But whenever prompted I
have backed it up. The insurmountable task of finding every single title is negligible because if the big ones can't meet expectations what are the chances that the tiny ones are? So far, aside from jarrod, no one has backed anything up. Similarly, it was not meet who continually tried to turn this into a PS2 vs. Gamecube thing - the "fanboy on crack" comment uniformally reveals you have no idea what my stance is.
My stance is to reveal the truth, no matter the consequences. On Gamecube I have heard nothing but failed expectations. Jarrod's link suggests otherwise for fiscal year 2002, but... well... I'll answer my speculative questions below.
This is a good point, but we DO have a solid number. They expected it to sell 1.42 million to which RE0 sold only 1.12 million. This seems to be the most accurate, so this we can indeed put behind us - RE0 sold under expectations.
The whole argument started by making balloon statements. No one in their right mind would expect someone to find every single game, only major titles. And when someone asked me to find numbers for
specific titles I did my duty and found just that. But, really, you have to be joking if you think that just because someone makes a blanket statement they would undertake such a ridiculous thing due to skepticism. If Capcom's "bigger" games can't meet expectations why would I go through the trouble to prove that its smaller games didn't either?
What was Capcom's biggest titles for Gamecube? Resident Evil 0? Viewtiful Joe? You decide. But either way both those sold under expectations according to Capcom themselves, which you can see in their press release and in various sites which reported that news.
In the end it comes down to this: I revealed more than a few sources, and up until jarrod nobody had even had a single one to counter it. Jarrod at least deserves props for finding
something, however weak.
PS2 unsuprisingly still the dominant consumer platform for Japanese giant Capcom.
Poor retail performance spurs re-think of Cube exclusivity plans.
It seems to me that they are not, once again, happy with Cube performance. And that they continue to support the PS2 the most, either because it has
by far the largest userbase or because they realize they can expect to meet their goals the majority of the time on that platform. And even then, this is so far away from the original discussion that started in this thread that's it's absurd.
It's conceivable that the PS2 and Xbox (especially Xbox) continaully underperform. Hell, it's even possible (although I'd say it's all but impossible)) that it underperforms the Gamecube. But in the end, what we were discussing was that Gamecube titles consistently do not meet expectations. And nearly every shred of evidence we have, outside of jarrod's late link, suggests that this is true.
This seems interesting. For one, that Gamerfeed story is no longer up. For two, console-specific sites are about as trustworthy as the Iraqi Information Ministry pre-war... so Cube-Europe doesn't seem to be the BEST site to rely on for unbiased information regarding such an important matter... and I can't seem to find anything via google outside of Cube-Europe for source.
Additionally you say Gamespot reported it, and that they reported it with a different slant. Before you have some conspiratorial rant, Gamespot is much more trust worthy than Cube-Europe, I'm sorry to say. And not only that you failed to list a source for the Gamespot story, which might have put things in a different light. But then...
I have listed sources for Biohazard 0 and Viewtiful Joe failing to meet expectations. Read the thread. No, I will not find a source for every single Gamecube release - don't be freakin' ridiculous. That is not my job. Doesn't matter if I claimed something like that, because the undertaking itself would be phenomenal. I'd have to spend days getting every shred of information together for the over 30 Capcom Gamecube releases. This is not a reasonable expectation, despite what was said. If their major release failed to meet expectations why the hell would their little no name games exceed expectations? One can draw the appropriate conclusions.
However, based on this very post, I now admit that Resident Evil met expectations on Gamecube... and that's because you listed a viable source, where I could find none.
In the end, though, the topic at hand was simple.
Someone said they thought the success of RE4 would mean more releases for Gamecube. I said the generation is almost over, and that Capcom would not invest more in GC (after Killer7 and maybe one or two other releases) even if RE4 was successful because of the vast amount of titles that underperformed. Even if REMake was successful, which I now admit it was due to the source, that is not a compelling case for vast success. Note that unlike you, however, I do not expect you to find a source for every game I did not find a source for.