Jubenhimer
Member
Sony and Microsoft are currently two of the biggest platform makers in the video game industry with their PlayStation and Xbox brands. While the industry used to be dominated by games-only companies with arcade roots (Sega, Nintendo, Atari, NEC, etc.) Sony threw its hat into the ring with the original PlayStation in the mid-90s on the heels of the infamous SNES CD fallout with Nintendo. Then in the early 2000s, Microsoft entered the arena with the Xbox when the PlayStation 2 posed a threat to PC gaming.
But before entering the video game business, Sony and Microsoft were already massive tech giants dominating other market sectors. Sony was already a leading consumer electronics company and media conglomerate known for its Walkman and Discman portable music players, Camcorders, Home Entertainment decks, and having Movie and Music divisions with Sony Music and Sony Pictures. Microsoft dominated the PC world with Windows being the standard operating system, and already had experience with hardware development in the 90s with their PC accessories.
But Sony struck gold when it started up a new subsidiary (Sony Computer Entertainment) to venture into the gaming business with the PlayStation. The PlayStation ended up being one of the most disruptive products to hit the market and soon, SCE/PlayStation became Sony's most profitable division. But as PlayStation grew, Sony's other businesses slowly began to whither. The Walkman line was showing its age in the rising era of MP3 players, and Sony struggled to catch up to the market, especially once Apple completely revolutionized mobile audio with the iPod. Meanwhile, it's other product lines began being out shined by other consumer electronics companies, and Sony's insistence on pushing their own in-house formats (Mini Disc, ATRAC, Memory Stick, UMD) over more widely adopted standards wasn't helping.
Microsoft meanwhile had to contend with its rapidly growing corporate portfolio post-Bill Gates. While Xbox was starting to become a household name, the company's other ventures such as Windows either crumbled with poorly received versions (Windows Vista) and entries into new markets like its ill-fated iPod competitor the Zune costing them billions in losses. It's bid to dominate the smartphone market with Windows Phone failed spectacularly, and the company saw it bleeding PC users with the failures of Windows Vista and Windows 8, who migrated to Mac.
Basically, I think it all comes down to the question of whether these two entering the video game market caused them to be left behind in the other markets they excelled at. I mean, all Sony is basically known for now is PlayStation and Spider-Man movies. I don't think most people today care that the Walkman still exists.
But before entering the video game business, Sony and Microsoft were already massive tech giants dominating other market sectors. Sony was already a leading consumer electronics company and media conglomerate known for its Walkman and Discman portable music players, Camcorders, Home Entertainment decks, and having Movie and Music divisions with Sony Music and Sony Pictures. Microsoft dominated the PC world with Windows being the standard operating system, and already had experience with hardware development in the 90s with their PC accessories.
But Sony struck gold when it started up a new subsidiary (Sony Computer Entertainment) to venture into the gaming business with the PlayStation. The PlayStation ended up being one of the most disruptive products to hit the market and soon, SCE/PlayStation became Sony's most profitable division. But as PlayStation grew, Sony's other businesses slowly began to whither. The Walkman line was showing its age in the rising era of MP3 players, and Sony struggled to catch up to the market, especially once Apple completely revolutionized mobile audio with the iPod. Meanwhile, it's other product lines began being out shined by other consumer electronics companies, and Sony's insistence on pushing their own in-house formats (Mini Disc, ATRAC, Memory Stick, UMD) over more widely adopted standards wasn't helping.
Microsoft meanwhile had to contend with its rapidly growing corporate portfolio post-Bill Gates. While Xbox was starting to become a household name, the company's other ventures such as Windows either crumbled with poorly received versions (Windows Vista) and entries into new markets like its ill-fated iPod competitor the Zune costing them billions in losses. It's bid to dominate the smartphone market with Windows Phone failed spectacularly, and the company saw it bleeding PC users with the failures of Windows Vista and Windows 8, who migrated to Mac.
Basically, I think it all comes down to the question of whether these two entering the video game market caused them to be left behind in the other markets they excelled at. I mean, all Sony is basically known for now is PlayStation and Spider-Man movies. I don't think most people today care that the Walkman still exists.
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