Hatred - Reveal & Gameplay Trailer

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But if they give out some stupid sad back story I bet a lot more people will be even more angry at the game because it is trying to'humanize' a mass murdering psychopath or make the violence seem less than it is.
And those people would be wrong to do so, because real killers come from pretty shitty backgrounds that lead them to take up arms.
 
...wow. The kindest thing I can say about what I just watched is juvenile. If this is what "pure, gaming pleasure" is, like this is just the distillation of the reason why anyone plays games, then count me the fuck out of this medium.
 
The main character looks fucking ridiculous, like something dredged up from the bowels of 90s comics and given a fresh coat of modern grimdark.
 
I find myself drawn to this topic again because it does raise interesting related questions.

We've seen very similar gameplay in other games and came to the conclusion that context is everything (because genocide is fine in those games).

What's the extent of the changes these devs here would have to do to make this "acceptable"? Release a separate mode that turns all the enemies into zombies? Put all the enemies into Nazi uniforms? Give your guy a Punisher skin and say that the NPCs are all members of the Mafia? Not change anything and just create a splash screen at the start with text that states that you're the last surviving human on earth, and all the NPCs you encounter are alien body snatchers that have killed their human hosts and are just mimicking their behaviour?
 
Well, watch the video when you can and make up your own mind. But definitely read Nemesis :)

When you get the time, you should watch the trailer and draw your own conclusions. We just know that you are playing a character who doesn't give a damn and is a mass murderer. We don't know if this game is satire or not at this point. We can only go by what the trailer is presenting.

Actually stepped outside so I could watch it.
Yeah the trailer itself is not doing anything for me.
They have to show me that it's more than just what the trailer offered.
Really does just look like controversy and violence just for the sake of it.
 
Yeah, people buy those games because they are fun and they are fun because they have interesting ways of killing monsters/human like enemies but I think it's a bit dishonest to say people only buy those games to kill things and don't care about the mechanics or story. Doom wouldn't be as popular as it was if it was just kill things that don't fight back and Dead Rising wouldn't be as fun if there wasn't the variety of weapons and crazy psycho characters.

Who's to say that the cops in this game wont shoot back? I assume there has to be some sort of fail state right? Hell, the protagonist even says that his end goal is to die, so I'd assume that him getting killed is part of the game. The bystanders in this game are basically like Imps or Grunts in Halo or especially mobs of zombies in Dead Rising. They fight back, but it's mostly ineffectual, and the bystanders in this game might just fight back with screams and pleading.

Again, I'm not saying that this game is some masterclass in game design, I'm just saying that this has a very valid reason to exist and I'm interested to see where it goes. I could also totally understand being offended and not wanting anything to do with the game, I'm just not that easily turned off by entertainment.
 
Sure did!

So what about this reminds you of manhunt besides killing?



I just don't see how (unless there's more to the game then the trailer eludes) this game will be any fun. It looks like Dead Nation, or any other generic top down shooter, except the enemies run away without fighting back instead of towards you in any kind of challenging way.

So to me, it seems, the only reason someone would get excited about playing this is for the gratuitous violence. Which is totally fine, but then there's tons of games with gratuitous violence in them that actually have (or seem to have) subjectively fun gameplay aspects as well. At this point, gratuitous violence alone is just not enough to get me excited about a game anymore...
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it's been done to death.

Unless the thing people are actually excited about is murdering innocent civilians... which is something else. I can see the parallels to GTA, and I get it, it's fun to go on rampages in that game, hold up in a building and get your wanted level way up... pretty sure everybody whose played the game has done it. But, I've done that in games already and it gets pretty boring after an hour or so. I can't get excited about an entire game that's just that, and I don't understand why people are... anyone care to explain why they are excited for this game?
 
Nah man. Hotline Miami doesn't have you killing unarmed innocent people while they beg for their lives. Hotline Miami is Hitman in a different genre. That said, the context is hugely important here and that's what really sets them apart. The context for Hatred is just fucked. I can't defend it at all.
I was talking about the gameplay and visuals alone. Basically, if the Hotline Miami team were to reveal HM3, and it looked exactly like this trailer but under the HM context, everyone would be gushing over it.
 
Fuck that game, fuck the devs, and fuck you if you're excited for it.

All I see here are the worst video game stereotypes in center spotlight. The trenchcoat, the stupid voice and angsty narrative, the long hair, the towering over helpless victims begging for mercy, etc. it's the wet dream of a bullied kid from the 90's. Ever heard of Columbine? I don't need a game of that. Nobody does.

Fuck all that. Videogaming doesn't need that shit. It's a game for cowards with revenge fantasies to beat their dicks raw over. I spent my whole life rallying for games to be everything and anything while politicians and know-nothings told us games would turn kids into killers. For the first time in my life I'm seeing it from the other side. No good can come from this game. We don't need it.

Yeah, this pretty much sums up my thoughts, as well. Unless the game is some sort of super dry parody, and it certainly doesn't seem to be.
 
My name is not important. What is important is what I'm going to do. I just fucking hate this world, and the human worms feasting on its carcass. My whole life is just cold, bitter hatred, and I always wanted to die violently. This is the time of vengeance and no life is worth saving. And I will put in the grave as many as I can. It's time for me to kill, and it's time for me to die. My genocide crusade begins here.
 
I was talking about the gameplay and visuals alone. Basically, if the Hotline Miami team were to reveal HM3, and it looked exactly like this trailer but under the HM context, everyone would be gushing over it.

Yeah, this makes me hope that the devs release a mod kit since it is using UE4.
 
And those people would be wrong to do so, because real killers come from pretty shitty backgrounds that lead them to take up arms.

That's true , but generally I doubt people care if they had a bad past - their actions currently or at the time(as in at the time of killing people) is far too much and can't be dismissed because of bad experiences .
 
