More_Badass
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Suspicious Developments | PC | Standard Editon: $15, Special Edition (8 prototype builds, 70 minutes of dev commentary videos, soundtrack): $30
Steam | Humble
Fly your pod up to any spaceship in the galaxy and dock with its airlock to sneak inside. From there, you've got to sneak up on the crew, outshoot them in slowmo gunfights, or outthink them with clever gadgets. Take missions to steal loot, assassinate VIPs, or rescue friends.
Get out of impossible situations by pausing at any time and taking as long as you need to figure out a clever plan. You have a wide range of gadgets with clever uses, and you can switch, aim and fire them with no time pressure at all, letting you pull off ridiculously cool tricks without needing twitch skills.
All your missions get you closer to liberating new space stations from the empires that control them, and this unlocks new gadgets to buy in your shops, and special challenge characters to play.
- Emergent gameplay: use gadgets like teleporters, stealth shields and subverters to invent your own solutions to tricky situations.
- Zoom smoothly from a view of the whole galaxy down to your character sneaking up on guards inside the spaceship you're boarding.
- No time pressure: you can pause any time and take as long as you need to plan, aim shots, and figure out your next move.
- Choose your difficulty: you choose each mission, ranging from trivially easy to nightmarishly hard.
- Randomly generated missions: each one picks a random combination of guard kit, ship layout, and complications like space battles.
- Each life is a character: choose between randomly generated characters with different starting kit, and when you die, play as someone new in the same galaxy.
- Unlock new technologies: your missions help liberate stations, and stations unlock new gadgets for all future characters to buy.
- Personal missions: every character has one grand heist to work towards: rescue their brother, steal their gun back, get revenge on their partner's killer.
- All seamless: the ship you're on continues to fly around the galaxy as you sneak about inside, even as it gets into ship battles.
- Full modular destruction of every spaceship: shoot a fuel barrel to blow up the room and be flung into space by the vacuum. Rip ships in half, destroy secure rooms to form new entrances to dock at.
- Rescue your friends' characters: If someone on your friends list gets their character captured, and they aren't able to rescue them, maybe you can! You'll sometimes get a character whose personal goal is to rescue a friend's character. If you manage it, you unlock your friend's character to play as! They don't get it back. They had their chance. It's yours now.
- Find your friends' items: When you retire an accomplished character, you can choose one item to pass on. You get to name it, and both your Steam friends and your own future characters have a chance to find these as loot. Equally, you'll come across items your friends have named
Unique Shipment: The Everything Gun
For launch week only [now extended to two weeks], there's a ship carrying a unique weapon passing through the galaxy. It's called the Everything Gun, and if you steal it, you'll also unlock it as a random drop in this and all your future games
Be One Of Our Trading Cards
Heat Signature is all about the stories that emerge from what you get up to in game, not our pre-written lore. So for Steam Trading Cards, we want them to be about your stories. We want to see GIFs or short videos of crazy situations you've got into or clever tricks you've discovered, and we'll turn the best into trading cards with your name on! You'll have the strange sensation of being traded, sold, and perhaps broken down to make a badge.
Eurogamer - Recommended
A scrappy, open-ended, infiltrator's delight for the player who enjoys breaking levels more than beating them.
Choice upon consequence upon choice upon consequence - Heat Signature is good at indulging the urge to overreach yourself, wring chaos from even the most humdrum scenario. But as with Spelunky and co, the game's sheer volatility would be nothing without its stable fixtures, its bendable but predictable checks and balances.
Verge - "a thrilling space heist story generator"
That's the most striking thing about this game. Though much of Heat Signature is random, it's all seeded in such a way that creates these wonderful, unique stories. That could be through some sort of clever solution you come up with for getting through a ship, or some mistake you made that ended in a hilarious way, or two characters having an unexpected connection. Each of these moments feels personal. Heat Signature doesn't give you a story to experience — it lets players find their own.
Kotaku - "A Thrilling Game About Spaceship Heists"
Taken together, these elements make for a uniquely to-the-point experience. Occasionally, a mission will go off without a hitch, but if you just take easy/medium difficulty missions in pursuit of risk-free perfection, it quickly becomes boring. Heat Signature is a game about salvaging the moments when shit hits the fan and the ”holy shit, I can't believe I pulled that off" stories that arise from that. You're always outnumbered and outgunned, but you're rarely outsmarted.
PC Gamer - 85/100
Still, those 15 hours are a great time. Heat Signature inspires creativity through emergent complexity like any great immersive sim. I can't stop regaling friends with my stories of heists gone bad or boasting about my flashes of brilliance in the heat of the moment. Heat Signature is brilliant at teasing these anecdotal threads out of a procedural universe.
IGN - 8/10
Head Signature's space mercenary puzzles are great playgrounds for its creative thieving and murdering tools.
With a set of thieving and assassination tools that beg to be used creatively, Heat Signature's puzzle-like missions are great for jumping into for a few goes at a time to try something just crazy enough to work. That's when the fun stuff happens.