It's unfortunate that they didn't use the David Lee Roth original Yankee Rose, but oh well. Probably one of my favorite CG intros this generation, aside from obvious reasons, it's just eye candy! One thing that has shortened my tolerance for CG in games is how developers waste my time trying to use it as a narrative tool. Don't care. Don't care. Stop acting all artsy people.
Hopefully CG will be dead within two console generations. Supplanted by real time cinemas using the game engine.
Meh, that's neither here nor there.
Akari Uchida is my new hero. Unlike other developers, he doesn't come across as some pretentious twat claiming his game is for all audiences, or that he "wanted to make a game for his children" like certain developers that shall remain nameless.
He seems to recognize it's shameless exploitation attached to a fun game, and makes no apologies or pretentious B.S. ("Durr, they're my children") up to cover it.
ROX!