! :P
 
Zilch said:
From what I've read of PS3 and 360 games lack of anything higher than 720p support, it makes sense that Nintendo is waiting.


Eh? WTF are you even talking about? Did you post in the wrong thread?
 
Look, no reasonable gamer wants the PS3 to fail and likes to read things like this. Unfortunately, until Sony reveals something for the world to see, sniping and trashing the messengers is all most of you defenders have at your disposal. Sad.
 
Does anyone out there think that a machine with essentially the same technology generation (within 6 months) of a 360 and at a similar price point is going to have some magical undiscovered double processing power.
 
Cerebral Palsy said:
:lol

You don't make sense either. For example, the animation in the Killzone cg was freaking incredible. If that was possible on the PS3 you don't think other developers would want to achieve the same results? Take your own advice and try to make sense next time.

Want and being able to are 2 different things. Doing Killzone is going to cost alot of money and take alot of dev time. Most devs won't be capable of anything close to that.
 
Mrbob said:
Did people really expect the PS3 to blow the X360 away visually? The hardware stats are just too close.

Maybe not blow out of the water but even with the slant this article makes it seem like we'll be getting better framerates with PS3 (more stuff able to go without the system choking aka. the same amount of stuff that the x360 is choking on at 30fps maybe can handle 60fps).

Also what they're saying is that games that are 6 months away from completition (I guess the closest equivilant are the E3 X360 games from last year) are looking as good as Gears of War. That's pretty damn impressive IMO.

Not that I'm sure I even believe anything in the article. Sounds a bit 'fishy'.
 
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