Punished Miku
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Hard for Hardware is the main one I remember. They met on Saturdays.What hardware enthusiast circles?
Hard for Hardware is the main one I remember. They met on Saturdays.What hardware enthusiast circles?
ok now show those games at the original ps2 resolution and settingsSome games hold up pretty well to this day.
Art direction >>>>>>>> polycount, resolution, etc
ok now show those games at the original ps2 resolution and settings
Really? I just loved the 360 dashboard and LIVE experience so much more than PSN. It just felt much more user-friendly to me. In terms of UI, functionality, everything. Still played some occasional exclusives on PS3, even online. But I felt like there was no competition at all between LIVE and PSN.360 was my love and baby for the first half of the generation. Absolutely adored it and hated the pS3, but around that time Xbox tried to chase Wii money and stopped doing what made it successful and then Sony picked up the slack and improved on *everything*.
Gen 8 though was disappointing. PS4 was by far the winner and it wasn't even a competition. I loved the WIi U, but it lacked games and the Xbox One was a fucking mistake. Seems MS still hasn't learned their lesson come Gen 9 and PS5/Sony has grown arrogant and switched to being an American run company, pissing off the core reason why they were so successful: Japanese games. Needless censorship, pissing off devs, doing what ruined Xbox (chasing the same tired gameplay gimmicks with no evolution). Blegh. Oddly enough Nintendo finally got their heads out of their asses and made a decent system with the Switch.
CRT worship has gone full blown retarded.They look even better as they were designed for CRTs.
you talk a lot a shitThe better version was on Xbox. I had them both. Metal Gear 2 as well.
I mean if we're going that way - GC had half of the PS2 VRam, and no - there was no magic 2x efficiency of compression to compensate for it (DC TC was the only one to come close to 2x over others - but there were other issues with its that somewhat limited that impact).There's also the issue of lower VRAM than even the Dreamcast which did mean blurrier textures on average, but I think this is a lesser issue.
MGS2, Tekken, GT are among the best looking games that generation.Games on PS2 that had more stylize visuals aged better than the games that were trying to be more realistic visually.
Are we seriously going to doubt the technical capabilities of PS2?
Most of the technological upgrades made since that era are largely superficial. This similarity reduces nostalgia and produces an uncanny effect which tends toward invidious comparisons with today’s tech in a way that previous generations do not.
I loved the 360 Dashboard when it was Blades and after the first NXE update. I hated their continuous changing of the UI and when it switched to Metro? Worst design ever. Live was definitely better than PSN, but I didn't really play either platform for MP. I play for SP games and the 360 started failing in the second half when it focused on family, MP, and Kinect for me.Really? I just loved the 360 dashboard and LIVE experience so much more than PSN. It just felt much more user-friendly to me. In terms of UI, functionality, everything. Still played some occasional exclusives on PS3, even online. But I felt like there was no competition at all between LIVE and PSN.
Yeah, Gen 8 was an odd one for me personally. Because of how much I loved the 360, I got an XB1. But, I was disappointed. Eventually sold it not too long after. Got a PS4, eventually sold it. But then with the exclusives coming out I was interested in, I ended up getting a PS4 Pro in the future and it finally stuck. The Wii U was such an weird one for me. I loved a lot about it, especially the exclusives. But man did its tech feel severely underutilized. But, it was the one console I kept while playing hot potato between the other two, lol. This was the gen where I began focusing on PC more than anything else because I finally got a decent system.
People tend to look at the PS2 in hindsight.No no no friend... I knew this might be coming. This is why i left out the peak figure of 2.4 Gpixel/s for PS2. 1.2 Gpixel/s is with Z/buffer, texture and alpha included so the comparison is fair. I am quite relaxed by the way, thanks.
??? both Tekken and MGS2 have more stylize characters models similar to FFX and FFXII.MGS2, Tekken, GT are among the best looking games that generation.
Yes But it was the only system to fully use it's power. I remember a EGM article about this. It Said the PS2 was the weakest out of the GameCube and Xbox, but GameCube and Xbox would never reach their maximum potential while the PlayStation 2 did.It was weakest console from that gen correct?
Today devs don't know how make good physics, Physics worse than Red Faction 2001 year sic! Also Half life 2. That was working on 1 core CPU'sNow this is a game that needs a remake by a talented studio. Just a pure visual feast with intense and bombastic gunplay
The PS2 system is designed for CRT Home, not for LCD Stuff or other "raw" thing..
Also, PS2 chip can do thing that even the Xbox, Dreamcast, GameCube, PS3 and 360 can't do...
People need to watch this
ps2 is like the 3ds. run it trough an emulator that upscales and it looks sweet as hell.
the low poly look aged better imo from the ps1 but this is more a aesthetics reason.
You and I both.Yea, PC has been my Go to for most of my life - though I am very disappointed that the last twenty years basically killed off physical PC games. I miss those days.
thankfully some people on GAF are using less copiumYup.
But people in this thread are already moving the goalpost.
