Meeru said:Just did bwahahhahaa
You went against Thor/Kag
They are a weaker team! They are only brothers!
Meeru said:Just did bwahahhahaa
Ancient Automaton
STR: 24 (+2.8)
INT: 15 (+1.6)
AGI: 17 (+1.4)
290 MS
Q
Bind
Mana cost: 150
Cooldown: 15
Range: 600
The automaton launches a projectile at a target enemy, stunning it for 2 seconds. Every enemy unit touched by the projectile in a 100 unit radius takes 100/150/200/250 magic damage
W
Explosive Bolts
Mana cost: 75/60/45/30
Cooldown: 45/35/25/15
The automaton blows off unneccesary armour in order to move faster
Deals 100 magic damage to enemies in a 400 radius.
Removes 20% of Automaton's maximum health (nonlethal).
For (3/5/7/9) seconds, the automaton gains 100 MS, loses (4/3/1/0) armour and loses (5/3/2/1) magic armour.
E
Will to Live
Passive
If the automaton has under (15%/25%/35%/45%) health, he gains +5 health regen.
R
Warp
Mana cost: 150/200/250
Cooldown: 70/40/15
Range: 800/900/1000
Blinks to target location, dealing (100/250/400) magic damage and applying a (20%/40%/60%) slow in a 350 unit radius.
In the first second after the blink, the Automaton is in a Warp State. During this time his Q and W abilities are disabled and he is disarmed and perplexed, but he can hit R again and return to his starting position for another 50 mana.
Staff of the Master: Warp state no longer silences, disarms, or perplexes; state lasts 2 seconds instead of 1.
http://www.youtube.com/watch?v=z-rftpZ7kCYUltimoo said:hot summer
a hot hot summer.
I'm in D-D-Danger!Ultimoo said:hot summer
a hot hot summer.
Netbook + nomouse + noartskills... =...Guesong said:Except Tim Buckley never designed the suggested heroes skills, only their appearance, and so you hold no ground.
As such, I demand a MS Paint of the Automaton.
Ultimoo said:ksing from the carry, good work mrmr.
I would agree with you, but Flint farmed the entire game, those are assists from the two times he came to lane for a team fight. Otherwise my kills were from some pro graveyards and silver bullets. Feels good man, regardless.Ultimoo said:ksing from the carry, good work mrmr.
Because I'm playing stats games to get my psr a bit higher. Gets me in the mood for matchmaking too.roxya said:MrMister, why are you joining noob public games when you've played 440 matches ¬_¬ kinda ruins it for real noobs like me.
Sanjay said:Yeah its not how many games you play but your KDR that defines if your a noob or non noob player and anything below <.9kdr are categorized as noobs by superior players like shown below as an example.
Sanjay said:Yeah its not how many games you play but your KDR that defines if your a noob or non noob player and anything below <.9kdr are categorized as noobs by superior players like shown below as an example.
Is that your smurf account or something? Because I'd still define someone with 1 deny a game as a noob. I guess you were probably being sarcastic though oh well.Sanjay said:proXgosu`CYA, non-noob player
roxya said:I make a big distinction between bad players and noobs. Noob = newbie = new player, don't know what the fuck is going on half the time. Can't recognise the enemy heroes, have no idea what skills they have. That's me.![]()
PuppetYuber said:Sanjay is a LoL player.
no deny, low apm, no map awareness (doesnt carry tp), afk rice and still lose, make excuses for all his mistakes, miss all his skill shots.
SeigO said:Is that your smurf account or something? Because I'd still define someone with 1 deny a game as a noob. I guess you were probably being sarcastic though oh well.
rac said:Playing this game f2p is horrible. I just want them to let me buy a legacy account, because at the current gold/hero pricing there is no way in hell I'm paying a dime on this game.
Yeah but those are being sold for more than 30$, plus I would want to change the name for 10$ more. At that point I would rather just wait for the dota 2 beta. It just baffles me that they didn't try to draw people in with the f2p so they would want to upgrade to legacy, instead they severely overpriced the game where I don't want to buy anything.Sanjay said:Look on ebay for legacy accounts. Just a few days ago someones account was sold to maintain their marriage so I'm guessing there's other sellers too.
Not really even as a carry you should be denying to keep your lane from pushing out. I'd say it's only reasonable to have no denies when you're playing a jungler.Sanjay said:A point I would like to make, you want the support to harass and deny for you while the carry last hits in a dual lane but your statement is valid for mid lane.
