SolidQ
Gold Member
We don't have tests yet, and AMD officialy said RT in RDNA4 significant fasterRDNA4 and much better improved RT if it still can't perform better than the 7900XTX.
We don't have tests yet, and AMD officialy said RT in RDNA4 significant fasterRDNA4 and much better improved RT if it still can't perform better than the 7900XTX.
Yes, but can the PS5 Pro beat the 7900XTX in the same games tested is my question.We don't have tests yet, and AMD officialy said RT in RDNA4 significant faster
just wait PS5pro releaseYes, but can the PS5 Pro beat the 7900XTX in the same games tested is my question.
huhspending $1500 on a gpu to get a similar performance of $700 ENTIRE console
Are you implying the PS5 Pro can beat the 7900XTX?just wait PS5pro release
Yes, but can the PS5 Pro beat the 7900XTX in the same games tested is my question.
That's why I said the thread is flawed and not the video.......This video exists to moderate expectations, not to show the capabilities of PS5 pro, it is to demonstrate how demanding raytracing is.
we're talking about RT, not RasterI never would of image the PS5 Pro can beat the 7900XTX in any game.
Follow what Loxus is asking you. Posters said that the RDNA4 RT cores which the Pro has are faster than RDNA3 RT cores. Loxus is asking if the PS5 Pro can beat the 7900 XTX in the games tested in the OP as they're all games featuring ray tracing.we're talking about RT, not Raster
November 7 soon, then we gonna see comparisions. Anyway N48 way faster than XTX in RTLoxus is asking if the PS5 Pro can beat the 7900 XTX in the games tested in the OP as they're all games featuring ray tracing.
You haven't been paying attention to this forum the last few weeks? How about some of the same folks in this thread saying how the the thread is wrong because the PRO uses RDNA 4 which is superior to RDNA 3...implying that it's superior to 7900 XTX (despite the 7900XTX having over 50% more CUs )Who was expecting the Pro to match high-end GPUs?
I doubt the RT cores are so much faster that they can make up for the 60%+ advantage of the 7900 XTX in rasterization.November 7 soon, then we gonna see comparisions. Anyway N48 way faster than XTX in RT
No? My 3080 is still doing me fine thanksDid I hit a nerv here? So you are spending $1500 on a gpu to get a similar performance of $700 ENTIRE console and you laugh at me for seeing the value of Pro here? Ok
Well it use to be PS versus Xbox.This new PC vs PS5 Pro war is more cringe than the last one.
PCMR: lol console war, we prefer platform wars instead!This new PC vs PS5 Pro war is more cringe than the last one.
RT performance isnt nearly as bad as you think. My RTX4080S is not the fastest GPU available, but I can still play RT games at perfectly smooth fps and I really cant complain about performance except for some unoptimized games with stuttering problems (games like SW Jedi Surivor, or a Plague Take Requiem runs at over 120fps on my PC even with RT, but stuttering forced me to play without RT).yeah current RT performance pretty much sucks hard regardless of hardware
it sucks so bad, most of the time RT is just for some shadows and reflections... so basically fancier SSAO and screen space reflections (im oversimplifying but cmon its pretty much that).
shame because RTGI and bounce lighting and all that is super sexy.
we need 100x better RT performance.
We talking about heavy RT. Light RT 7900XTX ofc way faster and core clock also higher.Look at F1 24, a game where devs bothered putting in work on the Pro. 4K native Ultra with all RT effects and 80fps+ on the 7900 XTX. The Pro for comparison doesn't have shadows and needs DRS between 1080p-1440p to remain above 60 using PSSR to upscale to 4K.
The 4090's performance drops by 41%. I would say that's definitely not "light RT". Besides, I doubt the Pro dabbles much in heavy RT effects. It might be faster than the 7900 XTX in ray tracing, but what's the point if the 7900 XTX drops from 50 to 25 fps (50% drop) and the Pro drops from 30 to 20 fps (33% drop)? They're both unplayable anyway.We talking about heavy RT. Light RT 7900XTX ofc way faster and core clock also higher.
Depends on the rt benchmark as the rt workload becomes more comprehensive the gap lessens and in pathtracing benchmarks like cyberpunk the pro might beat it as in overdrive mode even a 4070 trounces a 7900xtx.It can't. Maybe in some pure RT tech demo but games are hybrid of raster and RT.
7900XTX is almost 2x the power of Pro GPU in raster, even if Pro is 50% better in RT than 7700XT it still won't matter in the end.
RTX 40 series have OMM and other ray tracing performance saving features. If game is build to use them (like Black Myth Wukong) no optimization can help the 7900XTX to close the gap.We talking about heavy RT. Light RT 7900XTX ofc way faster and core clock also higher.
Doubt it. Consoles aren't all that great at running RT, yet it's in most AAA games. PT doesn't run well on anything, not even a 4090. PT will see wider adoption once hardware capable of running it properly emerges.I don't think "Look how shitty the games run on our maxed out hardware, you guys are toast!" is the gotcha the PCMRs think it is. PT won't even be supported in most games until consoles can run it well. It doesn't even matter if the PS5 Pro can't handle heavy raytracing. The industry is headed towards GAAS games that look like rainbow vomit that barely use advanced lighting.
That's a little difference according to you?My Take:
RT continues to be such a minor thing I never see it as a visual enhancement when actually playing games. If I stop and stare at a particular bit of lighting and switch between the different modes (in games that don't require a restart), I can kinda tell a little bit of a difference...but not really.
