LET US ZOOM OUT MORE and a lot of these problems are vastly lessened!
Yes pls.
LET US ZOOM OUT MORE and a lot of these problems are vastly lessened!
LET US ZOOM OUT MORE and a lot of these problems are vastly lessened!
Genji and Tracer are great. Extremely mobile ranged characters that have high skill ceiling. Makes HOTS more fun to play, I always had issues with it slower pace in the movement/combat but these heroes solve that issue.
DVA is cool too as a tank/bruiser type character. Her mech thing is annoying but at least you get half experience for breaking it.
Lucio is whatever. I would have preferred Mercy (because she is hot) but Lucio fills an important role in the game which is a mobile healer support.
None of these characters seem game breaking or too powerful... Genji is probably the best of them.
What kind of bolstering are you thinking off? It's still the largest pool of heroes available there's just a ton of them barely used.Gmane def meant to be mobile.
When im talking about the ranged assassin pool im thinking about the specialization each hero represents. So falstad for global/utility, gmane for poke/single target burst, valla for burst/single target sustained dpz with her ms talent, etc. A lot of balancing they do revolves around furthering these specializations, which imo is great. From my perspective it's not really that greymane suddenly became too strong via buff; his armor allows for too favorable trades but that's more of a qm thing since he should be in the 3/4 man in real play, and his cursed bullet is not a tychus replacement nor is it effective without proper drafting (you trade back line threat for the oppurtunity to all-in someone on the front line with your team). Instead, this meta, which is warrior heavy and mobility heavy, has shoved a lot of stuff out. Valla is risky (esp. w/ tass gone), falstad is risky, mages are risky, and so on. Greymane is the safest pick and can contribute variably. Imo his safety is built into his kit and doesnt have much to do with his armor or anything (tho it def contributes meaningfully); he never needs to put himself in a bad position to get things done, compared to valla (e dmg, q positioning), tychus (low range), or falstad (w range, gust plays), due to his gap closer being burst dmg and mainly used as a finisher. After they nerfed his worgen dmg and made the lvl 1 w talent baseline they made him a very general character. The only thing he doesn't have is a great source of magic dmg.
Anyway, the point of this is to say that i think that while gmane could use a nerf his popularity atm is symptomatic of a meta that's not so kind to specialization in terms of comp vs. comp and very much about brute forcing, counterpicking via armor type, and mobility so you dont get run over by the frontline goon squad. Imo the ranged assassin pool needs bolstering because there should be an answer in that category for this meta. Instead what you get are mainly workarounds; genji for dive/mobility, greymane for safety and adaptability, map specific picks and armor counters like li ming/guldan, like there is no ranged assassin that handles a sonya/anub combo or arthas/anub very well, there is no incentive from this role to not go front line heavy. A deeper ranged assassin pool would only help the situation out
Yes please!LET US ZOOM OUT MORE and a lot of these problems are vastly lessened!
I wish Tassadar could run and gun like OW heroes.
What kind of bolstering are you thinking off? It's still the largest pool of heroes available there's just a ton of them barely used.
WHAT THE HELL BRIGHTWING IS A GIRL???
I had no idea :0 it kinda bums me out tbh, I liked him as a goofy boy full of love and death
WHAT THE HELL BRIGHTWING IS A GIRL???
I had no idea :0 it kinda bums me out tbh, I liked him as a goofy boy full of love and death
haha oh this game. Typical Varian "GG NOOBS" 5mins in, ripping a Gazlowe that "should have been covering the murky so he wouldnt push", which is probably true. Funny thing, we werent even that behind, we had lost like 2 forts and the first curse
We turn the game around, 24mins in we almost wipe them, we can push the core, we did it team we turned it around... where...wheres Varian? Oh hes off clearing creep in a lane for no reason. Oh the enemy team is resing now because we didnt have anyone to soak the core dmg and it was left at 10%. Cool, thanks big guy, turns out youre the noob afterall huh?
Poor Gazlowe was so flustered, admiting to bad plays but CLEARLY trying and following pings and shit. Fuck me man...
There was actually more to the story, like midway Varian clearly just not helping anymore and off lanes by himself saying "we lose", a boss he didnt join in on... like, we had that game. Its this type of shit man, I dont care if I get steamrolled, but these games we could have easily won if people didnt just decide 5 mins in it was over for whatever reason, and then play like a spoiled brat (which, granted, maybe they are) especially in a game so prone to late game comebacks.
