At least the grind here is SIGNIFICANTLY less painful than the BC2 grind. That business was masochistic. I too hate the fact that starting weapons are side dependent, but I think that idea was going on the fact that eventually you'd unlock them for either side; again a small niggle that is quickly bypassed after unlocking your first team independent guns. The enormous co-op grind necessary to get the last unlock also seems ENTIRELY pointless. Why do I need to play the co-op campaign 5 times with each class to get their last unlock. What is the point. In what way does that serve me. It isn't even remotely fun after the first time.
Camping is as camping does. Really it's an offshoot of most of the maps being terrible. I think a lot of that also has to do with familiarity. I find myself getting less whiny about maps as I get used to them. But by in large there are no camping spots that are both outstandingly effect and unflankable, so really it's no worse than in any other shooter. Bazaar is still a tunneled piece of shit. I know everyone complains a fuckton about Metro too, but I consistently find myself having fun on it for whatever reason.
Interface is whatever. For the limited amount of time I'm forced to interact with it it does what it does, nothing that has significantly affected my gameplay either way (although OHGAD MENU HELL when you just want to switch from silencer to heavy barrel - come on now). Battlelog bugs out with alarming frequency, but what it lacks in reliability it makes up for in convenience. I was less than enthused with the browser based idea at first, but the convenience of it is nice and once the issues are worked out I would hope it becomes a good standard.
Laser pointers are okay - easy to spot at a distance, especially in low light conditions, and when pointed directly at you they don't COMPLETELY blind you - but the flashlights all around are beyond ridiculous. That a tiny ass light attached to a pistol blinds me worse than the fucking sun in broad daylight is completely unacceptable. The intensity needs to be reduced. Also yes, vehicles are ridiculous in normal mode servers. Especially tanks. Especially if they have all the unlocks turning them into a mobile corpse factory. But I generally on play hardcore (w/ map spotting), so I find most vehicles manageable for the most part (trololol EOD botting tanks)
I believe the core of the game to be good, just with some questionable decisions speckled here and there, and ultimately nothing that isn't fixable. I'm having a good time anyways.
Also give mortars ammo. Like seriously who the fuck thought infinite ammo was a good idea.
Neckbeard said:
Am I missing a joke here, or is a new tribes coming out?
If only there were some way to search a large, interconnected digital information database for easily answerable questions. But who knows, it's probably just a joke.