According to MLiD, NXGamer has the PS5 Pro and he is really impressed with RT performance. Says it beats 4070 and is better than any RDNA 3 card. And for the NX haters who claim he is biased, NX is on record questioning if/why PS5 Pro was necessary earlier on.
He’s putting words in NxGamer’s mouth. He says that NxGamer said publicly that it was 4070S performance, but that’s not true. NxGamer did a video a few days ago where he tried to ballpark the Pro’s estimate and he said 7800 XT/4070S. He didn’t test it but used available footage and worked with that.
Either way, I really doubt it based on what we know about Alan Wake and F1 2024.
My Take:
RT continues to be such a minor thing I never see it as a visual enhancement when actually playing games. If I stop and stare at a particular bit of lighting and switch between the different modes (in games that don't require a restart), I can kinda tell a little bit of a difference...but not really. It's certainly not worth the insane frame rate hit I get in the process. I've been looking at this stuff since the 2000 series launched and they've made very little progress on it, so RT is basically just a blank spot on the Options menu in my mind.
That said, DLSS/DLAA are fantastic. Adding the RT cores to Nvidia cards was worth the extra cost to me once we got DLSS 3. I'm happy to keep paying them for their expensive cards if I keep getting the level of polish it delivers. I assume PSSR will be similar on PS5 Pro.
Well, he is. Whether that's a cover or not remains to be seen. The numbers really don't add up as far as we know at least. Unless the devs left a lot of power on tap that we can witness in the unlocked modes. We've seen Alan Wake 2 and the 4070S more than doubles the PS5's performance at similar settings. I don't recall the exact resolution numbers for the Pro, but they're far from double.I don't think so. I think they've had their behind the scenes conversations but MLiD offered up NXG's recent video (which didn't go as far with the disclosures) as cover/excuse to reveal those off the record comments.
So all PS5 (non pro) users will also be left behind? Doubt it, only ~15%? of PS dudes will buy a pro. Let's not give 80% of the PS players reflections.I'm just thinking that PS5 Pro will make developers use RT as default. Reflections will be Raytraced or nothing.
If that happens any PC card that can't eek out performance with RT on will be left staring at muddy water.
I doubt the RT cores are so much faster that they can make up for the 60%+ advantage of the 7900 XTX in rasterization.
Look at F1 24, a game where devs bothered putting in work on the Pro. 4K FSR Quality Ultra with all RT effects and 80fps+ on the 7900 XTX. The Pro for comparison doesn't have shadows and needs DRS between 1080p-1440p to remain above 60 using PSSR to upscale to 4K.
The difference between the Pro's GPU and the 7900 XTX is simply too damn big to be covered by anything. The Pro moves up to the mid-range. The 7900 XTX is still high-end, so they're not the same class at all. No real point in comparing them.
Did I hit a nerv here? So you are spending $1500 on a gpu to get a similar performance of $700 ENTIRE console and you laugh at me for seeing the value of Pro here? Ok
Value prospect of Pro is just amazing
Lol what?And remember that the PS5 PRO still uses AMD hardware (which is inferior in RT to NV) so the most fair comparison would in fact be against other AMD GPUs on the PC
Genuinely, you Sony guys are a little scary at how devoted to the church of Sony you are.
There, fixed for you.Meanwhile, the former green rat jumped a sinking ship and now parades around as the PC Mid Range Race expert. Yikes!
Genuinely, you Sony guys are a little scary at how devoted to the church of Sony you are.
by the smallest amount while consoles have seen a bigger drop that they may recover from. This could very well be a trend we are seeing here for years to come.
Look at the declines in console sales this year. Seems like its almost 50 percent down for playstation vs last year worldwide. Could be the start of the decline of console gaming.
Well it looks like the majority of Xbox users are.migrating to pc which will only speed up the decline for console as more people are introduced to pc gaming and start spreading word of mouth. Helping friends make decisions etc. It's going to be an interesting few years.
Historically this has more or less been said about most new steps forward in rendering techniques, including used-to-be costly lighting calculations in rasterization (well, actually still is).I must be the only one who doesn't give a fuck about ray tracing. The cost is too much.
kazuyamishima Giallo Corsa fake neutral guy's former brand is dying, if not dead already and suddenly other consoles are dying too because YAY, I'm a PC mid-range owner now! You can't make this shit up
kazuyamishima Giallo Corsa fake neutral guy's former brand is dying, if not dead already and suddenly other consoles are dying too because YAY, I'm a PC mid-range owner now! You can't make this shit up
Ive been on PC for years bro. I just lean Xbox in consoles.Meanwhile, the former green rat jumped a sinking ship and now parades around as the master race expert. Yikes!
Thanks for this post. I get the messageDenchy, sorry to be that guy but :
If there were any fake neutrality® awards in here you'd probably win the 1st prize mate.
You always try to play it neutral in one post only for you to post combative, contradicting shite in the next one, it gets predictable - not to mention tiring - after a while.
Most of the times, it comes off as incredibly bipolar at best or having a split personality at worst, it's so very transparent which side you've always leant on so please spare us the sanctimonious BS since I don't think that you could fool anyone anymore.
Sorry if I'm sounding like an asshole but you gotta stop doing this since it's been reaching gaslighting levels for a while now.
You're a good dude, just don't be like that
Cheers
RT performance isnt nearly as bad as you think. My RTX4080S is not the fastest GPU available, but I can still play RT games at perfectly smooth fps and I really cant complain about performance except for some unoptimized games with stuttering problems (games like SW Jedi Surivor, or a Plague Take Requiem runs at over 120fps on my PC even with RT, but stuttering forced me to play without RT).