Playing Probius tonight. His Photon Cannon build is completely useless. It needs so much help to be effective. Multiple Photon Cannons would be a start.
Lucio felt really weak when I used him, too. I just couldn't keep up healing people unless we were all in a big group.
Playing Probius tonight. His Photon Cannon build is completely useless. It needs so much help to be effective. Multiple Photon Cannons would be a start.
I mostly use her Q to kill minions and harass heroes. I've gotten quite a few clutch kills with Q, but it's mostly just another way to keep the advantage. I've experimented with leveling the Q ability up, but it never seems all the useful in the long run.brightwing is pretty cool for passive healing and disable dangerous people, I still dont get her Q after her trait change
Photon Cannons should have infinite duration. It's just weird that it disappears - that's not how Starcraft works!They recently nerfed Lucio's base healing "tick" down a notch and it made him way, *way* undertuned.
I really like Probius even though I can't put my finger on why. He's got fantastic waveclear, can really control the area around an objective (assuming you are given time to set your stuff up), and you never need to hearth because you're almost always at full mana thanks to your pylons. I do agree that the Cannons always feel pretty weaksauce: powering them up with the quest makes them better once you get it done but they're almost useless before that.
Are you sure? I've read the opposite, that his gun build is the best, and that seems accurate to my experience thus far.His photon cannon build is his highest winrate build, actually. Has been basically since he was released. His other skills are already good and don't need much augmentation, so you go all in on his turret.
And yeah. Lucio got dumpstered when they changed his healing output with that last nerf. He was pretty good before that. You can still play him but the change is noticeable and his winrate reflects that.
My main issue is that if a mobile DPS jumps on me I die. Genji, Valeera, etc. It seems like I have no real getaway unlike a lot of other characters.Prob's cannons are just there for poke, your dmg comes from blowing up your timewarp thing. If they focus your cannon they arent focusing you or your teammates, if they dont, then its poking at them. Good in chaotic teamfights, I really like him.
The pylon ult does really good dmg too. people usually take a second to know wtf is going on especially in chaotic situations. He also has one of the best quests because getting those crystals is cool
Are you sure? I've read the opposite, that his gun build is the best, and that seems accurate to my experience thus far.
Photon Cannons should have infinite duration. It's just weird that it disappears - that's not how Starcraft works!
Are you sure? I've read the opposite, that his gun build is the best, and that seems accurate to my experience thus far.
My main issue is that if a mobile DPS jumps on me I die. Genji, Valeera, etc. It seems like I have no real getaway unlike a lot of other characters.
Q talents are mostly picked to interrupt and harass channels on maps like Towers of Doom.I mostly use her Q to kill minions and harass heroes. I've gotten quite a few clutch kills with Q, but it's mostly just another way to keep the advantage. I've experimented with leveling the Q ability up, but it never seems all the useful in the long run.
How do yall feel about BW's merc bribing ability? I looked up a few build guides to BW today after playing her a ton for two weeks, and I was surprised to see it totally missing. I find it really useful, especially paired with BW's teleport. Veering away from the group when the action, bribing some mercs, and then teleporting back to my team seems like a really great way to use time and divert the opponents' attention. Are other abilities more useful, though?
They finally released the official soundtrack on YouTube. I'm glad because Heroes has surprisingly good music that pulls a bit from all of Blizzard's IP as one would expect. Although it still seems to be missing some songs like the music that plays during QM and Brawl queue. I get some good nostalgia doses when I'm in the main menu and Worldstone Keep from Diablo II: LoD starts playing.
Probe sucks, that's why he sucks.
That Starcraft track is so good. I love the whole musical design of Braxis, actually. Zerg music kicks in while the waves swarm down the lane and then it swaps back to Terran when it's over.
wait didn't you call b step washed up pros?
Oh right that's 2 for 2 times of Bstep bowing out of Bloodlust
I'm on the complete opposite end.I mean they are/were in their current form. Who knows how they'll fare now. Of course if I'm going follow the ex-C9 guys around. Except for iDream. Can't root for NvT.
I forgot to mention last night I was watching Dunk and it really amazes me how good he is at the game, even when he isn't playing support. He hardly misses skillshots, which is crazy to me after watching other pros.
Is the 2nd anniversary reward just a single loot box and a portrait/banner? That's kind of lame.
Caff and K1 are official, GFE is dead long live R20E