If it had good gameplay, would you be interested in a game where you go around raping women?

Yes or no.

I guess so. I mean if it's perfectly fine to have fun playing games where you senselessly murder people, I don't see the issue with that either.
 
This is going to be an AO game.

It won't be on Steam, PSN, eShop, or Xbox Live. You'll have to likely download it from their site when it comes out.

I don't know if I have a problem with it, then. It won't reach the masses unless some underground movement pushes it there, and even then, it won't be in your face.
 
The problem is context. Even films about murdering innocents (eg. Elephant) build a strong narrative around the assailant and why they chose to do what they did. Using "hatred" as an excuse is a piss poor reason to justify killing innocent people, and is quite frankly just lazy.
 
I find myself drawn to this topic again because it does raise interesting related questions.

We've seen very similar gameplay in other games and came to the conclusion that context is everything (because genocide is fine in those games).

What's the extent of the changes these devs here would have to do to make this "acceptable". Release a separate mode that turns all the enemies into zombies? Put all the enemies into Nazi uniforms?

Not change anything and just create a splash screen at the start with text that states that you're the last surviving human on earth, and all the NPCs you encounter are alien body snatchers that have killed their human hosts and are just mimicking human behaviour?

ever played the original Postal? It's pretty much exactly like this. Same premise, same context, same look, and that came out on consoles. Have we really gotten to the point where a game like this is unacceptable 18 years later?

https://www.youtube.com/watch?v=umR1-3q-rPw

not co-signing the content in this trailer by any stretch: just playing devil's advocate here.
 
This thread is too much for me, I can't tell when people are trolling/sarcastic or not. People actually looking forward to that?! ugh...
 
Giving the trailer the benefit of the doubt that it might have some sort of Spec-Ops like twist at the end that casts the rest of the game in a new light - and I'm still not sure it's going to work because the shoes you are placing yourself in narratively, and the actions you're taking, are being framed in such a manner that you have to WANT to be doing what you're doing in the manner you're doing it. GTA leavens that with elements of parody, Hotline Miami's low-res artstyle adds levels of remove that make it cartoony and less weighty.

This is trying to, for lack of a better term, be real about it. Or real-ish.

Unless the developers are specifically trying to aim this game specifically at the kind of people who think this sort of fantasizing is fun and healthy, and then turning the tables on them in the last level like "you should think about why this fucked up, repugnant shit appeals to you," I don't know if it's going to work. And if that is what they're doing, they're drastically limiting their audience because everyone else will either not play the game, or give up halfway through because relentless adolescent nihilism can only go so far.
 
That intro sounded like the manifesto of a teen school shooter.
Looks stupid. Probably has a twist ending if it even has a story. I have no interest in playing it unless the gameplay turns out to be really good. Doesn't look like it will though.

I don't get this obsession with every game having to align with what you're comfortable with.
 
I'm not a fan of violence in games that are to graphic (God of War 3...) or just unprovoked violence for the sake of violence like the Postal games. That is when it's the objective of the game to pull people's eyes out or kill innocent people like this.
Needless to say, this isn't a game for me.
 
To those who are saying, "Looks awesome!" and "Looking forward to playing this!"... I have a question for you: Would you be interested in a game where you go around raping women?

Just wondering.
Doesn't sound fun. That would definitely catch a lot of shit.
 
Trailer was pretty gruesome but from the description, I kinda assumed that.

If there is some context as to why the character is the way he is then I guess I can respect the developers for wanting to make a game that adheres to whatever vision it is that they have for their game but if it just drops you in and you start pumping bullets into people for no reason then that crosses the line for me.

Even if the game has a valid plot or motivating factor in all this, I'm still not going to play it as my time is too valuable for a game like this.

I'm sure Fox news will love it.
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Regardless of what people think, I still believe that the devs shouldn't be stopped or try to be stopped. If they have some sort of vision for the game, no one should stop them. If it's a terrible game, people won't buy it.
 
Wow. Holy shit, that looks nasty. I love the political incorectness of it. I will probably never play it since it doesn't appeal to me, both in theme and gameplay, but I appreciate the ballsiness on the dev's part.
 
Since Postal is already on Steam, I don't see why this wouldn't be allowed.

Postal is rated M, though. Its highly satirical tone probably has something to do with it. It's hard to say for sure based on just the one trailer but this one looks mostly played straight.

I'm pretty sure Steam has a policy against carrying AO rated games. Isn't that why Manhunt 2 isn't on Steam?

People who think games are getting too "politically correct" and trying too hard to aspire to a "higher form of art"

I can sympathize with that sentiment to an extent but there's a delicate balance to be found here. You really don't want to have tasteless thematic content just for the hell of it. This does not look like it aspires to achieve such a balance. Not even a little.
 
This is going to be an AO game.

It won't be on Steam, PSN, eShop, or Xbox Live. You'll have to likely download it from their site when it comes out.

I don't know if I have a problem with it, then. It won't reach the masses unless some underground movement pushes it there, and even then, it won't be in your face.

Ouya finally gets its killer app.
 
I'm all about freedom of speech and fighting against censorship, but this game seems to go beyond the pale in terms of subject matter. Why not have a game where you are responsible for committing genocide? Or a game where you play the terrorists on 9/11 and the goal is to fly a plane into the World Trade Center? Or a game where your goal is to rape and murder children? Honestly, this is the type of game that, on its face, should not be supported.

The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible.

The game is simply being made to get a reaction with no apparent redeeming qualities. This is the type of stuff that the mainstream media latches onto and makes gamers look like anti-social losers.
 
The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends.

Gee, I sure am glad someone had the guts to buck trends and make a dark, edgy, violent game! Surely, this is a revolution in the industry.
 
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