EleventhDoctor
Banned
Whoa!!
Well, the Twitter account talked me down from my ledge, saying they're looking into other options to get the team but they have nothing to announce at this time. So I'm holding out hope.
Is there no way to buy it on somebody else's PC and link the team to your iOS version? Not getting the new team would indeed suck :/
I don't know anyone with a PC! But yeah, I'm going to look into something like that.
Even though the game is PC only, cant you buy it on the Mac version of steam?
Not that they've yet announced, but I posited that idea to them via Twitter and they said it was something they're discussing.
What about using a VM or Bootcamp on your Mac? I can't imagine HA will be anything that needs a crazy graphics card for.
I can see why you guys are upset about this but from the devs perspective it makes sense. They will profit immensely from this promotion and it's not surprising that this'll only be available through Steam since they're actually using Valve properties.
Yeah, I really hope Mac users will get to use the new team, but I'm definitely happy about this. The game deserves it.
That's really moronic if Mac users can't get the team. Really hope they figure something out as that's just poor form.
Strange, the sound effects are missing on my iPhone. I was previously playing on an iPod Touch.
Vaguely OT, but y'all are my Async iOS family, so I'd love to carry over the community to this game, Outwitters finally came out. Installing now, but I'll see if there's game specific GTs or what.
Care to give us some info on what the game is?
There's a lot of discussion on it in the iPod Gaming thread but yeah, it's basically HA meets Starcraft. Less variety in class types and different team details, but it seems to move quicker. I unno. I still like HA way more, but it's definitely a fun game worth pursuing. I mainly just wanted to bring it up here so some people check it out and we could build a community for it, but the regular iPod thread seems to be doing the trick.
I haven't found Outwitters nearly as enjoyable as HA. It feels slower and more shallow.
Same here.
Yeah, not feeling Outwitters at all.
same. took a few turns, put it away. not mine at all. Been addicted to Summoner Wars though and neglecting my HA turns, sorry :/ Everyone needs to get Summoner Wars, I'd vote it best iOS game I own, or at least top5. Hands down. So addicting and shitloads of fun in multiplayer.
That awkward moment when you edit the wrong post?
I find it really intimidating, but I will give it a shot sometime. Also, make a move, it's been three days!same. took a few turns, put it away. not mine at all. Been addicted to Summoner Wars though and neglecting my HA turns, sorry :/ Everyone needs to get Summoner Wars, I'd vote it best iOS game I own, or at least top5. Hands down. So addicting and shitloads of fun in multiplayer.
I find it really intimidating, but I will give it a shot sometime. Also, make a move, it's been three days!
Now that I've played quite a few games, I'd say these are my favorite and least favorite units from each team, not counting the Super units:
Favorites:
Wizard - Chain lightning is one of the best attributes in the game.
Void Monk - Splash damage + default 20% resistance to magic and added 20% defense + life leech makes it one of the best (if not the best) units in the game.
Grenadier - Despite having 100 less attack, the range edges out the gunner. AOE is larger too I believe.
Warrior - If the Axe Thrower could attack from three tiles away it would be my first choice. Getting units health down to 50% isn't typically that's hard, it's killing them that can be troublesome. The Warrior alleviates this problem.
Least Favorites:
Knight - Knocking back enemies is more annoying than helpful. The Impaler ability to pull forward is superior, although that has more to do with range.
Necromancer - The worst caster in the game. Phantoms are a minor annoyance compared to chain lightning, AOE attack and the explosion of dead corpses.
Engineer - Like the Necromancer the shield is a minor annoyance.
Witch/Shaman - I don't think either is particularly bad, just not great.
See I never experience that. You do lose one turn out of it, but it rarely ever prevents a death. Most of the time my opponents will ignore the unit with a shield unless I put them on the front lines. The benefits aren't apparent and typically I don't feel the need to ignore enemies with shields.I mostly agree with those except I think the Engineer's shield is incredibly useful. I have so much freaking trouble against those shields. It so often means the difference between knocking someone out/killing and them remaining standing to then knock ME out.
KidInsomnia? If so, yes. 20% bonus from premium square + sword + three tile AOE is a dangerous combo.Listen to the man. Dude is DEMOLISHING me with a Sworded Grenadier sitting on a Sword Square. Drops Scroll Attacks every time.
(I think that's you. I may be misremembering.)
I like the idea of cold-based abilities because they could let you freeze units in place, and their map could have ice that units could slide across.