Its probably better then LoL but that doesn't mean it isn't ridiculous.Archie said:Somebody on the HoN forums did number crunching and it costs around $250 to unlock all the heroes.
Sanjay said:Look on ebay for legacy accounts. Just a few days ago someones account was sold to maintain their marriage so I'm guessing there's other sellers too.
Or if you're harassing full time when babysitting. And if you're not denying to deny xp/gold but to keep it from being pushed (say, no enemy hero in lane?), sometimes it's better to autoattack the sub-50% hp creeps, not necessarily land any denies. You can do an optimal job at keeping the lane at place and not get a single deny sometimes. For some (most?) people, the creep stats are more important than the actual purpose of your autoattacks >_>SeigO said:Not really even as a carry you should be denying to keep your lane from pushing out. I'd say it's only reasonable to have no denies when you're playing a jungler.
rac said:Yeah but those are being sold for more than 30$, plus I would want to change the name for 10$ more. At that point I would rather just wait for the dota 2 beta. It just baffles me that they didn't try to draw people in with the f2p so they would want to upgrade to legacy, instead they severely overpriced the game where I don't want to buy anything.
Sanjay said:I won my first LoL game :| went 4-4-6, played Teemo like Engineer planting mines on one spot for maximum damage.
Where did I hear yaphets from..azuki said:I just want to bring out some good replay of dota in case some didn't see it before-
http://www.youtube.com/watch?v=7gnnNPElrNQ
templar is in this one too meeru
Freakinchair said:The debuff from mushrooms dont stack - so stacking mushrooms doesnt nothing![]()
I'm not expecting to get a legacy account for 10$. It is my fault that I didn't jump on that deal, but that doesn't mean I have to get punished by overpriced bundles. 15 champions split between 10 people is just ridiculous, and then there's the fact that both teams are supposed to have their separate pools. That is just game breaking.azuki said:well they did the 10 acct for quite some time before going f2p
SeigO said:Not really even as a carry you should be denying to keep your lane from pushing out. I'd say it's only reasonable to have no denies when you're playing a jungler.
Freakinchair said:The debuff from mushrooms dont stack - so stacking mushrooms doesnt nothing![]()
Sil and glad arent babysitters so thats out, and while attacking before denying is important in lane control, doesn't mean you cant time it to also deny xp. If you seriously have 1 deny/game as sil/glad you gotta rethink what youre doing in lane phase... (games where people freefarm a lane the whole time and keep it frozen come to mind, those people usually have like 50-60 denies)Insured said:Or if you're harassing full time when babysitting. And if you're not denying to deny xp/gold but to keep it from being pushed (say, no enemy hero in lane?), sometimes it's better to autoattack the sub-50% hp creeps, not necessarily land any denies. You can do an optimal job at keeping the lane at place and not get a single deny sometimes. For some (most?) people, the creep stats are more important than the actual purpose of your autoattacks >_>
Ancient Automaton (v2)
STR: 22 (+2.5)
INT: 16 (+1.7)
AGI: 17 (+1.4)
290 MS
Medium-long backswing (like pebbles)
Q
Bind
Mana cost: 150
Cooldown: 15
Range: 600
The automaton launches a projectile at a target enemy, stunning it for 2 seconds. Every enemy unit touched by the projectile in a 100 unit radius takes 100/150/200/250 magic damage
W
Explosive Bolts
Mana cost: 80
Cooldown: 50/40/30/20
The automaton blows off unneccesary armour in order to move faster
Deals 100 magic damage to enemies in a 400 radius.
For (3/5/7/9) seconds, the automaton gains 80 MS, loses (4/3/1/0) armour and loses (5/3/2/1) magic armour.
E
Will to Live (aka OH NOES HIS NANOMACHINES)
Passive
If the automaton has under (15%/25%/35%/45%) health, he gains +6 health regen.
R
Warp
Mana cost: 200/250/300
Cooldown: 60/40/20
Range: 800/900/1000
Blinks to target location, dealing (100/250/400) magic damage, ministunning, and applying a (20%/40%/60%) slow in a 350 unit radius.
In the first second after the blink, the Automaton is in a Warp State. During this time his Q and W abilities are disabled and he is disarmed and perplexed, but he can hit R again and return to his starting position for another 50 mana.
Staff of the Master: Warp state no longer silences, disarms, or perplexes; state lasts 2 seconds instead of 1.