We've gone from" Ps2 graphics aged badly" to "Ps2 graphics aged badly if you play them on original hardware on a modern TV and emulation doesn't count even if you are literally just increasing the resolution"
CRTS on OG hardware blurs the shit out of the image and hides a lot of the detail and crisp polygons.They look even better as they were designed for CRTs.
CRTS on OG hardware blurs the shit out of the image and hides a lot of the detail and crisp polygons.
Emulation & HD remasters truly exposes how fucking beautiful most of these games look
call me a zoomer but you'll never catch me playing these artistic masterpieces on a CRT. 6th gen was the last gen you even needed those TVs and the games honestly aged better without them
I mean if you just look at numbers compared to current day values then anything before PS4/XB1 is shit tier and shouldn't look good. Especially if you ignore all the tricks and techniques the consoles used to work around the limits, the PS2 for example had excellent alpha handling and could render out way past than what's capable on a 32MB GPU, this is why games like Silent Hill 2 had such dense fog, or how San Andreas was able to apply that atmosphere filter which was cut out of the PC and Xbox versions.considering the amount of ram, 32mb, no.
Read the thread title, it says "the PS2" (then the OP goes on to explain it's about the game visuals running on it vs other systems) and not "the PS2 games when enhanced with emulators and why stop there let's also add graphics mods or full remasters & remakes, anything to let it have the win" >_>Yup.
But people in this thread are already moving the goalpost.
We've gone from" Ps2 graphics aged badly" to "Ps2 graphics aged badly if you play them on original hardware on a modern TV and emulation doesn't count even if you are literally just increasing the resolution"
Not if those 3rd parties put effort into it. There are examples of it such as Burnout and NFS Hot Pursuit 2.Did you give up your left testicle for sonys ps2? Its a poor console with good first party games but 3rd party games were shit just like the 3rd party support for the ps3
Read the thread title, it says "the PS2" (then the OP goes on to explain it's about the game visuals running on it of course rather than the plastic or something) and not "the PS2 games when enhanced with emulators and why stop there let's also add graphics mods or full remakes to the mix" >_>
That was truly masterpiece. Sadly today no similar racing game
That was truly masterpiece. Sadly today no similar racing game
Yea, I'm sure your LCD upscales better than the Retrotink 5x.
That plasma looks awful.
actually its 30 fps rock solid except for very specific situations where it can go to 26 fps for a second during a very complex explosion
I am not going to accuse you of telling lies because I have no idea whats your intention, maybe you genuinely believed what you said even if it was wrong, back in the day we mostly had the writen opinion of ign and gamespot to know the differences between systems and rarely a proper comparison, but today you can simply write "ps2 black framerate" in youtube and watch it for yourself
you literally used a heavily zoomed screenshot where the health bar and the ammo bars are clearly missing its obvious you are not showing the whole picture, black support 480p and 16:9 activate those first and then put a complete screenshot for a vaild comparison, if your Retrotink 5x gives you that while playing then its definitely broken
I know sega was infamous on there ports, pretty much 90% of there games are un playable, not sure if its down to bad ports or ps2 being incredibly weak compared to xbox and gamecube because most developers should of atleast made games on rhe ps2 as everyone pretty much had oneNot if those 3rd parties put effort into it. There are examples of it such as Burnout and NFS Hot Pursuit 2.
This. Plasma for retro is amazing.....actually for everything it is.Your screenshots looks extremely bad, not even my LCD upscale picture so badly.
Anyway on high resolution display something like 480i/p look bad no matter what you do. It's however possible to emulate 6'th gen consoles, because the image quality is noticeably improved on an emulator at something like 4x the resolution.
I however still prefer gaming on real hardware. On my low resolution plasma games from 6'th gen consoles looks amazing, way better even compared to my SD CRT (because the CRT makes the image blurry to an extreme degree.).
SD CRT
Plasma
SD CRT
Plasma
I have played burnout 2 lately (PS2 is the best version, even xbox version doesnt look so good) and this game still impress me. On my plasma the textures look much better compared to my SD CRT, and picture has almost HD look to it. I have taken these photos from close distance, but from something like 2.5m from my plasma (my normal viewing distance) not even aliasing is a problem.
6'th gen games can look good on LCD as well, but it has to be low resolution and small LCD. If you have something like 26 inch 720p LCD even PS2 games looks very good.
Yep 100% PS2 lack of mipmapping makes it soar in HD. Mid and far away assets look a generation ahead. Some PS1 games benefit the same aswell.yes, games with more complex geometry produce shimering as the geometry gets very small when far from camera or small parts jumps between scanlines giving the impression of noise, a game with simple scenarios and smoother textures like MGS2 will definitely look less noisy compared with MGS3 which has trees and plants everywhere it also doesnt help that lot of ps2 games use textures in a way that look very sharp in oblique angles compared to your standard mip mapping of the era looking like anisotropic filter on steroids, giving far more detail but producing noisy images but this particularity does marvels when using emulators where you can increase resolution